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src
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glsl
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ast.h
Commit message (
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Author
Age
Files
Lines
*
glsl: add subroutine index qualifier support
Timothy Arceri
2015-11-21
1
-1
/
+1
*
glsl: add support for complie-time constant expressions
Timothy Arceri
2015-11-21
1
-17
/
+16
*
glsl: add new type for compile time constants
Timothy Arceri
2015-11-21
1
-0
/
+20
*
glsl: Silence ignored qualifier warning
Ian Romanick
2015-11-18
1
-1
/
+1
*
glsl: Parse shared keyword for compute shader variables
Jordan Justen
2015-11-09
1
-0
/
+1
*
glsl: dont allow gl_PerVertex to be redeclared as an array of arrays
Timothy Arceri
2015-10-15
1
-0
/
+6
*
glsl: allow AoA to be sized by initializer or constructor
Timothy Arceri
2015-10-15
1
-13
/
+2
*
glsl: Add method to determine whether an expression contains the sequence ope...
Ian Romanick
2015-10-12
1
-0
/
+6
*
glsl: Add parser/compiler support for std430 interface packing qualifier
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+1
*
glsl: Move interface block processing to glsl_parser_extras.cpp
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+5
*
glsl: ignore default qualifier declarations when checking for duplicate layou...
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+3
*
glsl: add ast/parser support for subroutine parsing storage (v3.2)
Dave Airlie
2015-07-23
1
-0
/
+17
*
glsl: add the patch in/out qualifier (v2)
Fabian Bieler
2015-07-23
1
-0
/
+1
*
glsl: add tessellation shader parsing support (v2)
Fabian Bieler
2015-07-23
1
-1
/
+53
*
glsl: Implement parser support for 'buffer' qualifier
Kristian Høgsberg
2015-07-14
1
-0
/
+1
*
glsl/ast: Support double floats
Dave Airlie
2015-02-19
1
-0
/
+2
*
glsl: Remove unused ast copy constructors.
Matt Turner
2014-11-24
1
-29
/
+0
*
glsl: Add parsing support for multi-stream output in geometry shaders.
Samuel Iglesias Gonsalvez
2014-06-30
1
-0
/
+5
*
glsl: Add support for `precise` redeclarations
Chris Forbes
2014-06-04
1
-6
/
+4
*
glsl: add support for `precise` in type_qualifier
Chris Forbes
2014-06-04
1
-0
/
+1
*
glsl: Skip making a temporary for assignments when we don't need one.
Eric Anholt
2014-04-08
1
-0
/
+13
*
glsl: Add ast_node method to set location range.
Sir Anthony
2014-03-08
1
-0
/
+14
*
glsl: Make ast_node location comments more informative.
Sir Anthony
2014-03-08
1
-4
/
+4
*
glsl: Extend ast location structure to hande end token position.
Sir Anthony
2014-03-08
1
-9
/
+13
*
glsl: removed unused dimension_count varible
Timothy Arceri
2014-02-26
1
-6
/
+2
*
glsl: parse invocations layout qualifier for ARB_gpu_shader5
Jordan Justen
2014-02-20
1
-0
/
+8
*
glsl: convert GS input primitive to use ast_type_qualifier
Jordan Justen
2014-02-20
1
-0
/
+6
*
glsl: rename _restrict to restrict_flag
Brian Paul
2014-02-12
1
-1
/
+1
*
glsl/ast: Keep track of type qualifiers defined by ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
1
-1
/
+31
*
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
2014-02-05
1
-0
/
+34
*
glsl: Make condition_to_hir() callable from outside ast_iteration_statement.
Paul Berry
2014-02-04
1
-2
/
+1
*
glsl: remove remaining is_array variables
Timothy Arceri
2014-01-23
1
-25
/
+7
*
glsl: Add ARB_arrays_of_arrays support to yacc definition and ast
Timothy Arceri
2014-01-23
1
-14
/
+52
*
glsl: Simplify aggregate type inference to prepare for ARB_arrays_of_arrays.
Paul Berry
2014-01-22
1
-4
/
+12
*
glsl: Add frontend support for `sample` auxiliary storage qualifier
Chris Forbes
2013-12-07
1
-0
/
+1
*
glsl: Implement parser support for atomic counters.
Francisco Jerez
2013-11-07
1
-0
/
+15
*
glsl: Switch ast_type_qualifier to the non-zeroing allocator.
Francisco Jerez
2013-10-01
1
-1
/
+1
*
glsl: Switch ast_node to the non-zeroing allocator.
Francisco Jerez
2013-10-01
1
-1
/
+9
*
glsl: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS in a bunch of places.
Kenneth Graunke
2013-09-21
1
-36
/
+2
*
glsl: Remove ubo_qualifiers_allowed variable.
Matt Turner
2013-08-21
1
-6
/
+0
*
glsl: Rename ubo_qualifiers_valid to ubo_qualifiers_allowed.
Matt Turner
2013-08-21
1
-1
/
+1
*
glsl: Track existence of default float precision in GLSL ES fragment shaders
Ian Romanick
2013-08-21
1
-0
/
+4
*
glsl: Allow geometry shader input instance arrays to be unsized.
Paul Berry
2013-08-01
1
-8
/
+16
*
glsl: Parse the GLSL 1.50 GS layout qualifiers.
Eric Anholt
2013-08-01
1
-0
/
+34
*
glsl: Parse the "binding" keyword and store it in ast_type_qualifier.
Kenneth Graunke
2013-07-18
1
-0
/
+14
*
glsl: Move precision handling to be part of qualifier handling.
Kenneth Graunke
2013-07-18
1
-5
/
+6
*
glsl: Change is_precision_statement to default_precision != none.
Kenneth Graunke
2013-07-18
1
-4
/
+5
*
glsl: Add a new ast_type_qualifier::has_auxiliary_storage() method.
Kenneth Graunke
2013-07-18
1
-0
/
+5
*
glsl: Add a new ast_type_qualifier::has_storage() method.
Kenneth Graunke
2013-07-18
1
-0
/
+5
*
glsl: Add a new ast_type_qualifier::has_layout() method.
Kenneth Graunke
2013-07-18
1
-0
/
+5
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