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path: root/src/glsl/ast_to_hir.cpp
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* glsl: Pass variable mode into ast_process_structure_or_interface_block().Paul Berry2013-10-241-16/+23
* glsl: Extract interpretation of interpolation to its own function.Paul Berry2013-10-241-28/+42
* glsl: Pull interpolation_string() out of ir_variable.Paul Berry2013-10-241-2/+2
* glsl: When constructing a variable with an interface type, set interface_typeIan Romanick2013-10-221-1/+0
* glsl: Don't allow gl_PerVertex to be redeclared after it's been used.Paul Berry2013-10-101-0/+53
* glsl: Support redeclaration of GS gl_PerVertex input.Paul Berry2013-10-101-2/+21
* glsl: Catch redeclaration of interface block instance names at compile time.Paul Berry2013-10-101-2/+8
* glsl: Support redeclaration of VS and GS gl_PerVertex output.Paul Berry2013-10-101-2/+60
* glsl: Error check redeclarations of gl_PerVertex.Paul Berry2013-10-101-0/+60
* glsl: Generalize processing of variable redeclarations.Paul Berry2013-10-101-8/+7
* glsl: Don't allow invalid identifiers as struct names.Paul Berry2013-10-101-0/+2
* glsl: Don't allow invalid identifiers as interface block instance names.Paul Berry2013-10-101-0/+3
* glsl: Don't allow invalid identifier names in struct/interface fields.Paul Berry2013-10-101-3/+9
* glsl: Don't allow invalid identifiers as interface block names.Paul Berry2013-10-101-0/+4
* glsl: Don't allow unnamed interface blocks to redeclare variables.Paul Berry2013-10-101-0/+3
* glsl: Refactor code to check that identifier names are valid.Paul Berry2013-10-101-33/+32
* glsl: Make accessor functions for ir_variable::interface_type.Paul Berry2013-10-091-2/+2
* glsl: Keep track of location for interface block fields.Paul Berry2013-10-081-0/+1
* glsl: Create and use a has_explicit_attrib_location() helper.Kenneth Graunke2013-09-261-1/+1
* glsl: Pass _mesa_glsl_parse_state into matching_signature and such.Kenneth Graunke2013-09-091-1/+1
* glsl: Allow precision qualifiers for sampler typesAnuj Phogat2013-08-291-8/+21
* glsl: Disallow uniform block layout qualifiers on non-uniform block vars.Matt Turner2013-08-261-4/+13
* glsl: init limit=0 to silence uninitialized var warningBrian Paul2013-08-261-1/+1
* glsl: Give a warning, not an error, for UBO qualifiers on non-matrices.Ian Romanick2013-08-211-6/+12
* glsl: Remove ubo_qualifiers_allowed variable.Matt Turner2013-08-211-3/+2
* glsl: Drop duplicate error messages.Matt Turner2013-08-211-12/+1
* glsl: Rename ubo_qualifiers_valid to ubo_qualifiers_allowed.Matt Turner2013-08-211-3/+3
* glsl: Track existence of default float precision in GLSL ES fragment shadersIan Romanick2013-08-211-4/+64
* glsl: Pass type to is_valid_default_precision_type instead of nameIan Romanick2013-08-211-4/+5
* glsl: Disallow embedded structure definitionsIan Romanick2013-08-191-0/+30
* glsl: Remove extra "types" from error messageIan Romanick2013-08-191-1/+1
* glsl: Emit better warnings for things that look like default precision statem...Ian Romanick2013-08-131-13/+31
* glsl/ast: Don't perform GS input array checks on non-inputs.Paul Berry2013-08-131-1/+1
* glsl/ast: Fix assertion failure when GS input declared as non-array.Paul Berry2013-08-131-4/+12
* glsl/ast: Check that geometry shader interface block inputs are arrays.Paul Berry2013-08-131-0/+13
* glsl: Require function return type arrays be explicitly sizedIan Romanick2013-08-131-0/+12
* glsl: Move and refine test for unsized arrays in GLSL ESIan Romanick2013-08-131-6/+27
* glsl: Don't allow const on out or inout function parametersIan Romanick2013-08-091-0/+15
* glsl: Enable ARB_fragment_coord_conventions functionality in GLSL 1.50.Paul Berry2013-08-091-1/+2
* glsl: Disallow interpolation qualifiers on non-input/output variables.Kenneth Graunke2013-08-021-7/+18
* glsl: Implement rules for geometry shader input sizes.Paul Berry2013-08-011-0/+112
* glsl: Allow geometry shader input instance arrays to be unsized.Paul Berry2013-08-011-2/+29
* glsl: Parse the GLSL 1.50 GS layout qualifiers.Eric Anholt2013-08-011-0/+27
* glsl: Make sure that we don't put too many bitfields in ast_type_qualifier.Eric Anholt2013-08-011-0/+2
* glsl: Require geometry shader inputs to be arrays.Paul Berry2013-08-011-1/+14
* glsl: support compilation of geometry shadersBryan Cain2013-08-011-6/+26
* glsl: Disallow auxiliary storage qualifiers on FS outputs.Kenneth Graunke2013-07-271-0/+14
* glsl: Be consistent about '\n', '.', and capitalization in errors/warnings.Paul Berry2013-07-271-50/+50
* glsl: Propagate UBO binding qualifier into UBO member variables.Kenneth Graunke2013-07-181-0/+7
* glsl: Propagate explicit binding information from AST to IR.Kenneth Graunke2013-07-181-2/+5