| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl2: Use MIN2 from macros.h instead of open coding it | Ian Romanick | 2010-08-12 | 1 | -11/+7 |
* | glsl2: Log a better error message when a matching function cannot be found | Ian Romanick | 2010-08-05 | 1 | -6/+51 |
* | glsl2: Generate masked assignments in vector and matrix constructors | Ian Romanick | 2010-08-04 | 1 | -36/+46 |
* | glsl2: Remove uses of deprecated TALLOC_CTX type. | Kenneth Graunke | 2010-08-04 | 1 | -6/+6 |
* | glsl2: No need to strdup the name passed in to ir_variable constructor. | Eric Anholt | 2010-08-03 | 1 | -13/+5 |
* | glsl2: Fix spelling of "sentinel." | Eric Anholt | 2010-07-29 | 1 | -3/+3 |
* | ast_function: Set constant_value on return value temporaries in 1.20+. | Kenneth Graunke | 2010-07-28 | 1 | -0/+2 |
* | glsl2: Extend ir_constant to store constant arrays, and generate them. | Kenneth Graunke | 2010-07-21 | 1 | -3/+2 |
* | glsl2: Emit array constructors inline. | Kenneth Graunke | 2010-07-21 | 1 | -11/+53 |
* | glsl2: Add some comments. | Kenneth Graunke | 2010-07-21 | 1 | -1/+4 |
* | glsl2: Replace insert_before/remove pairs with exec_node::replace_with. | Kenneth Graunke | 2010-07-21 | 1 | -2/+1 |
* | glsl2: glsl_type has its own talloc context, don't pass one in | Ian Romanick | 2010-07-20 | 1 | -2/+1 |
* | glsl2: Add and use new variable mode ir_var_temporary | Ian Romanick | 2010-07-20 | 1 | -7/+14 |
* | glsl2: Always insert function calls into the instruction stream. | Eric Anholt | 2010-07-20 | 1 | -1/+24 |
* | glsl2: Remove the const disease from function signature's callee. | Eric Anholt | 2010-07-18 | 1 | -2/+1 |
* | ast_function: Actually do type conversion on function arguments. | Kenneth Graunke | 2010-07-14 | 1 | -3/+8 |
* | ast_function: Fix non-float constructors with matrix arguments. | Kenneth Graunke | 2010-07-09 | 1 | -22/+55 |
* | ast_function: Move error return earlier and don't indent the world. | Kenneth Graunke | 2010-07-09 | 1 | -142/+139 |
* | ast_function: Remove unnecessary check for empty constructors. | Kenneth Graunke | 2010-07-09 | 1 | -9/+0 |
* | glsl2: Use _mesa_glsl_parse_state as the talloc parent, not glsl_shader. | Kenneth Graunke | 2010-06-30 | 1 | -5/+5 |
* | glsl2: Use talloc_strdup when generating constructor temporary names | Ian Romanick | 2010-06-29 | 1 | -8/+13 |
* | glsl2: Don't flatten constructor parameters to scalars | Ian Romanick | 2010-06-29 | 1 | -129/+59 |
* | glsl2: Always emit matrix constructors inline | Ian Romanick | 2010-06-29 | 1 | -1/+321 |
* | glsl2: Always emit vector constructors inline | Ian Romanick | 2010-06-29 | 1 | -1/+100 |
* | glsl2: Use i2b and f2b IR opcodes for casting int or float to bool | Ian Romanick | 2010-06-28 | 1 | -9/+9 |
* | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | 2010-06-24 | 1 | -0/+751 |