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* nv50: add vp3/vp4 support for mpeg2/vc1Ilia Mirkin2013-08-1612-12/+927
* nv50: separate video logic from noallocIlia Mirkin2013-08-163-3/+6
* nv30: remove no-longer-used formats from tableIlia Mirkin2013-08-161-3/+0
* draw: handle nan clipdistanceZack Rusin2013-08-155-4/+48
* gallivm: revert accidentally commited hunkRoland Scheidegger2013-08-151-12/+1
* gallivm: do per-sample depth comparison instead of doing it post-filterRoland Scheidegger2013-08-152-106/+195
* radeonsi: Pixel shaders pre-load one more SGPRMichel Dänzer2013-08-151-2/+3
* radeonsi: TGSI_SEMANTIC_CLIPVERTEX doesn't use any parametersMichel Dänzer2013-08-151-0/+1
* radeonsi: Don't export unused clip distance vectors from vertex shaderMichel Dänzer2013-08-153-1/+14
* radeonsi: Don't leave gaps between position exports from vertex shaderMichel Dänzer2013-08-153-59/+83
* llvmpipe: fix stencil bug if we have both stencil and depth testsRoland Scheidegger2013-08-151-14/+13
* nvc0: move video param and format support functions to nouveauIlia Mirkin2013-08-155-70/+76
* nvc0: move firmware loading functions to nouveauIlia Mirkin2013-08-153-90/+108
* nvc0: move some of the simpler decoder functions into nouveauIlia Mirkin2013-08-153-62/+69
* nvc0: move vp param filling logic into nouveauIlia Mirkin2013-08-156-476/+499
* nvc0: move bsp param-filling logic into nouveauIlia Mirkin2013-08-154-276/+324
* nvc0: move nvc0_decoder into nouveau, rename to nouveau_vp3_decoderIlia Mirkin2013-08-156-224/+227
* nvc0: standardize on using #if for NVC0_DEBUG_FENCEIlia Mirkin2013-08-155-8/+8
* nvc0: refactor video buffer management logic into nouveau_vp3Ilia Mirkin2013-08-158-175/+243
* nv50: allow forcing PMPEG use, for ease of testingIlia Mirkin2013-08-152-2/+4
* nv30: hook up PMPEG support via nouveau_video, enables XvMC to workIlia Mirkin2013-08-153-15/+15
* nouveau: set buffer format of video bufferIlia Mirkin2013-08-151-0/+1
* nouveau: fix number of surfaces in video buffer, use definesIlia Mirkin2013-08-151-4/+4
* nv30: U8_USCALED only works for size 4Ilia Mirkin2013-08-151-3/+0
* ilo: fix fragment shaders that use PCB on GEN7+Chia-I Wu2013-08-152-3/+7
* nouveau: Fix variable name.Vinson Lee2013-08-141-1/+1
* radeonsi: unduplicate code in create_contextMarek Olšák2013-08-151-6/+0
* radeonsi: initialize the radeon_surface structureMarek Olšák2013-08-151-1/+1
* radeonsi: correct sampler function namesMarek Olšák2013-08-151-23/+23
* radeonsi: rename r600_texture::dirty_db_mask to dirty_level_maskMarek Olšák2013-08-154-8/+8
* radeonsi: rename r600_resource_texture to r600_textureMarek Olšák2013-08-157-48/+48
* tgsi: add info about MSAA samplers to tgsi_shader_infoMarek Olšák2013-08-152-0/+14
* tgsi: fix the location of sample indexMarek Olšák2013-08-151-1/+3
* r600/radeonsi: implement new float comparison instructionsRoland Scheidegger2013-08-152-19/+48
* nv50: implement new float comparison instructionsRoland Scheidegger2013-08-151-0/+17
* ilo: implement new float comparison instructionsRoland Scheidegger2013-08-151-8/+12
* gallivm: already pass coords in the right place in the sampler interfaceRoland Scheidegger2013-08-153-99/+90
* gallivm: change coordinate handling throughout functionsRoland Scheidegger2013-08-153-133/+133
* gallivm: fix border color with normalized texture formatsRoland Scheidegger2013-08-151-13/+53
* llvmpipe: fix pipeline statistics with a null psZack Rusin2013-08-148-8/+43
* draw: make sure that the stages setup outputsZack Rusin2013-08-145-30/+62
* vl: Add support for max level query v2Rico Schüller2013-08-1412-4/+99
* radeon/llvm: Add missing "%s" format string to fprintf.Jon Severinsson2013-08-131-1/+1
* r600g/sb: use MULADD workaround on R7xx for MULADD_IEEEVadim Girlin2013-08-141-1/+2
* gallivm: implement new float comparison instructions returning integer masksRoland Scheidegger2013-08-131-2/+79
* tgsi: implement new float comparison instructions returning integer masksRoland Scheidegger2013-08-134-4/+102
* gallium: add new float comparison instructions returning integer masksRoland Scheidegger2013-08-132-17/+82
* ilo: enable dumping of WM PCBChia-I Wu2013-08-131-1/+5
* ilo: no binding table change when constants are pushedChia-I Wu2013-08-131-21/+17
* ilo: support push constant model in shadersChia-I Wu2013-08-136-12/+143