Commit message (Collapse) | Author | Age | Files | Lines | |
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* | r300g: Clean up indexbuf render, switch to RELOC macro. | Corbin Simpson | 2009-11-07 | 1 | -15/+17 |
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* | r300g: Clean up r300_setup_vertex_buffers. | Corbin Simpson | 2009-11-07 | 1 | -15/+13 |
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* | r300g: Don't pass hw_prim around in the context. | Corbin Simpson | 2009-11-07 | 5 | -81/+74 |
| | | | | And some other fixes. | ||||
* | r300g: Use common state funcs for translating vert formats. | Corbin Simpson | 2009-11-07 | 1 | -72/+6 |
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* | r300g: don't hang GPU on misbehaving apps | Maciej Cencora | 2009-11-07 | 1 | -0/+6 |
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* | r300g: VBOs WIP | Maciej Cencora | 2009-11-07 | 10 | -109/+477 |
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* | r300g: add missing flush | Maciej Cencora | 2009-11-07 | 1 | -0/+2 |
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* | r300g: enable CS dumping | Maciej Cencora | 2009-11-07 | 1 | -2/+2 |
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* | r300g: move vborender context function to seperate file | Maciej Cencora | 2009-11-07 | 2 | -1/+6 |
| | | | | | | r300g: Un-migrate r300_draw_render. It'll make maintaining the SW TCL path easier. | ||||
* | nv50: enable all 32 threads of a warp | Christoph Bumiller | 2009-11-07 | 1 | -1/+3 |
| | | | | | This should be the default setting. See also 7d967b9b7c08aea2a471c5bf6aced8bfafdae874. | ||||
* | st/xorg: implement batching for the composite op | Zack Rusin | 2009-11-06 | 4 | -90/+161 |
| | | | | something is broken so disabled for now | ||||
* | st/xorg: batch solid fill requests | Zack Rusin | 2009-11-06 | 4 | -95/+66 |
| | | | | | instead of lots of very small transfers, one larger is a lot better for performance | ||||
* | st/xorg: start accumulating vertices in a common buffer | Zack Rusin | 2009-11-06 | 2 | -48/+88 |
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* | st/xorg: use quads instead of triangle fans | Zack Rusin | 2009-11-06 | 1 | -4/+4 |
| | | | | easier to split, accumulate and batch those | ||||
* | st/xorg: make the buffer size global | Zack Rusin | 2009-11-06 | 1 | -1/+9 |
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* | llvmpipe: Fix build with llvm 2.6. | José Fonseca | 2009-11-06 | 2 | -5/+10 |
| | | | | Fixes bug 24949. | ||||
* | gallium: Add UNSYNCHRONIZED cpu access flag. Document others. | José Fonseca | 2009-11-06 | 1 | -2/+57 |
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* | st/xorg: unify vertex buffer handling | Zack Rusin | 2009-11-06 | 2 | -68/+66 |
| | | | | first step on our way to batching | ||||
* | softpipe: Implement PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE for destination. | José Fonseca | 2009-11-05 | 1 | -2/+10 |
| | | | | It is a valid and tested combination on D3D9. | ||||
* | g3dvl: remove a debug line | Cooper Yuan | 2009-11-05 | 1 | -1/+0 |
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* | g3dvl: add scissor setting | Cooper Yuan | 2009-11-05 | 4 | -0/+13 |
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* | r300g: add polygon mode | Marek Olšák | 2009-11-04 | 5 | -3/+67 |
| | | | | Signed-off-by: Corbin Simpson <[email protected]> | ||||
* | r300g: fix the size of CS when emitting the fragprog constant buffer | Marek Olšák | 2009-11-04 | 1 | -1/+1 |
| | | | | Signed-off-by: Corbin Simpson <[email protected]> | ||||
* | r300g: set the correct offset in a colorbuffer surface | Marek Olšák | 2009-11-04 | 1 | -8/+9 |
| | | | | | | | | | Suggested by Joakim Sindholt. Also, put flushing of colorbuffers _before_ the framebuffer state setup, suggested by docs. Signed-off-by: Corbin Simpson <[email protected]> | ||||
* | r300g: add color channel masking | Marek Olšák | 2009-11-04 | 4 | -5/+19 |
| | | | | Signed-off-by: Corbin Simpson <[email protected]> | ||||
* | st/xorg: these flushes shouldn't be necessary | Zack Rusin | 2009-11-04 | 1 | -6/+0 |
| | | | | performance optimization | ||||
* | util: Remove homegrown Windows KM profiler. | José Fonseca | 2009-11-04 | 3 | -332/+0 |
| | | | | | It's not sampling based so its results are biased towards functions called many times. | ||||
* | tgsi/ureg: Allow for multiple extended instruction tokens. | Michal Krol | 2009-11-04 | 2 | -75/+94 |
| | | | | | For example, we would like to have a predicate and texture token in one instruction to do predicated texture sampling. | ||||
* | nv50: fix shader emit_tex for cube textures | Christoph Bumiller | 2009-11-04 | 1 | -14/+36 |
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* | nv50: add abs-modifier for emit_minmax | Christoph Bumiller | 2009-11-04 | 1 | -17/+31 |
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* | nv50: add 3d texture tiling and mip-mapping | Christoph Bumiller | 2009-11-04 | 4 | -37/+114 |
| | | | | | | | | | Mip-mapped 3D textures are not arrays of 2D layers with a mip-map layout like 2D textures, therefore we cannot use image_nr == depth for them. Making use of "volume tiling" modes now, the allowed modes are 0xZY where Z <= 5 and y <= 5. | ||||
* | llvmpipe: Sanitise shader semantic and interpolator handling. | Michal Krol | 2009-11-03 | 1 | -24/+10 |
| | | | | | | | | Handle the remaining semantic names and indices. Respect color interpolator when not flatshading. Based on Michal's softpipe commit eb699d64ec7057032139baccedcb0694ca41d706. | ||||
* | llvmpipe: remove old prim_setup draw stage | Keith Whitwell | 2009-11-03 | 10 | -386/+59 |
| | | | | | | | Everything now goes through the draw_vbuf handler, the same as regular drivers. Based on Keith's commit 4fe0fc3eba1f79beda890a5016359d549bab6ad4. | ||||
* | llvmpipe: Respect gl_rasterization_rules in primitive setup. | José Fonseca | 2009-11-03 | 1 | -18/+30 |
| | | | | | Based on Michal's identical commit for softpipe (ca9c413647bf9efb5ed770e3a655bc758075aec7). | ||||
* | python/retrace: Cope with null constant buffers. | José Fonseca | 2009-11-03 | 1 | -1/+1 |
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* | python/retrace: Add missing colon. | José Fonseca | 2009-11-03 | 1 | -1/+1 |
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* | tgsi: Up tgsi_exec's control flow nesting to 32. | Michal Krol | 2009-11-03 | 1 | -3/+3 |
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* | tgsi/ureg: Add negate and swizzle for predicates. | Michal Krol | 2009-11-02 | 2 | -22/+208 |
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* | gallium/util: add casts to silence warnings | Brian Paul | 2009-11-02 | 1 | -3/+3 |
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* | tgsi/ureg: Update for gallium interface changes. | Michal Krol | 2009-11-02 | 2 | -22/+69 |
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* | tgsi: Update for gallium interface changes. | Michal Krol | 2009-11-02 | 10 | -542/+137 |
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* | gallium: Cleanup predicate and condition code TGSI tokens. | Michal Krol | 2009-11-02 | 2 | -99/+20 |
| | | | | | | | | | | | | | | | | | | There is little point in having a special TGSI token just to handle predicate register updates. Remove tgsi_dst_register_ext_predicate token and instead use a new PREDICATE register file to update predicates. Actually, the contents of the obsolete token are being moved to tgsi_instruction_ext_predicate, where they should be from the very beginning. Remove the NVIDIA-specific condition code tokens -- nobody uses them and they can be emulated with predicates if needed. Introduce PIPE_CAP_SM3 that indicates whether a driver supports SM3-level instructions, and in particular predicates. Add PIPE_CAP_MAX_PREDICATE_REGISTERS that can be used to query the driver how many predicate registers it supports (currently it would be 1). | ||||
* | softpipe: Sanitise shader semantic and interpolator handling. | Michal Krol | 2009-11-02 | 1 | -24/+10 |
| | | | | | Handle the remaining semantic names and indices. Respect color interpolator when not flatshading. | ||||
* | nouveau: Assume all texture blankets are linear for now. | Younes Manton | 2009-11-01 | 3 | -2/+7 |
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* | r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc. | Corbin Simpson | 2009-11-01 | 5 | -14/+28 |
| | | | | Cleared out my git stash. | ||||
* | r300g: fix geometry corruptions | Maciej Cencora | 2009-11-01 | 1 | -2/+14 |
| | | | | PVS flush is needed before changing the vertex shader or vertex shader constants. | ||||
* | r300g: split constant buffer and shader emittion | Maciej Cencora | 2009-11-01 | 5 | -98/+152 |
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* | r300g: Adopt osiris' PSC data and swizzle. | Corbin Simpson | 2009-11-01 | 1 | -40/+88 |
| | | | | A fair amount more flexible and easier to maintain. | ||||
* | nv50: handle TGSI_SEMANTIC_FACE | Christoph Bumiller | 2009-11-01 | 1 | -0/+25 |
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* | nv50: make IF condition safe | Christoph Bumiller | 2009-11-01 | 1 | -1/+3 |
| | | | | | Don't assume that a SET that writes to IF's argument directly precedes the IF. |