| Commit message (Collapse) | Author | Age | Files | Lines |
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Add a new import type that lets us create a gbm bo from a
DMA-BUF file descriptor.
Signed-off-by: Kristian Høgsberg <[email protected]>
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Add gbm function to get a DMA-BUF file descriptor for a gbm bo.
Signed-off-by: Kristian Høgsberg <[email protected]>
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By doing GC the linker removes all the symbols that are not referenced
and/or used by the final library. This results in a saving of ~100K
up-to ~600K per (stripped) binary (classic vs gallium drivers).
If interested one can ask the compiler to print the sections that are
removed using -Wl,--print-gc-sections.
v2: Check if ld supports the flag before using it.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]> (v1)
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... apart from the dri drivers.
With this final change we can build mesa without fear that
the resulting libraries will have unresolved symbols.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Set the flag for all but the dri targets. They have missing
glapi symbols which are required for the normal operation with
the X server.
Jon, I fear that you'll need to carry the "no-undefined" hunk
locally when building the dri drivers under cygwin.
Cc: Jon TURNEY <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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It's only used in this one file as far as I can tell, and exporting a
symbol named 'devices' from a shared library is a recipe for trouble.
Reviewed-by: Emil Velikov <[email protected]>
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Reviewed-by: Kristian Høgsberg <[email protected]>
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Probably depending on compiler settings, the definition can be hidden,
so undefined reference error can be encountred during linking.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75528
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>y
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No longer set or used since the removal of st/xorg.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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This symbol is internal and was never part of the API.
Unused by any of the gbm backends, it makes sense to
simply not export it.
Cc: Kristian Høgsberg <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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VISIBILITY_CFLAGS
Currently the library exports every symbol imaginable,
rather than the ones defined by the API.
Note: This may cause issues for libraries that are linking
agaist libgbm's internals.
Cc: Kristian Høgsberg <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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As of recently we dlopen the library, additionally the only
code that is including the libudev.h header, is the loader.
Signed-off-by: Emil Velikov <[email protected]>
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This consolidates how we link the libraries into the build directory.
It works for lib_LTLIBRARIES but not custom shared libraries like DRI
drivers or gallium state trackers which needs special casing (cf dri
mega drivers, for example)
Signed-off-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Additionally this commit removes the following exported functions
_gbm_udev_device_new_from_fd()
_gbm_fd_get_device_name()
_gbm_log()
All three were erroneously marked as exported since their inception.
Neither of them has ever been a part of the API thus there should be
no users of them.
Cc: Chad Versace <[email protected]>
Cc: Kristian Høgsberg <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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All the various window system integration layers duplicate roughly the
same code for figuring out device and driver name, pci-id's, etc. Which
is sad. So extract it out into a loader util lib.
v2 (Emil)
* Separate the introduction of libloader from the code de-duplication.
* Strip out non-pci devices support.
* Add scons + Android build system support.
* Add VISIBILITY_CFLAGS to avoid exporting the loader funcs.
v3 (Emil)
* PIPE_OS_ANDROID is undefined at this scope, use ANDROID
* Make sure we define _EGL_NO_DRM when building only swrast
Signed-off-by: Rob Clark <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Stop searching for a driver after success.
Signed-off-by: Quanxian Wang <[email protected]>
Reviewed-By: Gong, Zhigang <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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They should not be exposed.
Cc: "10.0" <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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This lets us allocate color buffers as __DRIimages and pass them into
the driver instead of having to create a __DRIbuffer with the flink
that requires.
With this patch, we can now run gbm on render-nodes. A render-node is a
drm device that doesn't support modesetting and all the legacy DRI ioctls.
flink is also not supported, but now that gbm doesn't need flink, we can
run piglit on head-less gbm or head-less GPGPU.
Signed-off-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Tested-by: Jordan Justen <[email protected]>
Cc: "10.0" <[email protected]>
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This will allow a megadrivers build to reference the actual driver being
loaded from the shared dri_util screen creation code.
v2: Fix indentation, fallback case in EGL (review by Emil).
Reviewed-by: Matt Turner <[email protected]> (v1)
Reviewed-by: Chad Versace <[email protected]> (v1)
Reviewed-by: Emil Velikov <[email protected]>
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v2: Fix uninitialized variable use in the old-ABI case.
Reviewed-by: Chad Versace <[email protected]> (v1)
Reviewed-by: Emil Velikov <[email protected]>
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We can now add GBM support for the 10 bit/channel formats which lets us
create a gbm surface that we can use with KMS for display hardware that
support the format.
Signed-off-by: Kristian Høgsberg <[email protected]>
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Now that libEGL has been fixed to not leak all kinds of symbols, gbm
links to its own copy of the libwayland-drm.a helper library. That means
we can't rely on comparing the addresses of a static vtable symbol in that
library to determine if a wl_buffer is a wl_drm_buffer. Instead, we
move the vtable into the wl_drm struct and use that for comparing.
https://bugs.freedesktop.org/show_bug.cgi?id=69437
Cc: 9.2 <[email protected]>
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We were relying on libEGL to pull in libwayland-client symbols, but with
commit 2c2e64edaba0f6aeb181ca5b51eb8dea8e9b39f9 cleaned up the
symbol leak.
https://bugs.freedesktop.org/show_bug.cgi?id=67962
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Since Wayland 1.2, struct wl_buffer and a few functions are deprecated.
References to wl_buffer are replaced with wl_resource and some getter
functions and calls to deprecated functions are replaced with the proper
new API. The latter changes are related to resource versioning.
Signed-off-by: Ander Conselvan de Oliveira <[email protected]>
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https://bugs.freedesktop.org/show_bug.cgi?id=60143
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We need to create bos suitable for cursor usage that we can map and
write data into. The kms dumb ioctls is all we need for this, so drop
the dependency on libkms.
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Signed-off-by: Kristian Høgsberg <[email protected]>
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As discussed with Kristian on #wayland. Pushes the decision of components into
the dri driver giving it greater freedom to allow t to implement YUV samplers
in hardware, and which mode to use.
This interface will also allow drivers like SVGA to implement YUV surfaces
without the need to sub-allocate and instead send 3 seperate buffers for each
channel, currently not implemented.
I have tested these changes on Gallium Svga. Scott tested them on both intel
and Gallium Radeon. Kristan and Pekka tested them on intel.
v2: Fix typo in dri2_from_planar.
v3: Merge in intel changes.
Tested-by: Scott Moreau <[email protected]>
Tested-by: Pekka Paalanen <[email protected]>
Tested-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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Tested-by: Scott Moreau <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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Since its not used by anything anymore and no release has gone out
where it was being used.
Tested-by: Scott Moreau <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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Uses libkms instead of dri image cursor. Since this is the only user of the
DRI cursor and write interface we can remove cursor surfaces entirely from
the DRI interface and as a consequence also from the Gallium interface as
well. Tho to make everybody happy with this it would probably should add a
kms_bo_write function, but that is probably wise in anyways.
The only downside is that it adds a dependancy on libkms, this could how ever
be replaced with the dumb_bo drm ioctl interface.
Tested-by: Scott Moreau <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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Tested-by: Scott Moreau <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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backends/gbm_dri.c fails to find wayland-server.h.
Signed-off-by: Elvis Lee <[email protected]>
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We use pitch for 'pixels per row' and stride for 'bytes per row' pretty
consistently in mesa and most other places, so rename the gbm API.
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This generalizes and replaces gbm_bo_create_for_egl_image. gbm_bo_import
will create a gbm_bo from either an EGLImage or a struct wl_buffer.
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This new gbm entry point allows writing data into a gbm bo. The bo has
to be created with the GBM_BO_USE_WRITE flag, and it's only required to
work for GBM_BO_USE_CURSOR_64X64 bos.
The gbm API is designed to be the glue layer between EGL and KMS, but there
was never a mechanism initialize a buffer suitable for use with KMS
hw cursors. The hw cursor bo is typically not compatible with anything EGL
can render to, and thus there's no way to get data into such a bo.
gbm_bo_write() fills that gap while staying out of the efficient
cpu->gpu pixel transfer business.
Reviewed-by: Ander Conselvan de Oliveira <[email protected]>
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This allows the user to associate some data to a gbm_bo and get a
callback when the bo is destroyed.
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Pass a dri2_loader extension to the dri driver when gbm creates the dri
screen. The implementation jumps through pointers in the gbm device
so that an EGL on GBM implementation can provide the real implementations.
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