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* st/osmesa: Fix osbuffer->textures indexingPark, Jeongmin2015-02-031-1/+1
* gallium/util: Don't use __builtin_clrsb in util_last_bit().Matt Turner2015-02-031-4/+0
* gallium: add a cap to determine whether the driver supports offset_clampIlia Mirkin2015-02-0215-1/+20
* dir-locals.el: Don't set variables for non-programming modesNeil Roberts2015-02-027-7/+7
* vc4: Kill a bunch of color write calculation when colormask is all off.Eric Anholt2015-02-011-8/+35
* vc4: Dump the VPM read index in QIR disasm.Eric Anholt2015-02-011-4/+9
* gallium/docs: fix docs wrt ARL/ARR/FLRRoland Scheidegger2015-01-291-10/+8
* vc4: Fix point size handling when it's the first output.Eric Anholt2015-01-291-1/+1
* gallium: Replace u_simple_list.h with util/simple_list.hEric Anholt2015-01-2825-228/+23
* mesa: Move simple_list.h to src/util.Eric Anholt2015-01-281-0/+1
* radeonsi: Enable VGPR spilling for all shader types v5Tom Stellard2015-01-288-52/+217
* radeonsi/compute: Allocate the scratch buffer during state creationTom Stellard2015-01-282-24/+62
* radeonsi: Add radeon_shader_binary member to struct si_shaderTom Stellard2015-01-282-6/+6
* radeonsi/compute: Rename si_compute::program to si_compute::shaderTom Stellard2015-01-281-5/+5
* radeonsi: Avoid leaking memory when rebuilding shader statesMarek Olšák2015-01-283-4/+13
* clover/llvm: Dump the OpenCL C code earlier.EdB2015-01-281-3/+3
* clover/llvm: Move CLOVER_DEBUG stuff into anonymous namespace.EdB2015-01-281-13/+20
* r600g: add support for primitive id without geom shader (v2)Dave Airlie2015-01-286-1/+51
* r600g: move selecting the pixel shader earlier.Dave Airlie2015-01-281-3/+4
* st/clover: Pass target instead of target.begin() to std::string()Michel Dänzer2015-01-271-3/+3
* r600g,radeonsi: Fix calculation of IR target cap string buffer sizeMichel Dänzer2015-01-271-2/+2
* clover: Fix build with llvm after r226981Jan Vesely2015-01-261-0/+4
* st/nine: Correctly handle when ff vs should have no texture coord input/outputAxel Davy2015-01-221-11/+20
* st/nine: Change comment relating to vertex shader inputs not matching declara...Axel Davy2015-01-221-5/+6
* st/nine: Allocate vs constbuf buffer for indirect addressing once.Axel Davy2015-01-223-5/+6
* st/nine: Allocate the correct size for the user constant bufferAxel Davy2015-01-223-7/+8
* st/nine: Add variables containing the size of the constant buffersAxel Davy2015-01-223-6/+10
* st/nine: Fix sm3 relative addressing for non-debug buildAxel Davy2015-01-221-4/+0
* st/nine: Remove unused code for psAxel Davy2015-01-223-40/+15
* st/nine: Correct rules for relative adressing and constants.Axel Davy2015-01-221-6/+8
* st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGBAxel Davy2015-01-221-3/+36
* st/nine: Implement TEXDP3TEXAxel Davy2015-01-221-1/+19
* st/nine: Implement TEXDP3Axel Davy2015-01-221-1/+11
* st/nine: Implement TEXDEPTHAxel Davy2015-01-221-1/+22
* st/nine: Implement TEXM3x3SPECAxel Davy2015-01-221-1/+38
* st/nine: Implement TEXM3x2TEXAxel Davy2015-01-221-1/+19
* st/nine: implement TEXM3x2DEPTHAxel Davy2015-01-221-1/+26
* st/nine: Fix TEXM3x3 and implement TEXM3x3VSPECAxel Davy2015-01-221-17/+36
* st/nine: Fill missing dst and src number for some instructions.Axel Davy2015-01-221-23/+23
* st/nine: Implement TEXCOORD special behavioursAxel Davy2015-01-221-5/+26
* st/nine: Fix CALLNZ implementationAxel Davy2015-01-221-9/+4
* st/nine: Fix some fixed function pipeline operationAxel Davy2015-01-221-2/+4
* st/nine: Clamp ps 1.X constantsAxel Davy2015-01-221-0/+7
* st/nine: Remove duplicated code for ps texcoord input declarationAxel Davy2015-01-221-8/+4
* st/nine: Fix CND implementationAxel Davy2015-01-221-9/+13
* st/nine: Match REP implementation to LOOPAxel Davy2015-01-221-19/+30
* st/nine: Rewrite LOOP implementation, and a0 aL handlingAxel Davy2015-01-221-63/+100
* st/nine: Correct LOG on negative valuesAxel Davy2015-01-221-2/+13
* st/nine: Handle NRM with input of null normAxel Davy2015-01-221-1/+3
* st/nine: Handle RSQ special casesAxel Davy2015-01-221-1/+12