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* mesa: Make gl_VertexID be a system value like gl_InstanceID.Eric Anholt2011-11-111-1/+1
| | | | Reviewed-by: Ian Romanick <[email protected]>
* glsl: Move builtin_variables.h into .cpp.Eric Anholt2011-11-111-1/+86
| | | | | | | This used to be script-generated, but now it's just a bunch of static variables in a .h file for no good reason. Reviewed-by: Ian Romanick <[email protected]>
* glsl: Move ir_variable.cpp to builtin_variables.cpp.Eric Anholt2011-11-111-0/+916
It's only about builtins, not variables in general. Reviewed-by: Ian Romanick <[email protected]>