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src
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glsl
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ast_to_hir.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: Generalize processing of variable redeclarations.
Paul Berry
2013-10-10
1
-8
/
+7
*
glsl: Don't allow invalid identifiers as struct names.
Paul Berry
2013-10-10
1
-0
/
+2
*
glsl: Don't allow invalid identifiers as interface block instance names.
Paul Berry
2013-10-10
1
-0
/
+3
*
glsl: Don't allow invalid identifier names in struct/interface fields.
Paul Berry
2013-10-10
1
-3
/
+9
*
glsl: Don't allow invalid identifiers as interface block names.
Paul Berry
2013-10-10
1
-0
/
+4
*
glsl: Don't allow unnamed interface blocks to redeclare variables.
Paul Berry
2013-10-10
1
-0
/
+3
*
glsl: Refactor code to check that identifier names are valid.
Paul Berry
2013-10-10
1
-33
/
+32
*
glsl: Make accessor functions for ir_variable::interface_type.
Paul Berry
2013-10-09
1
-2
/
+2
*
glsl: Keep track of location for interface block fields.
Paul Berry
2013-10-08
1
-0
/
+1
*
glsl: Create and use a has_explicit_attrib_location() helper.
Kenneth Graunke
2013-09-26
1
-1
/
+1
*
glsl: Pass _mesa_glsl_parse_state into matching_signature and such.
Kenneth Graunke
2013-09-09
1
-1
/
+1
*
glsl: Allow precision qualifiers for sampler types
Anuj Phogat
2013-08-29
1
-8
/
+21
*
glsl: Disallow uniform block layout qualifiers on non-uniform block vars.
Matt Turner
2013-08-26
1
-4
/
+13
*
glsl: init limit=0 to silence uninitialized var warning
Brian Paul
2013-08-26
1
-1
/
+1
*
glsl: Give a warning, not an error, for UBO qualifiers on non-matrices.
Ian Romanick
2013-08-21
1
-6
/
+12
*
glsl: Remove ubo_qualifiers_allowed variable.
Matt Turner
2013-08-21
1
-3
/
+2
*
glsl: Drop duplicate error messages.
Matt Turner
2013-08-21
1
-12
/
+1
*
glsl: Rename ubo_qualifiers_valid to ubo_qualifiers_allowed.
Matt Turner
2013-08-21
1
-3
/
+3
*
glsl: Track existence of default float precision in GLSL ES fragment shaders
Ian Romanick
2013-08-21
1
-4
/
+64
*
glsl: Pass type to is_valid_default_precision_type instead of name
Ian Romanick
2013-08-21
1
-4
/
+5
*
glsl: Disallow embedded structure definitions
Ian Romanick
2013-08-19
1
-0
/
+30
*
glsl: Remove extra "types" from error message
Ian Romanick
2013-08-19
1
-1
/
+1
*
glsl: Emit better warnings for things that look like default precision statem...
Ian Romanick
2013-08-13
1
-13
/
+31
*
glsl/ast: Don't perform GS input array checks on non-inputs.
Paul Berry
2013-08-13
1
-1
/
+1
*
glsl/ast: Fix assertion failure when GS input declared as non-array.
Paul Berry
2013-08-13
1
-4
/
+12
*
glsl/ast: Check that geometry shader interface block inputs are arrays.
Paul Berry
2013-08-13
1
-0
/
+13
*
glsl: Require function return type arrays be explicitly sized
Ian Romanick
2013-08-13
1
-0
/
+12
*
glsl: Move and refine test for unsized arrays in GLSL ES
Ian Romanick
2013-08-13
1
-6
/
+27
*
glsl: Don't allow const on out or inout function parameters
Ian Romanick
2013-08-09
1
-0
/
+15
*
glsl: Enable ARB_fragment_coord_conventions functionality in GLSL 1.50.
Paul Berry
2013-08-09
1
-1
/
+2
*
glsl: Disallow interpolation qualifiers on non-input/output variables.
Kenneth Graunke
2013-08-02
1
-7
/
+18
*
glsl: Implement rules for geometry shader input sizes.
Paul Berry
2013-08-01
1
-0
/
+112
*
glsl: Allow geometry shader input instance arrays to be unsized.
Paul Berry
2013-08-01
1
-2
/
+29
*
glsl: Parse the GLSL 1.50 GS layout qualifiers.
Eric Anholt
2013-08-01
1
-0
/
+27
*
glsl: Make sure that we don't put too many bitfields in ast_type_qualifier.
Eric Anholt
2013-08-01
1
-0
/
+2
*
glsl: Require geometry shader inputs to be arrays.
Paul Berry
2013-08-01
1
-1
/
+14
*
glsl: support compilation of geometry shaders
Bryan Cain
2013-08-01
1
-6
/
+26
*
glsl: Disallow auxiliary storage qualifiers on FS outputs.
Kenneth Graunke
2013-07-27
1
-0
/
+14
*
glsl: Be consistent about '\n', '.', and capitalization in errors/warnings.
Paul Berry
2013-07-27
1
-50
/
+50
*
glsl: Propagate UBO binding qualifier into UBO member variables.
Kenneth Graunke
2013-07-18
1
-0
/
+7
*
glsl: Propagate explicit binding information from AST to IR.
Kenneth Graunke
2013-07-18
1
-2
/
+5
*
glsl: Add validation for the "binding" qualifier.
Kenneth Graunke
2013-07-18
1
-0
/
+81
*
glsl: Use has_layout() rather than a partial open coded version.
Kenneth Graunke
2013-07-18
1
-7
/
+1
*
glsl: Move precision handling to be part of qualifier handling.
Kenneth Graunke
2013-07-18
1
-16
/
+18
*
glsl: Change is_precision_statement to default_precision != none.
Kenneth Graunke
2013-07-18
1
-2
/
+2
*
glsl: Don't allow vertex shader input arrays until GLSL 1.50.
Paul Berry
2013-07-15
1
-1
/
+1
*
glsl: Add support for C-style initializers.
Matt Turner
2013-07-11
1
-1
/
+13
*
glsl: Add infrastructure for aggregate initializers.
Matt Turner
2013-07-11
1
-0
/
+4
*
glsl/ast: Silence uninitialized variable warnings in the release build
Emil Velikov
2013-07-08
1
-0
/
+2
*
glsl: Allow non-constant expression initializers of const-qualified vars.
Matt Turner
2013-07-08
1
-11
/
+19
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