Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: Make gl_VertexID be a system value like gl_InstanceID. | Eric Anholt | 2011-11-11 | 1 | -1/+1 |
| | | | | Reviewed-by: Ian Romanick <[email protected]> | ||||
* | glsl: Move builtin_variables.h into .cpp. | Eric Anholt | 2011-11-11 | 1 | -1/+86 |
| | | | | | | | This used to be script-generated, but now it's just a bunch of static variables in a .h file for no good reason. Reviewed-by: Ian Romanick <[email protected]> | ||||
* | glsl: Move ir_variable.cpp to builtin_variables.cpp. | Eric Anholt | 2011-11-11 | 1 | -0/+916 |
It's only about builtins, not variables in general. Reviewed-by: Ian Romanick <[email protected]> |