Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Build a standalone glcpp binary. | Carl Worth | 2010-07-20 | 1 | -3/+17 |
* | linker: First bits of intrastage, intershader function linking | Ian Romanick | 2010-07-19 | 1 | -0/+1 |
* | glsl2: Add a pass for converting if statements to conditional assignment. | Eric Anholt | 2010-07-19 | 1 | -0/+1 |
* | glsl2: Add a new pass at the IR level to break down matrix ops to vector ops. | Eric Anholt | 2010-07-12 | 1 | -0/+1 |
* | glsl2: Add a pass to simplify if statements returning from both sides. | Eric Anholt | 2010-07-07 | 1 | -0/+1 |
* | glsl2: Add pass for supporting variable vector indexing in rvalues. | Eric Anholt | 2010-07-06 | 1 | -0/+1 |
* | glsl2: Add a pass to break ir_binop_div to _mul and _rcp. | Eric Anholt | 2010-07-02 | 1 | -0/+1 |
* | glsl2: Add a pass to convert mod(a, b) to b * fract(a/b). | Eric Anholt | 2010-07-01 | 1 | -0/+1 |
* | glsl2: Fix dependencies. (at least partially) | Eric Anholt | 2010-06-25 | 1 | -2/+7 |
* | glsl2: Replace the GLSL compiler with the glsl2 project. | Eric Anholt | 2010-06-24 | 1 | -8/+122 |
* | Build mesa glsl with make. | michal | 2009-12-10 | 1 | -0/+15 |