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src
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glsl
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ast_to_hir.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: Fix type mismatch when incrementing or decrementing uint.
Paul Berry
2011-11-02
1
-8
/
+24
*
glsl: Clean-up spurious error message on bad structure definitions
Ian Romanick
2011-10-28
1
-6
/
+24
*
glsl: Generate an error for array-of-array declarations
Ian Romanick
2011-10-28
1
-2
/
+14
*
glsl: Distinguish between no interpolation qualifier and 'smooth'
Paul Berry
2011-10-27
1
-1
/
+3
*
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
2011-10-27
1
-4
/
+4
*
glsl: Remove version check when looking for identifiers containing "__".
Jason Wood
2011-10-06
1
-2
/
+1
*
glsl: Consider "__" in identifers as reserved.
Eric Anholt
2011-10-05
1
-0
/
+13
*
glsl: Defer initialization of built-in functions until they're needed.
Kenneth Graunke
2011-09-23
1
-1
/
+0
*
glsl: Remove field array_lvalue from ir_variable.
Paul Berry
2011-09-14
1
-19
/
+20
*
glsl: Silence several "warning: unused parameter"
Ian Romanick
2011-09-09
1
-0
/
+6
*
glsl: Clarify error message about whole-array assignment in GLSL 1.10.
Eric Anholt
2011-09-08
1
-6
/
+25
*
glsl: When assiging from a whole array, mark it as used.
Eric Anholt
2011-09-08
1
-0
/
+1
*
glsl: Check that gl_ClipDistance[] is not sized too large.
Paul Berry
2011-09-08
1
-0
/
+15
*
glsl: Rework oversize array check for gl_TexCoord.
Paul Berry
2011-09-08
1
-12
/
+33
*
glsl: When assigning to a whole array, mark the array as accessed.
Eric Anholt
2011-08-15
1
-10
/
+11
*
glsl: Check array size is const before asserting that no IR was generated.
Paul Berry
2011-08-08
1
-5
/
+8
*
glsl: Emit function signatures at toplevel, even for built-ins.
Paul Berry
2011-08-08
1
-17
/
+14
*
glsl: empty declarations should be valid
Chia-I Wu
2011-08-05
1
-5
/
+5
*
glsl: Reject shaders that contain static recursion
Ian Romanick
2011-07-20
1
-0
/
+2
*
glsl: Ensure that sampler declarations are always uniform or "in" parameters.
Paul Berry
2011-07-18
1
-0
/
+35
*
glsl: Distinguish "type mismatch" error messages for modulus operator.
Kenneth Graunke
2011-06-29
1
-3
/
+11
*
glsl: permit explicit locations on fragment shader outputs, not inputs
Paul Berry
2011-06-28
1
-1
/
+1
*
glsl/ast_to_hir: Only use the local 'type' variable as a temporary.
Kenneth Graunke
2011-04-20
1
-20
/
+4
*
glsl: Emit a warning when the left-hand operand of a comma has no effect
Ian Romanick
2011-04-18
1
-1
/
+35
*
glsl: Perform type checking on "^^" operands.
Eric Anholt
2011-04-13
1
-3
/
+10
*
glsl: When we've emitted a semantic error for ==, return a bool constant.
Eric Anholt
2011-04-13
1
-3
/
+7
*
glsl: Semantically check the RHS of `||' even when short-circuiting.
Eric Anholt
2011-04-13
1
-6
/
+5
*
glsl: Semantically check the RHS of `&&' even when short-circuiting.
Eric Anholt
2011-04-13
1
-6
/
+6
*
glsl: Avoid cascading errors when looking for a scalar boolean and failing.
Eric Anholt
2011-04-13
1
-76
/
+48
*
glsl: Accept precision qualifiers on sampler types, but only in ES.
Kenneth Graunke
2011-03-26
1
-2
/
+9
*
glsl: Fix off-by-one error setting max_array_access for non-constant indexing
Ian Romanick
2011-03-25
1
-1
/
+1
*
glsl: Only allow unsized array assignment in an initializer
Ian Romanick
2011-03-15
1
-14
/
+17
*
glsl: Process redeclarations before initializers
Ian Romanick
2011-03-04
1
-43
/
+44
*
glsl: Refactor AST-to-HIR code handling variable initializers
Ian Romanick
2011-03-04
1
-108
/
+125
*
glsl: Refactor AST-to-HIR code handling variable redeclarations
Ian Romanick
2011-03-04
1
-113
/
+133
*
glsl: Use reralloc instead of plain realloc.
Kenneth Graunke
2011-02-28
1
-5
/
+3
*
glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
Chad Versace
2011-02-08
1
-0
/
+7
*
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-31
1
-2
/
+2
*
glsl: Propagate depth layout qualifier from AST to IR
Chad Versace
2011-01-26
1
-0
/
+64
*
glsl: Don't assert when the value returned by a function has no rvalue
Ian Romanick
2011-01-22
1
-13
/
+12
*
glsl: Improve error message when read-only vars are written
Chad Versace
2011-01-21
1
-1
/
+8
*
glsl: Mark 'in' variables at global scope as read-only
Chad Versace
2011-01-21
1
-1
/
+2
*
glsl: Fix segfault due to missing printf argument
Chad Versace
2011-01-18
1
-1
/
+2
*
glsl: Fix semantic checks on precision qualifiers
Chad Versace
2011-01-18
1
-9
/
+8
*
glsl: Add support for default precision statements
Chad Versace
2011-01-17
1
-0
/
+52
*
glsl: Add semantic checks for precision qualifiers
Chad Versace
2011-01-17
1
-0
/
+33
*
glsl: Check that 'centroid in' does not occur in vertex shader
Chad Versace
2011-01-17
1
-0
/
+13
*
glsl: Check that interpolation quals only apply to vertex ins and fragment outs
Chad Versace
2011-01-17
1
-0
/
+35
*
glsl: Check that interpolation qualifiers do not precede 'varying'
Chad Versace
2011-01-17
1
-0
/
+26
*
glsl: Emit errors or warnings when 'layout' is used with 'attribute' or 'vary...
Ian Romanick
2011-01-13
1
-0
/
+46
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