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src
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glsl
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ast_to_hir.cpp
Commit message (
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Author
Age
Files
Lines
*
Merge remote-tracking branch 'mesa-public/master' into vulkan
Jason Ekstrand
2015-06-23
1
-8
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+112
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\
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glsl: binding point is a texture unit, which is a combined space
Ilia Mirkin
2015-06-23
1
-1
/
+1
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*
Revert "glsl: remove restriction on unsized arrays in GLSL ES 3.10"
Timothy Arceri
2015-06-16
1
-9
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+1
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*
glsl: fix "tesselation" typo
Marek Olšák
2015-06-14
1
-1
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+1
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*
glsl: fix compile error message
Timothy Arceri
2015-06-13
1
-1
/
+1
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*
glsl: enforce restriction on AoA interface blocks in GLSL ES 3.10
Timothy Arceri
2015-06-13
1
-0
/
+11
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*
glsl: enforce fragment shader input restrictions in GLSL ES 3.10
Timothy Arceri
2015-06-13
1
-0
/
+45
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*
glsl: enforce output variable rules for GLSL ES 3.10
Timothy Arceri
2015-06-13
1
-0
/
+49
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glsl: remove restriction on unsized arrays in GLSL ES 3.10
Timothy Arceri
2015-06-10
1
-1
/
+9
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*
glsl: remove element_type() helper
Timothy Arceri
2015-05-22
1
-5
/
+4
*
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vk: Use binding instead of index in uniform layout qualifiers
Jason Ekstrand
2015-05-19
1
-6
/
+6
*
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Merge remote-tracking branch 'fdo-personal/wip/nir-vtn' into vulkan
Jason Ekstrand
2015-05-16
1
-0
/
+1
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\
\
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*
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glsl: Add GLSL_TYPE_FUNCTION to the base types enums
Jason Ekstrand
2015-05-16
1
-0
/
+1
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*
/
Add vulkan driver for BDW
Kristian Høgsberg
2015-05-09
1
-1
/
+18
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/
*
glsl: add ARB_vertex_attrib_64bit support. (v2)
Dave Airlie
2015-05-08
1
-0
/
+3
*
glsl: Error out on invalid uses of the early_fragment_tests layout qualifier.
Francisco Jerez
2015-05-04
1
-0
/
+14
*
glsl: Forbid use of image qualifiers in declarations of type other than image.
Francisco Jerez
2015-05-04
1
-2
/
+9
*
glsl: Forbid opaque variables as operands of the ternary operator.
Francisco Jerez
2015-05-04
1
-0
/
+12
*
glsl: replace while loop with without_array function
Timothy Arceri
2015-04-27
1
-3
/
+1
*
glsl: Factor out a get_mul_type() function.
Matt Turner
2015-03-31
1
-57
/
+5
*
glsl: mark uniform and input interface blocks as read only
Timothy Arceri
2015-03-28
1
-0
/
+6
*
glsl: Mark array access when copying to a temporary for the ?: operator.
Kenneth Graunke
2015-03-08
1
-0
/
+6
*
glsl: A shader cannot redefine or overload built-in functions in GLSL ES 3.00
Samuel Iglesias Gonsalvez
2015-02-19
1
-0
/
+21
*
glsl: validate output types for shader stages
Tapani Pälli
2015-02-19
1
-0
/
+45
*
glsl/ast: Support double floats
Dave Airlie
2015-02-19
1
-2
/
+31
*
glsl: can't have 'const' qualifier used with struct or interface block members
Iago Toral Quiroga
2015-02-03
1
-0
/
+7
*
glsl: interface blocks must be declared at global scope
Iago Toral Quiroga
2015-02-03
1
-0
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+8
*
glsl: Pick ast_conditional branch regardless of op1/2 being constant.
Kenneth Graunke
2015-02-02
1
-4
/
+2
*
glsl: do not allow interface block to have name already taken
Tapani Pälli
2015-01-22
1
-1
/
+15
*
glsl/cs: Change gl_WorkGroupSize from ivec3 to uvec3
Jordan Justen
2014-12-01
1
-4
/
+4
*
glsl: fix several use-after-free bugs
Brian Paul
2014-10-20
1
-3
/
+7
*
glsl: implement switch flow control using a loop
Tapani Pälli
2014-10-20
1
-36
/
+61
*
glsl: Never put ir_var_temporary variables in the symbol table
Ian Romanick
2014-09-30
1
-2
/
+2
*
glsl: fix error message for redeclaring gl_PerVertex as output
Chris Forbes
2014-09-17
1
-1
/
+1
*
glsl: allow precision qualifier on sampler arrays
Frank Henigman
2014-09-11
1
-34
/
+41
*
glsl: Use bit-flags image attributes and uint16_t for the image format
Ian Romanick
2014-08-29
1
-7
/
+7
*
glsl: Only create one ir_function for a given name.
Kenneth Graunke
2014-08-04
1
-14
/
+17
*
glsl: Track matrix layout of variables using two bits
Ian Romanick
2014-08-04
1
-7
/
+31
*
glsl: Also track matrix layout information into structures
Ian Romanick
2014-08-04
1
-1
/
+7
*
glsl: Track matrix layout of structure fields using two bits
Ian Romanick
2014-08-04
1
-3
/
+5
*
glsl: Use the without_array predicate to simplify some code
Ian Romanick
2014-08-04
1
-2
/
+1
*
glsl: fix switch statement default case regressions
Tapani Pälli
2014-08-04
1
-6
/
+6
*
glsl: Fix bad indentation
Ian Romanick
2014-07-19
1
-1
/
+1
*
glsl: handle a switch where default is in the middle of cases
Tapani Pälli
2014-07-17
1
-3
/
+80
*
exec_list: Make various places use the new length() method.
Connor Abbott
2014-07-15
1
-3
/
+1
*
glsl: Use foreach_list_typed when possible.
Matt Turner
2014-07-01
1
-1
/
+1
*
glsl: Use typed foreach_in_list_safe instead of foreach_list_safe.
Matt Turner
2014-07-01
1
-6
/
+6
*
glsl: Use typed foreach_in_list instead of foreach_list.
Matt Turner
2014-07-01
1
-8
/
+6
*
glsl: Add parsing support for multi-stream output in geometry shaders.
Samuel Iglesias Gonsalvez
2014-06-30
1
-0
/
+19
*
glsl: Treat an interface block specifier as a level of struct nesting
Chris Forbes
2014-06-26
1
-0
/
+8
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