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path: root/src/glsl/Makefile.am
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* glsl: Add parser headers to distribution.Matt Turner2014-12-121-0/+2
* glsl: Add lex and yacc sources to distribution.Matt Turner2014-12-121-1/+5
* glsl: Add headers to distribution.Matt Turner2014-12-121-1/+3
* glsl: Distribute tests/, TODO, and READMEMatt Turner2014-12-121-0/+2
* glsl/glcpp: Integrate recent glcpp-test-cr-lf test into "make check"Carl Worth2014-08-071-0/+1
* util: Move the open-addressing linear-probing hash_table to src/util.Kenneth Graunke2014-08-041-4/+0
* util: Move ralloc to a new src/util directory.Kenneth Graunke2014-08-041-10/+3
* glcpp: link with tests/common.cTapani Pälli2014-05-301-0/+1
* mesa: Add _mesa_error_no_memory for logging out-of-memory messagesIan Romanick2014-05-021-3/+7
* glsl/tests: Add first simple tests of populate_consumer_input_setsIan Romanick2014-05-021-1/+2
* glsl: Link glsl_compiler with pthreads library.Jonathan Gray2014-03-111-1/+3
* automake: use only the folder name if it's a subfolder of the present oneEmil Velikov2014-03-111-2/+2
* automake: silence folder creationEmil Velikov2014-03-111-2/+2
* glsl: Link glcpp with math library.Vinson Lee2013-11-271-1/+3
* glsl/tests: Unit test vertex shader in / out with link_invalidate_variable_lo...Ian Romanick2013-10-221-0/+1
* glsl/tests: Verify vertex shader built-ins generated by _mesa_glsl_initialize...Ian Romanick2013-10-221-0/+1
* glsl: When constructing a variable with an interface type, set interface_typeIan Romanick2013-10-221-0/+16
* glsl_compiler: Re-enable building glsl_compilerIan Romanick2013-10-071-0/+11
* glsl/tests: Add a test for properties of sampler types.Kenneth Graunke2013-09-151-0/+13
* glsl: Remove builtin_compiler from the build system.Kenneth Graunke2013-09-091-16/+1
* build: remove unused API_DEFINESAndreas Boll2013-05-011-2/+1
* mesa,glsl: Move round_to_even() from glsl to mesa/main (v2)Chad Versace2013-01-241-0/+2
* glsl/build: Build libglcpp and libglslcore in builtin_compilerMatt Turner2013-01-221-33/+19
* glsl/build: Build tests via the glsl MakefileMatt Turner2013-01-221-2/+36
* glsl/build: Build glcpp via the glsl MakefileMatt Turner2013-01-221-25/+82
* glsl/build: Don't build builtin_compiler separately if not cross compilingMatt Turner2013-01-221-2/+27
* glsl/build: Don't build glsl_compilerMatt Turner2013-01-221-9/+0
* glsl/build: Build glsl_test only on make checkMatt Turner2013-01-201-1/+2
* glsl/build: Remove dead LIBRARY_* variablesMatt Turner2013-01-201-2/+0
* Remove hacks for static MakefilesMatt Turner2013-01-131-7/+0
* mesa: Use the new hash table for the variable refcount visitor.Eric Anholt2012-12-071-0/+2
* program/hash_table.c: rename to program/prog_hash_table.cJordan Justen2012-12-071-2/+2
* automake: Merge *_CXX_FILES variables in the glsl build.Eric Anholt2012-11-121-1/+0
* build: Don't cross-compile GLSL builtin compilerThierry Reding2012-11-011-35/+13
* build: Build src/glsl with visibility CFLAGSMatt Turner2012-10-011-3/+3
* build: Fix out-of-tree generation of builtin_function.cppMatt Turner2012-08-141-2/+2
* build/glsl: fix location of generated files.Christopher James Halse Rogers2012-08-131-4/+0
* Fix building glsl when using automake-1.12 after 68e04cc6Jon TURNEY2012-07-151-4/+10
* automake: convert libglslJon TURNEY2012-07-131-0/+106
* Revert "automake: src/glsl and src/glsl/glcpp"Matt Turner2012-01-311-81/+0
* automake: src/glsl and src/glsl/glcppMatt Turner2012-01-301-0/+81
* glsl: Remove unused and out of date Makefile.am.Kenneth Graunke2010-11-151-81/+0
* glsl: add pass to lower variable array indexing to conditional assignmentsLuca Barbieri2010-09-171-0/+1
* glsl2: Add pass to remove redundant jumpsIan Romanick2010-09-131-1/+2
* glsl2: Add lowering pass to remove noise opcodesIan Romanick2010-09-091-1/+2
* glsl2: Add module to perform simple loop unrollingIan Romanick2010-09-031-1/+2
* glsl2: Add module to suss out loop control variables from loop analysis dataIan Romanick2010-09-031-1/+2
* glsl2: Add module to analyze variables used in loopsIan Romanick2010-09-031-1/+2
* glsl2: Replace the GLSL compiler with the glsl2 project.Eric Anholt2010-06-241-6/+2
* glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt2010-06-241-0/+79