Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl/builtins: normalize of a negative scalar should be -1.0. | Kenneth Graunke | 2010-09-09 | 1 | -1/+1 |
* | glsl/builtins: Simplify degenerate scalar float cases. | Kenneth Graunke | 2010-09-08 | 1 | -1/+1 |
* | glsl2: Rework builtin function generation. | Kenneth Graunke | 2010-08-13 | 1 | -0/+21 |