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* glsl: Set initial values for uniforms in the linkerIan Romanick2012-05-231-0/+1
* glsl: Implement the GLSL 1.30+ discard control flow rule in GLSL IR.Eric Anholt2012-05-141-0/+1
* glsl: Remove the opt_discard_simplification pass.Eric Anholt2012-05-141-1/+0
* glsl: Create an ir_builder helper for hand-generating IR.Eric Anholt2012-04-131-0/+1
* glsl: Add an array splitting pass.Eric Anholt2012-04-111-0/+1
* glsl: rename Makefile.sources' _SOURCES variablesMatt Turner2012-01-301-9/+9
* glsl: Add a lowering pass to remove reads of shader output variables.Vincent Lejeune2012-01-061-0/+1
* glsl: Move ir_variable.cpp to builtin_variables.cpp.Eric Anholt2011-11-111-1/+1
* glsl: Refactor source lists to Makefile.sourcesChia-I Wu2011-11-021-0/+104