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path: root/src/glsl/ast_to_hir.cpp
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* glsl: Translate the AST for uniform blocks into some IR structures.Eric Anholt2012-07-201-0/+67
* glsl: Turn UBO variable declarations into ir_variables and check qualifiers.Eric Anholt2012-07-201-3/+30
* glsl: Remove open coded version of ir_variable::interpolation_string().Kenneth Graunke2012-07-191-15/+1
* glsl: Add parsing for GLSL uniform blocks.Eric Anholt2012-07-091-0/+11
* glsl: Remove spurious printf messagesIan Romanick2012-06-011-3/+0
* glsl: Drop the extra NULL specifiction on ir_assignment constructors.Eric Anholt2012-05-171-21/+14
* glsl: Fix assertion failure on handling switch on uint expressions.Eric Anholt2012-05-171-1/+1
* glsl: Reject non-scalar switch expressions.Eric Anholt2012-05-171-4/+2
* glsl: Let the constructor figure out the types of switch-related expressions.Eric Anholt2012-05-171-4/+1
* glsl: Fix indentation of switch code.Eric Anholt2012-05-171-282/+263
* glsl: Don't consider unused FS out variables as being statically assigned.Eric Anholt2012-05-041-3/+3
* glsl: Properly throw compile-time errors for conflicting FS output writes.Eric Anholt2012-04-191-0/+66
* glsl: Track in each ir_variable whether it was ever assigned.Eric Anholt2012-04-191-0/+4
* glsl: add support for ARB_blend_func_extended (v3)Dave Airlie2012-04-131-1/+8
* glsl: Drop the round-trip through ast_type_specifier for many builtin types.Eric Anholt2012-04-091-2/+2
* glsl: Use ir_rvalue to represent generic error_type values.Kenneth Graunke2012-04-021-1/+1
* glsl: Explicitly NULL-check variables before making a dereference.Kenneth Graunke2012-03-261-2/+2
* glsl: Avoid extra if statements for logic and/or with no side effects.Eric Anholt2012-03-131-17/+6
* glsl: Add error case for switch() with two default cases.Eric Anholt2012-02-031-0/+15
* glsl: Throw an error when faced with a duplicated switch() case label.Eric Anholt2012-02-031-0/+23
* glsl: Throw the required error when a case label is a non-constant.Eric Anholt2012-02-031-2/+14
* glsl: Save and restore the whole switch state for nesting.Eric Anholt2012-02-031-253/+244
* glsl: Add error checking for applying interpolation qualifiers to other vars.Eric Anholt2012-01-101-0/+23
* glsl: Don't mark assignment temporaries as read-onlyIan Romanick2012-01-061-5/+0
* glsl: Emit errors for assignments to non-l-value expressionsIan Romanick2012-01-061-7/+22
* glsl: Track descriptions of some expressions that can't be l-valuesIan Romanick2012-01-061-0/+5
* glsl: Don't use base type for bit-not when there's an errorIan Romanick2012-01-041-1/+1
* glsl: finish up ARB_conservative_depth (v2)Marek Olšák2011-11-221-3/+7
* glsl: Generate IR for switch statementsDan McCabe2011-11-071-42/+244
* glsl: Reference data structure ctors in grammarDan McCabe2011-11-071-0/+54
* linker: Check that initializers for global variables matchIan Romanick2011-11-031-0/+3
* glsl: Fix type mismatch when incrementing or decrementing uint.Paul Berry2011-11-021-8/+24
* glsl: Clean-up spurious error message on bad structure definitionsIan Romanick2011-10-281-6/+24
* glsl: Generate an error for array-of-array declarationsIan Romanick2011-10-281-2/+14
* glsl: Distinguish between no interpolation qualifier and 'smooth'Paul Berry2011-10-271-1/+3
* mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.Paul Berry2011-10-271-4/+4
* glsl: Remove version check when looking for identifiers containing "__".Jason Wood2011-10-061-2/+1
* glsl: Consider "__" in identifers as reserved.Eric Anholt2011-10-051-0/+13
* glsl: Defer initialization of built-in functions until they're needed.Kenneth Graunke2011-09-231-1/+0
* glsl: Remove field array_lvalue from ir_variable.Paul Berry2011-09-141-19/+20
* glsl: Silence several "warning: unused parameter"Ian Romanick2011-09-091-0/+6
* glsl: Clarify error message about whole-array assignment in GLSL 1.10.Eric Anholt2011-09-081-6/+25
* glsl: When assiging from a whole array, mark it as used.Eric Anholt2011-09-081-0/+1
* glsl: Check that gl_ClipDistance[] is not sized too large.Paul Berry2011-09-081-0/+15
* glsl: Rework oversize array check for gl_TexCoord.Paul Berry2011-09-081-12/+33
* glsl: When assigning to a whole array, mark the array as accessed.Eric Anholt2011-08-151-10/+11
* glsl: Check array size is const before asserting that no IR was generated.Paul Berry2011-08-081-5/+8
* glsl: Emit function signatures at toplevel, even for built-ins.Paul Berry2011-08-081-17/+14
* glsl: empty declarations should be validChia-I Wu2011-08-051-5/+5
* glsl: Reject shaders that contain static recursionIan Romanick2011-07-201-0/+2