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src
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glsl
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ast_to_hir.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: Add parsing support for multi-stream output in geometry shaders.
Samuel Iglesias Gonsalvez
2014-06-30
1
-0
/
+19
*
glsl: Treat an interface block specifier as a level of struct nesting
Chris Forbes
2014-06-26
1
-0
/
+8
*
glsl: Disallow primitive type layout qualifier on variables.
Chris Forbes
2014-06-26
1
-0
/
+7
*
glsl: type check between switch init-expression and case
Tapani Pälli
2014-06-17
1
-3
/
+45
*
glsl: parser changes for GL_ARB_explicit_uniform_location
Tapani Pälli
2014-06-16
1
-0
/
+35
*
glsl: Correct more typos
Chris Forbes
2014-06-15
1
-1
/
+1
*
glsl: Remove unused include in ast_to_hir.cpp
Thomas Helland
2014-06-10
1
-1
/
+0
*
glsl: Validate aux storage qualifier combination with other qualifiers.
Chris Forbes
2014-06-10
1
-39
/
+37
*
glsl: Add support for int -> uint implicit conversions
Chris Forbes
2014-06-04
1
-0
/
+8
*
glsl: Clean up apply_implicit_conversion
Chris Forbes
2014-06-04
1
-27
/
+31
*
glsl: Disallow `precise` redeclarations of vars from outer scopes
Chris Forbes
2014-06-04
1
-0
/
+9
*
glsl: Add support for `precise` redeclarations
Chris Forbes
2014-06-04
1
-0
/
+27
*
glsl: add support for `precise` in type_qualifier
Chris Forbes
2014-06-04
1
-0
/
+12
*
glsl: replace strncmp("gl_") calls with new is_gl_identifier() helper
Brian Paul
2014-05-28
1
-4
/
+4
*
glsl: fix use-after free bug/crash in ast_declarator_list::hir()
Brian Paul
2014-05-28
1
-1
/
+5
*
glsl: Do not call lhs->variable_referenced() multiple times
Iago Toral Quiroga
2014-05-13
1
-3
/
+2
*
glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
2014-05-01
1
-0
/
+5
*
glsl: Compile error if fs uses gl_FragCoord before first redeclaration
Anuj Phogat
2014-05-01
1
-0
/
+17
*
glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
2014-05-01
1
-0
/
+58
*
glsl: Only allow `invariant` on shader in/out between stages.
Chris Forbes
2014-04-22
1
-23
/
+8
*
glsl: Fix typo
Chris Forbes
2014-04-21
1
-1
/
+1
*
glsl: Fix incorrect indentation.
Iago Toral Quiroga
2014-04-16
1
-793
/
+782
*
glsl: Fix typo in interface block comment
Chris Forbes
2014-04-13
1
-1
/
+1
*
glsl: Propagate explicit binding information from the AST all the way to the ...
Ian Romanick
2014-04-11
1
-0
/
+7
*
glsl: Skip making a temporary for assignments when we don't need one.
Eric Anholt
2014-04-08
1
-61
/
+110
*
glsl: add switch case for MESA_SHADER_COMPUTE
Brian Paul
2014-02-26
1
-0
/
+3
*
glsl/sso: Add parser and AST-to-HIR support for separate shader object layouts
Ian Romanick
2014-02-21
1
-13
/
+50
*
glsl: convert GS input primitive to use ast_type_qualifier
Jordan Justen
2014-02-20
1
-3
/
+2
*
glsl: Silence "type qualifiers ignored on function return type" warning
Ian Romanick
2014-02-19
1
-1
/
+1
*
glsl: Only warn for macro names containing __
Ian Romanick
2014-02-19
1
-3
/
+10
*
glsl: rename _restrict to restrict_flag
Brian Paul
2014-02-12
1
-1
/
+1
*
glsl/ast: Generalize some sampler variable restrictions to all opaque types.
Francisco Jerez
2014-02-12
1
-26
/
+31
*
glsl/ast: Forbid declaration of image variables in structures and uniform blo...
Francisco Jerez
2014-02-12
1
-0
/
+10
*
glsl/ast: Validate and apply memory qualifiers to image variables.
Francisco Jerez
2014-02-12
1
-0
/
+51
*
glsl: Add image type to the GLSL IR.
Francisco Jerez
2014-02-12
1
-0
/
+1
*
glsl/cs: Prohibit user-defined ins/outs in compute shaders.
Paul Berry
2014-02-05
1
-0
/
+7
*
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
2014-02-05
1
-0
/
+79
*
mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.
Paul Berry
2014-02-05
1
-0
/
+9
*
glsl: Fix continue statements in do-while loops.
Paul Berry
2014-02-04
1
-9
/
+14
*
glsl: Make condition_to_hir() callable from outside ast_iteration_statement.
Paul Berry
2014-02-04
1
-5
/
+5
*
glsl: Fix chained assignments of vector channels.
Kenneth Graunke
2014-01-24
1
-1
/
+19
*
glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.
Kenneth Graunke
2014-01-24
1
-6
/
+6
*
glsl: remove remaining is_array variables
Timothy Arceri
2014-01-23
1
-6
/
+5
*
glsl: Allow arrays of arrays as input to vertex shader
Timothy Arceri
2014-01-23
1
-2
/
+3
*
glsl: only call mark_max_array if we are assigning an
Timothy Arceri
2014-01-23
1
-2
/
+4
*
glsl: Add ARB_arrays_of_arrays support to yacc definition and ast
Timothy Arceri
2014-01-23
1
-70
/
+102
*
glsl: Simplify aggregate type inference to prepare for ARB_arrays_of_arrays.
Paul Berry
2014-01-22
1
-0
/
+7
*
glsl: Convert piles of foreach_iter to the newer foreach_list macro.
Kenneth Graunke
2014-01-13
1
-2
/
+2
*
glsl: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
2014-01-09
1
-12
/
+1
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
1
-3
/
+3
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