| Commit message (Collapse) | Author | Age | Files | Lines |
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Fixed with the following command:
perl -pe 'BEGIN{undef $/;} s/ \\\n\n/\n\n/smg' $(find . -name 'Android.*')
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Vedran Miletić <[email protected]>
Acked-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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Like done in another place in that same file.
CID 1250588
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This will allow to hash additional data into the cache keys or even
change the hashing algorithm easily, should we decide to do so.
v2: don't try to compute key (and crash) if cache is disabled
Signed-off-by: Grazvydas Ignotas <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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All template files and generated files are prefixed with gen_.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Don't create/use cpp files, header only now.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Fixes piglit triangle-rasterization-overdraw.
SIMD16 path not working.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Turns out this is somewhat tricky with gcc/g++.
Reviewed-by: Bruce Cherniak <[email protected]>
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Make asserts more robust.
Add SWR_INVALID(...) as a replacement for SWR_ASSERT(0, ...)
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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The coverage and stencil mask arguments were reversed.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Per pixel stats are cached but were not always being flushed as threads
moved from one draw context to the next. Added an explicit flush to allow
all archrast objects to flush any cached events.
Reviewed-by: Bruce Cherniak <[email protected]>
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If count can be derived from other counts then this can be done in
post processing scripts.
Reviewed-by: Bruce Cherniak <[email protected]>
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Removed redundant data being written out to file
Reviewed-by: Bruce Cherniak <[email protected]>
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The bug would make the 3rd component of attributes on the second
triangle of a RECT be invalid.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Performance is now 50x faster with archrast now that we're properly
filtering out all of the rdtsc begin/end.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Autogen functions that instantiates different BackendPixelRate templates.
Functions get split into separate files after reaching a user defined
threshold (currently 512 per file) to speed up compilation.
This change will enable the addition of more template flags in the pixel
back end.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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The author is Heiko Przybyl(CC'ing), the patch is rebased on top of Bartosz Tomczyk's one per Dieter Nützel's comment.
Tested-by: Constantine Charlamov <[email protected]>
v2: Resend the patch again through git-email. The prev. rebase was sent
through Thunderbird, which screwed up tab characters, making the patch
not apply.
--------------
When fixing the stalls on evergreen I introduced leaking of the useinfo
structure(s). Sorry. Instead of allocating a new object to hold 3 values
where only one is actually used, rework the list to just store the node
pointer. Thus no allocating and deallocation is needed. Since use_info
and use_kind aren't used anywhere, drop them and reduce code complexity.
This might also save some small amount of cycles.
Thanks to Bartosz Tomczyk for finding the bug.
Reported-by: Bartosz Tomczyk <bartosz.tomczyk86 at gmail.com <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>>
Signed-off-by: Heiko Przybyl <lil_tux at web.de <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>>
Supersedes: https://patchwork.freedesktop.org/patch/135852
Signed-off-by: Marek Olšák <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
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This should fix OpenCL getting stuck.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100288
Reviewed-by: Samuel Pitoiset <[email protected]>
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CID 1399479: Dereference before null check (REVERSE_INULL)
check_after_deref: Null-checking velems suggests that it may be null,
but it has already been dereferenced on all paths leading to the check.
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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CID 1313492
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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sscreen cannot be NULL
CID 1354483
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Like in a few other places in that radeon_drm_bo.c file.
CID 715739.
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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fc_sp variable should indicate number of elements in
fc_stack array, but fc_sp was increased at beginning of fc_pushlevel
function. It leads to situation where idx=0 was never used, and last
32 element was stored outside fs_stack array.
Signed-off-by: Marek Olšák <[email protected]>
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v2: s/r600/r600g in the title
Signed-off-by: Constantine Kharlamov <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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The second check in the old code looked pretty much unreachable, esp.
because it's not obvious that "max_entries" could be zero. To find out
that it was intentional I had to run some checks, and to dig into
the old versions of the file.
So, rewrite the check to make the intention clear.
v2: s/r600/r600g in the title, and per Dieter Nützel's comment wrap
lines of condition.
Signed-off-by: Constantine Kharlamov <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Acked-by: Dieter Nützel <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
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Fixes crashes after recent upload rework.
Signed-off-by: Ilia Mirkin <[email protected]>
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There should be minimal gain, if any, for nvc0, but nv50 may end up
noticing more often that the lod argument is uniform. This, in turn,
will remove the need for some unnecessary transformations, which were
being hit due to the checks being done pre-ssa.
Signed-off-by: Ilia Mirkin <[email protected]>
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Helps mainly Feral-ported games, due to their use of fma()
shader-db changes:
total instructions in shared programs : 3901147 -> 3842505 (-1.50%)
total gprs used in shared programs : 471258 -> 467359 (-0.83%)
total local used in shared programs : 27405 -> 27361 (-0.16%)
total bytes used in shared programs : 35749888 -> 35214176 (-1.50%)
local gpr inst bytes
helped 17 1829 4091 4091
hurt 4 44 3 3
Signed-off-by: Karol Herbst <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
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Fixes a bunch of piglit crashes that hit an assert() when trying
to delete the framebuffer. The assert() was triggered because
WinSysDrawBuffer was set to NULL before glDeleteFramebuffers()
was called.
Tested-by: Michel Dänzer <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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