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* glsl: Update builtin variables for GLSL 1.40.Eric Anholt2012-03-151-109/+150
* glsl: Hook up the current GLSL 1.30 types and builtins for 1.40.Eric Anholt2012-03-151-0/+6
* glsl: Make gl_InstanceID available with GL_ARB_draw_instanced extensionIan Romanick2012-02-291-1/+13
* mesa: Make gl_VertexID be a system value like gl_InstanceID.Eric Anholt2011-11-111-1/+1
* glsl: Move builtin_variables.h into .cpp.Eric Anholt2011-11-111-1/+86
* glsl: Move ir_variable.cpp to builtin_variables.cpp.Eric Anholt2011-11-111-0/+916