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* glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).Eric Anholt2010-07-011-0/+1
| | | | This is used by the Mesa IR backend to implement mod, fixing glsl-fs-mod.
* glsl2: Fix dependencies. (at least partially)Eric Anholt2010-06-251-2/+7
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* glsl2: Replace the GLSL compiler with the glsl2 project.Eric Anholt2010-06-241-8/+122
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* Build mesa glsl with make.michal2009-12-101-0/+15
Still don't know how to add glsl to mesa dependencies.