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path: root/src/glsl/ast_to_hir.cpp
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* glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30Chad Versace2011-02-081-0/+7
* Convert everything from the talloc API to the ralloc API.Kenneth Graunke2011-01-311-2/+2
* glsl: Propagate depth layout qualifier from AST to IRChad Versace2011-01-261-0/+64
* glsl: Don't assert when the value returned by a function has no rvalueIan Romanick2011-01-221-13/+12
* glsl: Improve error message when read-only vars are writtenChad Versace2011-01-211-1/+8
* glsl: Mark 'in' variables at global scope as read-onlyChad Versace2011-01-211-1/+2
* glsl: Fix segfault due to missing printf argumentChad Versace2011-01-181-1/+2
* glsl: Fix semantic checks on precision qualifiersChad Versace2011-01-181-9/+8
* glsl: Add support for default precision statementsChad Versace2011-01-171-0/+52
* glsl: Add semantic checks for precision qualifiersChad Versace2011-01-171-0/+33
* glsl: Check that 'centroid in' does not occur in vertex shaderChad Versace2011-01-171-0/+13
* glsl: Check that interpolation quals only apply to vertex ins and fragment outsChad Versace2011-01-171-0/+35
* glsl: Check that interpolation qualifiers do not precede 'varying'Chad Versace2011-01-171-0/+26
* glsl: Emit errors or warnings when 'layout' is used with 'attribute' or 'vary...Ian Romanick2011-01-131-0/+46
* glsl: Allow 'in' and 'out' when 'layout' is also availableIan Romanick2011-01-131-2/+5
* glsl: Track variable usage, use that to enforce semanticsIan Romanick2011-01-121-2/+16
* glsl: Disallow 'in' and 'out' on globals in GLSL 1.20Ian Romanick2011-01-101-5/+5
* glsl: Support the 'invariant(all)' pragmaIan Romanick2011-01-061-0/+17
* glsl: Allow less restrictive uses of sampler array indexing in GLSL <= 1.20Ian Romanick2011-01-061-4/+24
* glsl: Check that integer vertex outputs are qualified with flatChad Versace2011-01-041-0/+19
* glsl: Allow redeclaration of gl_Color and its variants in GLSL 1.30Chad Versace2011-01-041-0/+21
* glsl: Remove unused "instructions" parameter.Kenneth Graunke2011-01-011-1/+1
* glsl: Inherrit type of declared variable from initializer after processing as...Ian Romanick2010-12-101-8/+17
* glsl: Minor clean-up in validate_assignmentIan Romanick2010-12-101-6/+3
* glsl: In ast_to_hir, check sampler array indexingChad Versace2010-12-081-0/+14
* glsl: Inherrit type of declared variable from initializerIan Romanick2010-12-071-0/+18
* glsl: Ensure that equality comparisons don't return a NULL IR treeIan Romanick2010-12-071-16/+19
* glsl: Factor out code which emits a new function into the IR stream.Kenneth Graunke2010-12-061-18/+22
* glsl: Mark the array access for whole-array comparisons.Eric Anholt2010-12-011-0/+14
* glsl: Quiet unreachable no-return-from-function warning.Eric Anholt2010-11-301-0/+2
* glsl: Fix structure and array comparisions.Eric Anholt2010-11-301-2/+70
* glsl: Make the symbol table's add_variable just use the variable's name.Eric Anholt2010-11-291-2/+2
* glsl: Make the symbol table's add_function just use the function's name.Eric Anholt2010-11-291-1/+1
* glsl: Fix erroneous cast in ast_jump_statement::hir()Chad Versace2010-11-171-2/+1
* glsl: Fix ast-to-hir for ARB_fragment_coord_conventionsChad Versace2010-10-251-1/+1
* glsl: Remove useless ir_shader enumeration value.Kenneth Graunke2010-10-201-5/+1
* glsl: Add assert for unhandled ir_shader case.Vinson Lee2010-10-201-0/+4
* glsl: Implement ast-to-hir for bit-logic opsChad Versace2010-10-191-4/+12
* glsl: Define bit_logic_result_type() in ast_to_hir.cppChad Versace2010-10-191-32/+67
* glsl: Implement ast-to-hir for bit-shift-assignmentChad Versace2010-10-191-4/+12
* glsl: Define shift_result_type() in ast_to_hir.cppChad Versace2010-10-191-41/+67
* glsl: Don't return NULL IR for erroneous bit-shift operators.Kenneth Graunke2010-10-181-5/+0
* glsl: Implement ast-to-hir for binary shifts in GLSL 1.30Chad Versace2010-10-151-3/+58
* glsl: Add linker support for explicit attribute locationsIan Romanick2010-10-081-3/+15
* glsl: Track explicit location in AST to IR translationIan Romanick2010-10-081-0/+47
* glsl: Wrap ast_type_qualifier contents in a struct in a unionIan Romanick2010-10-081-30/+33
* glsl: Properly handle nested structure types.Kenneth Graunke2010-09-181-25/+6
* glsl: Change from has_builtin_signature to has_user_signature.Kenneth Graunke2010-09-161-1/+1
* glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmpsLuca Barbieri2010-09-131-2/+2
* ast_to_hir: Mark arrays as lvalues in GLSL ES, but prohibit assignment.Kenneth Graunke2010-09-071-1/+7