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* etnaviv: keep track of buffer valid ranges for PIPE_BUFFERChristian Gmeiner2019-10-203-2/+35
* etnaviv: store updated usage in pipe_transfer objectChristian Gmeiner2019-10-201-8/+8
* etnaviv: fix code styleChristian Gmeiner2019-10-201-1/+2
* etnaviv: fix compile warningsChristian Gmeiner2019-10-203-7/+0
* gallium: Drop the unused PIPE_FORMAT_A*L* formats.Eric Anholt2019-10-203-30/+0
* lima: fix PP stack sizeVasily Khoruzhick2019-10-191-2/+1
* freedreno/a5xx: enable a510Marijn Suijten2019-10-191-0/+1
* freedreno/a6xx: add support for pre-fs texture fetchRob Clark2019-10-181-5/+23
* freedreno: update registersRob Clark2019-10-181-1/+1
* osmesa: add missing #include <stdint.h>Eric Engestrom2019-10-181-0/+1
* meson: Add support for wrapping llvmDylan Baker2019-10-181-5/+11
* meson/llvmpipe: Add dep_llvm to driver_swrastDylan Baker2019-10-181-1/+1
* etnaviv: check NO_ASTC feature bitJonathan Marek2019-10-181-1/+2
* etnaviv: fix TS samplers on GC7000LJonathan Marek2019-10-181-1/+2
* etnaviv: fix linear_nearest / nearest_linear filters on GC7000LiteJonathan Marek2019-10-181-2/+4
* etnaviv: GC7000: flush TX descriptor and instruction cacheLucas Stach2019-10-181-0/+7
* etnaviv: add linear texture support on GC7000Lucas Stach2019-10-181-1/+3
* etnaviv: GC7000: Texture descriptorsWladimir J. van der Laan2019-10-188-1/+440
* etnaviv: check for softpin availability on Halti5 devicesLucas Stach2019-10-181-0/+5
* etnaviv: Rework lockingMarek Vasut2019-10-189-16/+28
* etnaviv: Rework resource status trackingMarek Vasut2019-10-184-32/+93
* etnaviv: rework the stream flush to always go through the context flushLucas Stach2019-10-181-36/+43
* etnaviv: keep references to pending resourcesLucas Stach2019-10-182-11/+10
* etnaviv: Make contexts track resourcesMarek Vasut2019-10-185-15/+40
* v3d: Explicitly expose OpenGL ES Shading Language 3.1Jose Maria Casanova Crespo2019-10-181-0/+3
* v3d: request the kernel to flush caches when TMU is dirtyIago Toral Quiroga2019-10-185-22/+28
* v3d: Add Compute Shader supportEric Anholt2019-10-188-8/+278
* v3d: add new flag dirty TMU cache at v3d_compilerIago Toral Quiroga2019-10-181-0/+5
* v3d: trivial update to obsolete commentIago Toral Quiroga2019-10-181-2/+2
* rbug: remove superfluous NULL checkLucas Stach2019-10-181-2/+1
* rbug: implement resource creation with modifierLucas Stach2019-10-181-0/+38
* rbug: forward can_create_resource to pipe driverLucas Stach2019-10-181-0/+12
* rbug: forward texture_barrier to pipe driverLucas Stach2019-10-181-0/+12
* rbug: implement missing explicit sync related fence functionsLucas Stach2019-10-182-0/+38
* rbug: move flush_resource initializationLucas Stach2019-10-181-1/+1
* rbug: unwrap index buffer resourceLucas Stach2019-10-181-2/+7
* rbug: fix transmitted texture sizesLucas Stach2019-10-181-2/+9
* gallium/util: don't depend on implementation defined behavior in listen()Lucas Stach2019-10-181-1/+1
* panfrost: Respect offset for imported resourcesDaniel Stone2019-10-181-0/+3
* iris/resource: Use isl surface alignment during bo allocationJordan Justen2019-10-171-1/+3
* iris: Let isl decide the supported tiling in more situationsJordan Justen2019-10-171-15/+0
* freedreno/a6xx: Turn on geometry shadersKristian H. Kristensen2019-10-172-3/+15
* freedreno/a6xx: Implement PIPE_QUERY_PRIMITIVES_GENERATED for GSKristian H. Kristensen2019-10-171-0/+34
* freedreno/blitter: Save GS stateKristian H. Kristensen2019-10-171-0/+1
* freedreno/a6xx: Support layered render targetsKristian H. Kristensen2019-10-174-4/+32
* freedreno/a6xx: Emit program state for GSKristian H. Kristensen2019-10-173-26/+148
* freedreno/ir3: Implement primitive layout intrinsicsKristian H. Kristensen2019-10-175-4/+82
* freedreno/ir3: Add has_gs flag to shader keyKristian H. Kristensen2019-10-171-5/+7
* freedreno/a6xx: Add missing adjacency primitives to tableKristian H. Kristensen2019-10-171-8/+12
* freedreno/a6xx: Trim a few regs from fd6_emit_restore()Kristian H. Kristensen2019-10-171-20/+0