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* lima: fix bo submit memory leakErico Nunes2019-11-071-0/+1
* lima: fix nir shader memory leakErico Nunes2019-11-071-0/+2
* Meson: Remove lib prefix from graw and osmesa when building with Mingw.Prodea Alexandru-Liviu2019-11-073-0/+3
* gallium: Add equivalents of packed MESA_FORMAT_*UINT formats.Eric Anholt2019-11-072-0/+42
* gallium: Add an equivalent of MESA_FORMAT_BGR_UNORM8.Eric Anholt2019-11-072-0/+2
* gallium: Add some more channel orderings of packed formats.Eric Anholt2019-11-072-0/+16
* gallium: Add defines for FXT1 texture compression.Eric Anholt2019-11-075-2/+12
* osmesa/tests: Extend render test to cover other working casesDylan Baker2019-11-071-1/+3
* gallium/osmesa: Convert osmesa test to gtestDylan Baker2019-11-073-49/+108
* panfrost: Pipe the GPU ID into compiler and disassemblerTomeu Vizoso2019-11-073-3/+4
* panfrost: Release the ctx->pipe_framebuffer refBoris Brezillon2019-11-071-0/+1
* panfrost: Destroy the upload manager allocated in panfrost_create_context()Boris Brezillon2019-11-071-0/+2
* gallium: dri2: Use index as plane number.Lepton Wu2019-11-061-1/+1
* panfrost: Generate polygon list manually for SFBDTomeu Vizoso2019-11-062-1/+18
* panfrost: Decode blend shaders for SFBDTomeu Vizoso2019-11-061-1/+3
* panfrost: Take into account texture layers in SFBDTomeu Vizoso2019-11-061-5/+6
* panfrost: Rework format encoding on SFBDTomeu Vizoso2019-11-066-46/+104
* panfrost: Set 0x10 bit on mali_shader_meta.unknown2_4 on T720Tomeu Vizoso2019-11-062-7/+3
* panfrost: Add checksum fields to SFBD descriptorTomeu Vizoso2019-11-061-0/+12
* zink: do advertize integer support in shadersErik Faye-Lund2019-11-061-1/+3
* zink/spirv: implement ball_fequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement ball_iequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement bany_inequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement bany_fnequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: support loading bool constantsErik Faye-Lund2019-11-061-5/+21
* zink/spirv: drop temp-array for component-countErik Faye-Lund2019-11-061-6/+3
* zink: use u_blitter when format-reinterpretingErik Faye-Lund2019-11-061-0/+10
* zink: always allow sampling of imagesErik Faye-Lund2019-11-061-4/+3
* zink: transition resources before resolvingErik Faye-Lund2019-11-061-0/+8
* zink: disable fragment-shader texture-lodErik Faye-Lund2019-11-061-0/+2
* zink: make sure src image is transfer-src-optimalDuncan Hopkins2019-11-061-0/+4
* zink: do not advertize coherent mappingErik Faye-Lund2019-11-061-1/+1
* zink: always allow mutating the formatErik Faye-Lund2019-11-061-2/+3
* zink: use actual format for render-passErik Faye-Lund2019-11-061-3/+4
* radeonsi: fix shader disk cache keyPierre-Eric Pelloux-Prayer2019-11-061-2/+3
* radeonsi: keep serialized NIR instead of nir_shader in si_shader_selectorMarek Olšák2019-11-055-13/+65
* radeonsi: don't keep compute shader IR after compilationMarek Olšák2019-11-051-2/+5
* radeonsi: use IR SHA1 as the cache key for the in-memory shader cacheMarek Olšák2019-11-053-71/+55
* lima: add support for gl_PointSizeVasily Khoruzhick2019-11-055-32/+90
* util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIANDylan Baker2019-11-0525-63/+63
* gallium/osmesa: Use PIPE_ARCH_*_ENDIAN instead of little_endian functionDylan Baker2019-11-051-20/+15
* util/u_endian: set PIPE_ARCH_*_ENDIAN to 1Dylan Baker2019-11-0525-69/+56
* svga: check return value of define_query_vgpu{9,10}Philipp Sieweck2019-11-051-8/+23
* nir: pack nir_variable::data::streamMarek Olšák2019-11-041-2/+2
* iris: try to set the specified tiling when importing a dmabufJames Xiong2019-11-043-11/+29
* iris: Fix "Force Zero RTA Index Enable" setting againKenneth Graunke2019-11-041-1/+1
* panfrost: MALI_DEPTH_TEST is actually MALI_DEPTH_WRITEMASKBoris Brezillon2019-11-041-1/+2
* nv50/ir: fix crash in isUniform for undefined valuesKarol Herbst2019-11-031-0/+2
* lima: set dithering flag when necessaryVasily Khoruzhick2019-11-011-1/+3
* lima: ignore flags while looking for BO in cacheVasily Khoruzhick2019-11-011-2/+2