Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl: Eliminate ambiguity between function ins/outs and shader ins/outs | Paul Berry | 2013-01-24 | 1 | -43/+45 |
* | glsl: Clean up case statement in builtin_variables.cpp's add_variable. | Paul Berry | 2013-01-24 | 1 | -2/+4 |
* | glsl: Add builtin variables for GLSL 3.00 ES. | Paul Berry | 2012-12-06 | 1 | -42/+151 |
* | glsl: make _mesa_builtin_uniform_desc static | Dave Airlie | 2012-09-18 | 1 | -1/+1 |
* | glsl: add support for ARB_blend_func_extended (v3) | Dave Airlie | 2012-04-13 | 1 | -0/+1 |
* | glsl: Update builtin variables for GLSL 1.40. | Eric Anholt | 2012-03-15 | 1 | -109/+150 |
* | glsl: Hook up the current GLSL 1.30 types and builtins for 1.40. | Eric Anholt | 2012-03-15 | 1 | -0/+6 |
* | glsl: Make gl_InstanceID available with GL_ARB_draw_instanced extension | Ian Romanick | 2012-02-29 | 1 | -1/+13 |
* | mesa: Make gl_VertexID be a system value like gl_InstanceID. | Eric Anholt | 2011-11-11 | 1 | -1/+1 |
* | glsl: Move builtin_variables.h into .cpp. | Eric Anholt | 2011-11-11 | 1 | -1/+86 |
* | glsl: Move ir_variable.cpp to builtin_variables.cpp. | Eric Anholt | 2011-11-11 | 1 | -0/+916 |