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* glsl: Make gl_InstanceID available with GL_ARB_draw_instanced extensionIan Romanick2012-02-291-1/+13
| | | | | | | | | | | Originally ARB_draw_instanced only specified that ARB decorated name. Since no vendor actually implemented that behavior and some apps use the undecorated name, the extension now specifies that both names are available. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Make gl_VertexID be a system value like gl_InstanceID.Eric Anholt2011-11-111-1/+1
| | | | Reviewed-by: Ian Romanick <[email protected]>
* glsl: Move builtin_variables.h into .cpp.Eric Anholt2011-11-111-1/+86
| | | | | | | This used to be script-generated, but now it's just a bunch of static variables in a .h file for no good reason. Reviewed-by: Ian Romanick <[email protected]>
* glsl: Move ir_variable.cpp to builtin_variables.cpp.Eric Anholt2011-11-111-0/+916
It's only about builtins, not variables in general. Reviewed-by: Ian Romanick <[email protected]>