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* pipe-loader: rework the sw backendEmil Velikov2015-11-2114-54/+158
| | | | | | | | | | | | Move the winsys into the pipe-target, similar to the hardware pipe-driver. v2: - move int declaration outside of loop (Brian) - fold the teardown into a goto + separate function. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* gallium: keep the libdrm link alongside libkmsdri.laEmil Velikov2015-11-211-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* pipe-loader: directly use pipe_loader_sw_probe_null() at probe timeEmil Velikov2015-11-211-13/+4
| | | | | | | | | | | Due to the nature of the other sw winsys' we cannot use them during the generic probe stage. As such there is little point in keeping the abstraction layer. Cc: Tom Stellard <[email protected]> Cc: Francisco Jerez <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* pipe-loader: add pipe_loader_sw_probe_init_common() helperEmil Velikov2015-11-211-20/+18
| | | | | | | | | Allows us to fold the duplication in pipe_loader_sw_probe_*(). Cc: Tom Stellard <[email protected]> Cc: Francisco Jerez <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* gallium/tests: remove unneeded include pathsEmil Velikov2015-11-211-4/+0
| | | | | | | | The tests don't (and shouldn't) need to have anything driver and/or winsys specific. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* gallium: remove library_path argument from pipe_loader_create_screen()Emil Velikov2015-11-2121-44/+23
| | | | | | | | | | | | | | | Currently the location is determined at configure/build time and consistently copied across gallium. Just remove the extra argument, and use PIPE_SEARCH_DIR where appropriate. This will allow us to remove the duplication in the *configuration and *screen_create APIs by moving util_dl_get_proc_address() and friends to probe time. v2: rebase on top of vl_winsys_drm.c addition Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* targets/nine: remove the custom pipe-driver path managementEmil Velikov2015-11-211-18/+2
| | | | | | | | | | | | | | | Since the up-streaming of nine, the static target was used by default. The dynamic pipe-drivers being available only via manual tweak of configure.ac. As we'll be removing the library_path argument from the pipe-loader with follow-up commits, we can remove D3D9_DRIVERS_PATH/D3D9_DRIVERS_DIR. Everyone doing local hacking on nine, or wishing to have a env override can bring them back within the pipe-loader. Cc: Axel Davy <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* pipe-loader: remove HAVE_DRM_LOADER_GALLIUM and HAVE_PIPE_LOADER_DRMEmil Velikov2015-11-212-2/+2
| | | | | | | | | | | ... in favour of HAVE_LIBDRM. After all we solely want to build the code when the latter is available. In the not too distant future we will remove the libudev/sysfs dependency and simplify configure.ac even further. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* pipe-loader: add pipe_loader_sw_probe_kms() implementationEmil Velikov2015-11-213-0/+39
| | | | | | | | Will be used as a counterpart for target-helpers' kms_swrast_create_screen(). Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* configure: use HAVE_DRISW_KMS when handling kms swrastEmil Velikov2015-11-212-2/+2
| | | | | | | Using HAVE_DRI2 to manage it seems counter-intuitive. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* targets/nine: use the existing sw_screen_wrap() over our custom versionEmil Velikov2015-11-213-30/+2
| | | | | | Cc: Axel Davy <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* automake: use GALLIUM_PIPE_LOADER_DEFINES only where applicableEmil Velikov2015-11-216-8/+2
| | | | | | | | As of last commit we no longer need the defines in order to have the function prototypes. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* pipe-loader: remove HAVE_PIPE_LOADER_foo function prototype guardsEmil Velikov2015-11-211-8/+0
| | | | | | | | | | They serve little to no purpose, as we don't need any additional dependencies (headers and/or symbols). On the other hand dropping them will allow us to use GALLIUM_PIPE_LOADER_DEFINES in only one single place - the pipe-loader. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* gallium/trace: remove useless NULL check from trace_screen_create()Emil Velikov2015-11-211-3/+0
| | | | | | | | | Currently every target makes sure that the screen is non-null prior to using the debug (trace including) wrappers. If that no longer holds true we want to know and fix this ASAP rather than silently bailing out. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* freedreno/a4xx: add missing formats to enable ARB_vertex_type_2_10_10_10_revIlia Mirkin2015-11-202-4/+8
| | | | | | | Same as commit 84d087aea but for a4xx. The RE'd enums had the same issue too. Signed-off-by: Ilia Mirkin <[email protected]>
* freedreno/a4xx: use hardware RGTC texture samplersIlia Mirkin2015-11-206-24/+19
| | | | | | | | | a4xx hardware has real support for RGTC so there's no need to fake it like we do on a3xx. Undo the hacks, and keep track of an "internal format" of a resource, which on a3xx will be different, triggering the transfer-time conversions to take place. Signed-off-by: Ilia Mirkin <[email protected]>
* freedreno/a4xx: hook up RGB565 formatIlia Mirkin2015-11-202-1/+2
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* freedreno/a4xx: logic op handlingIlia Mirkin2015-11-206-29/+35
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* freedreno/a4xx: add 16-bit unorm/snorm format texturing/renderingIlia Mirkin2015-11-202-25/+47
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* freedreno/a4xx: point regid to "red" even for alpha-only rb formatsIlia Mirkin2015-11-201-7/+0
| | | | | | | | | Looks like a4xx hw does this in a more standard way and we don't need to hack around it like we do on a3xx. Fixes GL_ALPHA formats in fbo-blending-formats, fbo-colormask-formats, and fbo-alphatest-formats. Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected]
* ttn: add TEX2 supportIlia Mirkin2015-11-201-3/+11
| | | | | | | | | This fixes CubeArrayShadow tests (where the shadow comes in via a second arg to the TEX2 instruction). Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Rob Clark <[email protected]> Cc: [email protected]
* freedreno: always set all border colorsIlia Mirkin2015-11-201-30/+8
| | | | | | | Instead of playing the guessing game as to which texture format reads from which border color encoding type, just write both of them always. Signed-off-by: Ilia Mirkin <[email protected]>
* freedreno/a4xx: fix dst_alpha blend for RGBX render targetsIlia Mirkin2015-11-203-5/+32
| | | | | | | There are not native RGBX render formats, so we must manually force dst_alpha to be one, same as for a3xx. Signed-off-by: Ilia Mirkin <[email protected]>
* radeon: re-prepare query buffers on begin_query for predicate queriesNicolai Hähnle2015-11-202-15/+18
| | | | | | | | | | | | | | | | The point of prepare_buffer is to ensure that the query buffer contains valid initial data for conditional rendering: as long as the buffer is initialized correctly, the GPU is able to tell whether query results have been written already (and wait or fall back to unconditional rendering if desired). This means prepare_buffer needs to be called again when a buffer is reused. Conversely, for queries that cannot be used for conditional rendering (notably pipeline statistics), we can re-use buffers immediately, and they do not need to be initialized. Reviewed-by: Marek Olšák <[email protected]> Tested-by: Andy Furniss <[email protected]>
* radeon: reset query buffers for PIPE_QUERY_TIMESTAMPNicolai Hähnle2015-11-201-8/+18
| | | | | | | | | | Since begin_query is not called for this query type, we need to reset the query buffer state in end_query instead. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93015 Reviewed-by: Marek Olšák <[email protected]> Tested-by: Andy Furniss <[email protected]> Tested-by: Mathias Tillman <[email protected]>
* svga: add num-bytes-uploaded HUD queryBrian Paul2015-11-205-6/+30
| | | | | | | | To graph the number of bytes uploaded to GPU per frame (vertex buffer data, constant buffer data, texture data, etc). Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* svga: add some sanity check assertions in svga_buffer_transfer_map()Brian Paul2015-11-201-0/+5
| | | | | | | Make sure y and z values of buffers are as expected. Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* nv50: expose two groups of compute-related MP perf countersSamuel Pitoiset2015-11-206-2/+63
| | | | | | | This turns on GL_AMD_performance_monitor. Signed-off-by: Samuel Pitoiset <[email protected]> Acked-by: Ilia Mirkin <[email protected]>
* radeon/vce: disable two pipe mode for stoneyLeo Liu2015-11-201-1/+2
| | | | | | | | Only one encoding pipe available for Stoney Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* radeon/vce: add new firmware interface supportLeo Liu2015-11-204-5/+262
| | | | | | | | Add new interface to create and encode Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* radeon: ensure that timing/profiling queries are suspended on flushNicolai Hähnle2015-11-202-9/+6
| | | | | | | The queries_suspended_for_flush flag is redundant because suspended queries are not removed from their respective linked list. Reviewed-by: Marek Olšák <[email protected]>
* gallium/hud: add support for batch queriesNicolai Hähnle2015-11-203-46/+261
| | | | | | | v2 + v3: be more defensive about allocations Reviewed-by: Samuel Pitoiset <[email protected]> Tested-by: Samuel Pitoiset <[email protected]>
* gallium: add the concept of batch queriesNicolai Hähnle2015-11-204-6/+42
| | | | | | | | | | | | | | | | | Some drivers (in particular radeon[si], but also freedreno judging from a quick grep) may want to expose performance counters that cannot be individually enabled or disabled. Allow such drivers to mark driver-specific queries as requiring a new type of batch query object that is used to start and stop a list of queries simultaneously. v3: adjust recently added nv50 queries v2: documentation for create_batch_query Reviewed-by: Samuel Pitoiset <[email protected]> Tested-by: Samuel Pitoiset <[email protected]>
* st/mesa: map semantic driver query types to underlying typeNicolai Hähnle2015-11-201-0/+2
| | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Tested-by: Samuel Pitoiset <[email protected]>
* gallium/hud: remove unused field in query_infoNicolai Hähnle2015-11-201-1/+0
| | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Tested-by: Samuel Pitoiset <[email protected]>
* gallium: remove pipe_driver_query_group_info field typeNicolai Hähnle2015-11-202-11/+0
| | | | | | | | | | | | | | | | | | | This was only used to implement an unnecessarily restrictive interpretation of the spec of AMD_performance_monitor. The spec says A performance monitor consists of a number of hardware and software counters that can be sampled by the GPU and reported back to the application. I guess one could take this as a requirement that counters _must_ be sampled by the GPU, but then why are they called _software_ counters? Besides, there's not much reason _not_ to expose all counters that are available, and this simplifies the code. v3: add a missing change in the nouveau driver (thanks Samuel Pitoiset) Reviewed-by: Samuel Pitoiset <[email protected]> Tested-by: Samuel Pitoiset <[email protected]>
* gallivm: use sampler index 0 for texel fetchesRoland Scheidegger2015-11-201-1/+6
| | | | | | | | | | | | | texel fetches don't use any samplers. Previously we just set the same number for both texture and sampler unit (as per "ordinary" gl style sampling where the numbers are always the same) however this would trigger some assertions checking that the sampler index isn't over PIPE_MAX_SAMPLERS limit elsewhere with d3d10, so just set to 0. (Fixing the assertion instead isn't really an option, the sampler isn't really used but might still pass an out-of-bound pointer around and even copy some things from it.) Reviewed-by: Jose Fonseca <[email protected]>
* freedreno/a4xx: add BPTC supportIlia Mirkin2015-11-202-0/+8
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* auxiliary/vl/dri2: coding style fixesEmil Velikov2015-11-202-22/+34
| | | | | | | Rewrap long(ish) lines, add space between struct foo and *. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>
* auxiliary/vl/dri2: hide internal functionsEmil Velikov2015-11-202-34/+20
| | | | | | | | Analogous to previous commit. While we're here prefix all functions identically -> vl_dri2_foo Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>
* auxiliary/vl/drm: hide internal functionsEmil Velikov2015-11-202-5/+5
| | | | | | | | As of last commit everyone is using the vl_screen dispatch, thus we can hide this function from the headers and make it static. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>
* st/vdpau: use the vl_screen dispatchEmil Velikov2015-11-202-11/+11
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>
* st/xvmc: use the vl_screen dispatchEmil Velikov2015-11-202-12/+11
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>
* st/va: use the vl_screen dispatchEmil Velikov2015-11-203-16/+9
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>
* st/omx: use the vl_screen dispatchEmil Velikov2015-11-201-6/+5
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>
* auxiliary/vl/dri2: setup the dispatchEmil Velikov2015-11-202-8/+15
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>
* auxiliary/vl/drm: use a label for the error pathEmil Velikov2015-11-201-6/+10
| | | | | | | ... just like every other place in gallium. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>
* auxiliary/vl/drm: setup the dispatchEmil Velikov2015-11-201-0/+6
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>
* auxiliary/vl: add dispatch tableEmil Velikov2015-11-201-0/+17
| | | | | | | | As mentioned previously, it will allow us to use different vl backend in a generic way from either video state-tracker. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>
* auxiliary/vl: rename vl_screen_create to vl_dri2_screen_createEmil Velikov2015-11-206-8/+8
| | | | | | | | | | | In a preparation of having proper multi-platform/backend handling in VL. With follow up commits we'll introduce a dispatch within vl_screen similar to the one in pipe_screen. This way any VL state-tracker can operate seamlessly, considering the backend/platform is properly setup. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>