| Commit message (Expand) | Author | Age | Files | Lines |
* | util: Move ralloc to a new src/util directory. | Kenneth Graunke | 2014-08-04 | 1 | -1/+0 |
* | glsl: Rebalance expression trees that are reduction operations. | Matt Turner | 2014-06-19 | 1 | -0/+1 |
* | glsl/i965: move lower_offset_array up to GLSL compiler level. | Dave Airlie | 2014-02-25 | 1 | -0/+1 |
* | glsl: Vectorize multiple scalar assignments | Matt Turner | 2014-01-21 | 1 | -0/+1 |
* | glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound. | Paul Berry | 2013-12-09 | 1 | -1/+0 |
* | glsl/loops: consolidate bounded loop handling into a lowering pass. | Paul Berry | 2013-12-09 | 1 | -0/+1 |
* | glsl: Move the CSE equality functions to the ir class. | Eric Anholt | 2013-11-15 | 1 | -0/+1 |
* | glsl: Linker support for ARB_shader_atomic_counters. | Francisco Jerez | 2013-11-07 | 1 | -0/+1 |
* | glsl: Add a CSE pass. | Eric Anholt | 2013-11-01 | 1 | -0/+1 |
* | glsl: Remove builtin_compiler from the build system. | Kenneth Graunke | 2013-09-09 | 1 | -15/+2 |
* | glsl: Write a new built-in function module. | Kenneth Graunke | 2013-09-09 | 1 | -0/+1 |
* | glsl/linker: eliminate unused and set-but-unused built-in varyings | Marek Olšák | 2013-07-02 | 1 | -0/+1 |
* | glsl: Streamline the built-in type handling code. | Kenneth Graunke | 2013-06-26 | 1 | -0/+1 |
* | glsl linker: compare interface blocks during intrastage linking | Jordan Justen | 2013-05-23 | 1 | -0/+1 |
* | glsl linker: remove interface block instance names | Jordan Justen | 2013-05-23 | 1 | -0/+1 |
* | glsl: Add lowering pass for ir_triop_vector_insert | Ian Romanick | 2013-05-13 | 1 | -0/+1 |
* | glsl: Add a pass to flip matrix/vector multiplies to use dot products. | Kenneth Graunke | 2013-05-12 | 1 | -0/+1 |
* | glsl: Refactor handling of ast_array_index to a separate function | Ian Romanick | 2013-04-08 | 1 | -0/+1 |
* | glsl: Add an optimization pass to flatten simple nested if blocks. | Kenneth Graunke | 2013-04-04 | 1 | -0/+1 |
* | glsl: Add a visitor to determine whether a uniform block is ever used | Ian Romanick | 2013-01-25 | 1 | -0/+1 |
* | linker: Refactor intra-stage block compatabililty testing | Ian Romanick | 2013-01-25 | 1 | -0/+1 |
* | glsl: Add lowering pass for GLSL ES 3.00 pack/unpack operations (v4) | Chad Versace | 2013-01-24 | 1 | -0/+1 |
* | glsl/Makefile.sources: Correct BUILTIN_COMPILER_CXX_FILES | Matt Turner | 2013-01-22 | 1 | -1/+1 |
* | glsl/build: Build glcpp via the glsl Makefile | Matt Turner | 2013-01-22 | 1 | -4/+4 |
* | glsl: Separate varying linking code to its own file. | Paul Berry | 2013-01-08 | 1 | -0/+1 |
* | glsl: Add a lowering pass for packing varyings. | Paul Berry | 2012-12-14 | 1 | -0/+1 |
* | automake: Remove empty file variable. | Brian Paul | 2012-11-12 | 1 | -2/+1 |
* | automake: Merge *_CXX_FILES variables in the glsl build. | Eric Anholt | 2012-11-12 | 1 | -5/+4 |
* | automake: Fix a comment typo. | Eric Anholt | 2012-11-12 | 1 | -1/+1 |
* | build/glsl: fix location of generated files. | Christopher James Halse Rogers | 2012-08-13 | 1 | -7/+8 |
* | glsl: Add a lowering pass to turn complicated UBO references to vector loads. | Eric Anholt | 2012-08-07 | 1 | -0/+1 |
* | automake: convert libglsl | Jon TURNEY | 2012-07-13 | 1 | -2/+2 |
* | scons: Fix scons build. | José Fonseca | 2012-06-11 | 1 | -0/+2 |
* | automake: Add a prefix variable for libglsl sources. | Eric Anholt | 2012-06-11 | 1 | -86/+86 |
* | glsl: Set initial values for uniforms in the linker | Ian Romanick | 2012-05-23 | 1 | -0/+1 |
* | glsl: Implement the GLSL 1.30+ discard control flow rule in GLSL IR. | Eric Anholt | 2012-05-14 | 1 | -0/+1 |
* | glsl: Remove the opt_discard_simplification pass. | Eric Anholt | 2012-05-14 | 1 | -1/+0 |
* | glsl: Create an ir_builder helper for hand-generating IR. | Eric Anholt | 2012-04-13 | 1 | -0/+1 |
* | glsl: Add an array splitting pass. | Eric Anholt | 2012-04-11 | 1 | -0/+1 |
* | glsl: rename Makefile.sources' _SOURCES variables | Matt Turner | 2012-01-30 | 1 | -9/+9 |
* | glsl: Add a lowering pass to remove reads of shader output variables. | Vincent Lejeune | 2012-01-06 | 1 | -0/+1 |
* | glsl: Move ir_variable.cpp to builtin_variables.cpp. | Eric Anholt | 2011-11-11 | 1 | -1/+1 |
* | glsl: Refactor source lists to Makefile.sources | Chia-I Wu | 2011-11-02 | 1 | -0/+104 |