Commit message (Expand) | Author | Age | Files | Lines | |
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* | glsl: Fix the setup of refract()'s output for vec3/vec4 and k < 0.0. | Eric Anholt | 2010-07-07 | 1 | -2/+2 |
* | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | 2010-06-24 | 1 | -0/+102 |