| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Marek Olšák <[email protected]>
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The HUD adds '%' if max == 100.
Signed-off-by: Benjamin Bellec <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 11.0 <[email protected]>
Acked-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Check for PIPE_FORMAT_R8_UNORM when setting up the copy shader.
Also re-enable the dest alpha blending with A8 destination that
actually turned out to be correct.
Verified using rendercheck that the composite operators
overreverse, in, out, atop, atopreverse and xor seem to work fine
with a8 destiation.
v2: Fix a copy-paste error.
Reported-by: Jose Fonseca <[email protected]>
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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"r600g: apply disable workaround on all scissors" forgot to update
num_dw, fix it.
Fixes: fbb423b433 "r600g: apply disable workaround on all scissors"
Reported-and-tested-by: Markus Trippelsdorf <[email protected]>
Signed-off-by: Grazvydas Ignotas <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Tested-by: Fredrik Bruhn <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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res_ptr already contains the resource values. fmask_ptr needs to be
looked up relative to the start of the resource params.
Note that this only affects indirect loads of MS sampler arrays.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Cc: "11.0" <[email protected]>
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With this, we completely switch over to nir lowering passes instead of
tgsi_lowering. So one step closer to supporting direct glsl or spirv to
nir support for freedreno a3xx/a4xx.
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Use nir_lower_clip pass for adding the VS/FS instructions to handle
user-clip-planes and CLIPDIST. Wire up support for load_user_clip_plane
intrinsic to fetch ucp[plane] values as driver-params (passed as const's
to the shader).
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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A small step towards un-TGSI'ifying ir3.
Signed-off-by: Rob Clark <[email protected]>
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This fixes the newly-added arb_texture_buffer_object-bufferstorage
piglit test.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "11.0" <[email protected]>
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When updating texture buffers, we might end up replacing the whole
buffer. Check that the tic address matches the resource address, and if
not, update the tic and reupload it.
This fixes:
arb_direct_state_access-texture-buffer
arb_texture_buffer_object-data-sync
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "11.0" <[email protected]>
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Instructions with difference in PM field can actually be paired up if
the one without PM doesn't do packing/unpacking and non-NOP
packing/unpacking operations from PM instruction aren't added to the
other without PM.
total instructions in shared programs: 48209 -> 47460 (-1.55%)
instructions in affected programs: 11688 -> 10939 (-6.41%)
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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XA has been using L8_UNORM for a8 and yuv component surfaces.
This commit instead makes XA prefer R8_UNORM since it's assumed to have a
higher availability.
Also neither of these formats are suitable as destination formats using
destination alpha blending, so reject those operations.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Use the helper from the newly-updated generated header file.
Signed-off-by: Ilia Mirkin <[email protected]>
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Even though luminance formats don't have alpha, we still want the alpha
output to go to the blender. This fixes the luminance blending tests.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "11.0" <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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(originally part of previous patch, split out to separate patch by Rob)
v2: squash in some fixes from Eric
v3: Another fix from Eric for point coords.
Signed-off-by: Rob Clark <[email protected]>
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This avoids exceeding the size of the .index bitfield since it got
truncated, and should make our NIR look more like the NIR that the rest of
the NIR developers are working on.
v2: split out vc4 updates, first patch uses varying_slot_to_tgsi_semantic()
helper, and second patch does the actual conversion.
v3: add frag_result_to_tgsi_semantic() helper and don't try to map
frag_results to semantic name/index as if they were varying_slot's
v4: use VERT_ATTRIB_ for VS inputs
v5: Fix vc4 build.
Signed-off-by: Rob Clark <[email protected]>
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This is what the hardware supports, there never was any sort of 64K
limit.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "10.6 11.0" <[email protected]>
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Similar to fee0686c21c631d96d6042741267a3c218c23ffc, but in this case to
ensure that drm_gralloc and libGLES_mesa are sharing a single screen.
Bumps libdrm_freedreno version dependency, as it requires the new
fd_device_fd() API.
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Both use the same layout for the buffer containing border-color values,
so rather than duplicating the logic in a4xx, split it out into a
helper.
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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It's extensively used by XA for a8- and planar yuv component surfaces.
This fixes broken XA yuv blits using vgpu10 contexts.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Curiously this has no actual effect. I think it's because the first 8
textures are bound in multiple slots for some reason. However seems
prudent to use these the same way as regular texturing, esp in the case
where there are more than 8 textures bound.
Signed-off-by: Ilia Mirkin <[email protected]>
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