| Commit message (Collapse) | Author | Age | Files | Lines |
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The build was broken by the line below, added in commit 4f82fed4.
s_expression.cpp:26: #include <limits>
Mesa's half of the fix is to add 'external/astl/include' to the include
path. The other half of the fix requires implementing
numeric_limits<float>::infinity() in astl, for which I have patches
submitted upstream for review.
Signed-off-by: Chad Versace <[email protected]>
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automake uses variables named *_SOURCES.
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Eric Anholt <[email protected]>
Signed-off-by: Matt Turner <[email protected]>
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This also fixes the build error due to missing link_uniforms.cpp in the source
lists.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
[olv: the missing link_uniforms.cpp was added before this patch is committed]
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Otherwise android-x86 build fails.
Signed-off-by: Eugeni Dodonov <[email protected]>
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Add lower_clip_distance.cpp to list of source files.
Signed-off-by: Chad Versace <[email protected]>
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This builds the static library libmesa_glsl and executable glsl_compiler
from glsl. glsl_compiler is only installed for engineering build.
Reviewed-by: Chad Versace <[email protected]>
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