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path: root/src/glsl/ast_to_hir.cpp
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* glsl: Remove ubo_qualifiers_allowed variable.Matt Turner2013-08-211-3/+2
* glsl: Drop duplicate error messages.Matt Turner2013-08-211-12/+1
* glsl: Rename ubo_qualifiers_valid to ubo_qualifiers_allowed.Matt Turner2013-08-211-3/+3
* glsl: Track existence of default float precision in GLSL ES fragment shadersIan Romanick2013-08-211-4/+64
* glsl: Pass type to is_valid_default_precision_type instead of nameIan Romanick2013-08-211-4/+5
* glsl: Disallow embedded structure definitionsIan Romanick2013-08-191-0/+30
* glsl: Remove extra "types" from error messageIan Romanick2013-08-191-1/+1
* glsl: Emit better warnings for things that look like default precision statem...Ian Romanick2013-08-131-13/+31
* glsl/ast: Don't perform GS input array checks on non-inputs.Paul Berry2013-08-131-1/+1
* glsl/ast: Fix assertion failure when GS input declared as non-array.Paul Berry2013-08-131-4/+12
* glsl/ast: Check that geometry shader interface block inputs are arrays.Paul Berry2013-08-131-0/+13
* glsl: Require function return type arrays be explicitly sizedIan Romanick2013-08-131-0/+12
* glsl: Move and refine test for unsized arrays in GLSL ESIan Romanick2013-08-131-6/+27
* glsl: Don't allow const on out or inout function parametersIan Romanick2013-08-091-0/+15
* glsl: Enable ARB_fragment_coord_conventions functionality in GLSL 1.50.Paul Berry2013-08-091-1/+2
* glsl: Disallow interpolation qualifiers on non-input/output variables.Kenneth Graunke2013-08-021-7/+18
* glsl: Implement rules for geometry shader input sizes.Paul Berry2013-08-011-0/+112
* glsl: Allow geometry shader input instance arrays to be unsized.Paul Berry2013-08-011-2/+29
* glsl: Parse the GLSL 1.50 GS layout qualifiers.Eric Anholt2013-08-011-0/+27
* glsl: Make sure that we don't put too many bitfields in ast_type_qualifier.Eric Anholt2013-08-011-0/+2
* glsl: Require geometry shader inputs to be arrays.Paul Berry2013-08-011-1/+14
* glsl: support compilation of geometry shadersBryan Cain2013-08-011-6/+26
* glsl: Disallow auxiliary storage qualifiers on FS outputs.Kenneth Graunke2013-07-271-0/+14
* glsl: Be consistent about '\n', '.', and capitalization in errors/warnings.Paul Berry2013-07-271-50/+50
* glsl: Propagate UBO binding qualifier into UBO member variables.Kenneth Graunke2013-07-181-0/+7
* glsl: Propagate explicit binding information from AST to IR.Kenneth Graunke2013-07-181-2/+5
* glsl: Add validation for the "binding" qualifier.Kenneth Graunke2013-07-181-0/+81
* glsl: Use has_layout() rather than a partial open coded version.Kenneth Graunke2013-07-181-7/+1
* glsl: Move precision handling to be part of qualifier handling.Kenneth Graunke2013-07-181-16/+18
* glsl: Change is_precision_statement to default_precision != none.Kenneth Graunke2013-07-181-2/+2
* glsl: Don't allow vertex shader input arrays until GLSL 1.50.Paul Berry2013-07-151-1/+1
* glsl: Add support for C-style initializers.Matt Turner2013-07-111-1/+13
* glsl: Add infrastructure for aggregate initializers.Matt Turner2013-07-111-0/+4
* glsl/ast: Silence uninitialized variable warnings in the release buildEmil Velikov2013-07-081-0/+2
* glsl: Allow non-constant expression initializers of const-qualified vars.Matt Turner2013-07-081-11/+19
* glsl: Move all var decls to the front of the IR list in reverse orderIan Romanick2013-06-261-0/+18
* glsl: Disallow return with a void argument from void functions.Matt Turner2013-06-141-1/+17
* glsl: Allow implicit conversion of return values.Matt Turner2013-06-141-9/+22
* glsl ast_to_hir: support in/out for interface blocksJordan Justen2013-05-231-6/+22
* glsl ast_to_hir: reject row/column_major for in/out interface blocksJordan Justen2013-05-231-1/+5
* glsl ast_to_hir: move uniform block symbols to interface blocks namespaceJordan Justen2013-05-231-1/+1
* glsl ast_to_hir: reject interpolation qualifiers for uniform blocksJordan Justen2013-05-231-0/+6
* glsl: rename ast_uniform_block to ast_interface_blockJordan Justen2013-05-231-3/+3
* glsl: Convert ir_binop_vector_extract in the LHS to ir_triop_vector_insertIan Romanick2013-05-131-0/+24
* glsl: Ignore redundant prototypes after a function's been defined.Kenneth Graunke2013-04-301-4/+11
* glsl: Fix hypothetical NULL dereference related to process_array_typeIan Romanick2013-04-121-1/+5
* glsl: Fix hypothetical NULL dereference in ast_process_structure_or_interface...Ian Romanick2013-04-121-3/+8
* glsl: Don't early-out for error-type inputsIan Romanick2013-04-081-3/+1
* glsl: Don't return a value from check_builtin_array_max_sizeIan Romanick2013-04-081-4/+1
* glsl: Refactor handling of ast_array_index to a separate functionIan Romanick2013-04-081-162/+3