Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Delete more vestiges of the old shader compiler. | Kenneth Graunke | 2010-08-20 | 1 | -198/+0 |
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* | glsl: Clean up header file inclusion. | Vinson Lee | 2010-08-14 | 1 | -0/+1 |
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* | glsl/apps: Handle ftell errors in non-debug builds. | Vinson Lee | 2010-07-15 | 1 | -0/+3 |
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* | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | 2010-06-28 | 1 | -1/+3 |
| | | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left. | ||||
* | glsl/apps: Assert that ftell does not return an error. | Vinson Lee | 2010-02-22 | 1 | -0/+1 |
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* | Simplify GLSL extension mechanism. | Michal Krol | 2010-02-10 | 1 | -2/+2 |
| | | | | | Since extension name and extension name string are the same, collapse them into one name. | ||||
* | glsl/apps: Update after glsl cl interface changes. | Michal Krol | 2009-12-20 | 1 | -35/+2 |
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* | glsl/apps: Print error line number in compile. | Michal Krol | 2009-12-20 | 1 | -23/+13 |
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* | glsl/apps: remove unused vars | Brian Paul | 2009-12-10 | 1 | -1/+0 |
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* | glsl/apps: Explicitly add ARB_draw_buffers and ARB_texture_rectangle. | Michal Krol | 2009-12-10 | 1 | -0/+11 |
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* | glsl/apps: Make compile more shell friendly. | Michal Krol | 2009-11-25 | 1 | -8/+27 |
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* | glsl/apps: No need to purify source text for tokeniser. | Michal Krol | 2009-11-21 | 1 | -15/+4 |
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* | glsl/apps: Report syntax parser errors. | Michal Krol | 2009-11-13 | 1 | -1/+4 |
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* | glsl/apps: Add GLSL compiler that translates source text into binary stream. | Michal Krol | 2009-11-13 | 1 | -0/+213 |
Should be used in place of gc_to_bin utility to precompile builtin library. |