| Commit message (Collapse) | Author | Age | Files | Lines |
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This is required to make libnv50 independent of libnvc0.
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59281
Reviewed-by: Andreas Boll <[email protected]>
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This fixes a warning about mismatched types.
Signed-off-by: Dave Airlie <[email protected]>
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This adds TBO support to r600g, and with GLSL 1.40 enabled,
we now get 3.1 core profiles advertised for r600g.
The r600/700 implementation is a bit different from the evergreen one,
as r6/7 hw lacks vertex fetch swizzles. So we implement it by passing 5
constants per sampler to the shader, the shader uses the first 4 as masks
for each component and the 5th as the alpha value to OR in.
Now TXQ is also broken so we have to pass a constant for the buffer size,
on evergreen we just pass this, on r6/7 we pass it as the 6th element
in the const info buffer.
v1.1: drop return as DDX doesn't use a texture type
v2: add r600/700 support.
Signed-off-by: Dave Airlie <[email protected]>
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This adds 12 more constant buffers for use as UBOs,
along with adding relative constant fetching for 2D indices.
This with GLSL 1.40 enabled passes all the same tests as softpipe
on my evergreen system.
Signed-off-by: Dave Airlie <[email protected]>
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This fixes piglit glsl-1.40-tf-no-position from gpu hanging on my rv635
at least.
Signed-off-by: Dave Airlie <[email protected]>
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This fixes several duplicate symbol errors.
libllvmradeon is a simple helper library. If it requires symbols in
other libraries, this should be taken care of by the gallium target that
uses it (e.g. libr600.la)
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Fixes the following build error:
CXXLD egl_gallium.la
g++: error: ../../../../src/egl/wayland/wayland-drm/.libs/.libs/libwayland-drm.a: No
such file or directory
Reviewed-by: Andreas Boll <[email protected]>
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Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=59226
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Andreas Boll <[email protected]>
Tested-by: Vinson Lee <[email protected]>
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We get int/uint clear color value in this case, and util_pack_color can't
handle these formats at all (even if it could, float input color isn't what
we want).
Pass through the color union appropriately and handle the packing ourselves
(as I couldn't think of a good generic util solution).
This gets piglit fbo_integer_precision_clear and
fbo_integer_readpixels_sint_uint from the ext_texture_integer test group from
segfault to pass (which only leaves fbo-blending from that group not working).
v2: fix up comments
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Need to bitcast the float border color (luckily we already get
the color as int just disguised as float).
Fixes piglit texwrap GL_EXT_texture_integer bordercolor.
Reviewed-by: José Fonseca <[email protected]>
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Change the texel type to int/uint instead of float throughout the sampling
code which makes it easier to catch errors (as llvm will complain about wrong
types if we mistakenly treat these values as real floats somewhere).
This should also get things like e.g. sampler swizzles (for unused channels)
right.
This fixes piglit texture_integer_glsl130 test.
Border color not working (crashing) yet.
(These formats are not exposed yet in llvmpipe.)
v2: couple cleanups according to José's comments
Reviewed-by: José Fonseca <[email protected]>
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C++ linking (controlled by the nodist_EXTRA idiom) is needed
unconditionally for:
nouveau (uses C++ in the driver)
r300 (since LLVM is always required)
radeonsi (since LLVM is always required)
swrast (if builting LLVM pipe)
and conditionally (depends whether LLVM is enabled) for
i915
r600
vmwgfx
and never needed for swrast (softpipe).
Unfortunately, automake seems to *always* link with C++ if nodist_EXTRA
is specified, even inside a false conditional. Not sure if this is a
bug, but it does seem to be weird behavior.
v2: Johannes Obermayr <[email protected]>
- Fix some undefined symbols.
v3: Johannes Obermayr <[email protected]>
- Install pipe_* to $(libdir)/gallium-pipe.
v4: Johannes Obermayr <[email protected]>
- Build it only once on --enable-gallium-gbm / --enable-opencl.
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
- Add missing Automake.inc
v3: Johannes Obermayr <[email protected]>
- Fix linking.
v4: Andreas Boll <[email protected]>
- Port changes from ff574d653b0731a324fd30324b0f211502219abf
gallium/egl-static: Fix unresolved symbol 'clock_gettime'
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- add missing xvmc state tracker to _LIBADD variable
v3: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Add missing xvmc state tracker to _LIBADD variable
v3: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Add missing xvmc state tracker to _LIBADD variable
v3: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Add missing xvmc state tracker to _LIBADD variable
v3: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Add missing vdpau state tracker to _LIBADD variable
v3: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Add missing vdpau state tracker to _LIBADD variable
v3: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Add missing vdpau state tracker to _LIBADD variable
v3: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Add missing vdpau state tracker to _LIBADD variable
v3: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Add missing vdpau state tracker to _LIBADD variable
v3: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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