Commit message (Expand) | Author | Age | Files | Lines | |
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* | glsl2/builtins: Add 1.30 bvec variant of the "mix" builtin. | Kenneth Graunke | 2010-07-22 | 1 | -0/+39 |
* | glsl2/builtins: Fix 1.30 sign implementation for ints. | Kenneth Graunke | 2010-07-22 | 1 | -1/+1 |
* | glsl2/builtins: Rework clamp to use scalar/vector combinations. | Kenneth Graunke | 2010-07-14 | 1 | -30/+6 |
* | glsl2/builtins: Rework min/max to use scalar/vector combinations. | Kenneth Graunke | 2010-07-14 | 2 | -96/+12 |
* | glsl2/builtins: Use vector ops in the 130 version of "sign." | Kenneth Graunke | 2010-07-02 | 1 | -15/+3 |
* | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | 2010-06-24 | 20 | -0/+1512 |