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gallium
Commit message (
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Author
Age
Files
Lines
*
radeonsi: Disable operations that do not work with DCC.
Bas Nieuwenhuizen
2015-10-24
4
-3
/
+11
*
radeonsi: Allocate buffers for DCC.
Bas Nieuwenhuizen
2015-10-24
5
-5
/
+92
*
radeonsi: only apply the SNORM blit workaround to *8_SNORM
Marek Olšák
2015-10-24
1
-1
/
+1
*
util/format: add helper util_format_is_snorm8
Marek Olšák
2015-10-24
2
-0
/
+22
*
radeonsi: add another requirement for PARTIAL_ES_WAVE
Marek Olšák
2015-10-24
4
-2
/
+35
*
radeonsi: merge two ifs setting WD_SWITCH_ON_EOP
Marek Olšák
2015-10-24
1
-5
/
+2
*
radeonsi: make PARTIAL_ES_WAVE globally dependent on SWITCH_ON_EOI
Marek Olšák
2015-10-24
1
-5
/
+6
*
radeonsi: add one more SWITCH_ON_EOI requirement for Hawaii and VI
Marek Olšák
2015-10-24
1
-1
/
+10
*
radeonsi: only apply the instancing bug workaround to Bonaire
Marek Olšák
2015-10-24
1
-5
/
+5
*
radeonsi: add SWITCH_ON_EOI requirement for 4 SE parts
Marek Olšák
2015-10-24
1
-0
/
+4
*
radeonsi: remove unnecessary PARTIAL_VS_WAVE setting for streamout
Marek Olšák
2015-10-24
1
-4
/
+0
*
radeonsi: allow unbinding vertex shaders
Marek Olšák
2015-10-24
1
-2
/
+2
*
radeonsi: allow unbinding pixel shaders and remove the dummy shader
Marek Olšák
2015-10-24
3
-22
/
+1
*
radeonsi: add draw_vbo check for a NULL pixel shader
Marek Olšák
2015-10-24
3
-1
/
+8
*
radeonsi: add checks for a NULL pixel shader
Marek Olšák
2015-10-24
2
-32
/
+42
*
gallium/util: add a test for NULL fragment shaders
Marek Olšák
2015-10-24
1
-0
/
+38
*
radeonsi: add support for Stoney asics (v3)
Samuel Li
2015-10-23
5
-3
/
+19
*
nvc0: respect edgeflag attribute width
Ilia Mirkin
2015-10-23
1
-7
/
+33
*
gallivm: Explicitly disable unsupported CPU features.
Jose Fonseca
2015-10-23
1
-38
/
+34
*
vc4: Convert blending to being done in 4x8 unorm normally.
Eric Anholt
2015-10-23
5
-51
/
+276
*
vc4: Add QIR/QPU support for the 8-bit vector instructions.
Eric Anholt
2015-10-23
4
-0
/
+45
*
vc4: Don't try to CSE non-SSA instructions.
Eric Anholt
2015-10-23
1
-0
/
+1
*
vc4: Add dumping of VC4_PACKET_GL_INDEXED_PRIMITIVE.
Eric Anholt
2015-10-23
1
-1
/
+22
*
vc4: Add a workaround for HW-2116 (state counter wrap fails).
Eric Anholt
2015-10-23
3
-6
/
+40
*
vc4: Fix missing \n in a perf_debug().
Eric Anholt
2015-10-23
1
-1
/
+1
*
vc4: Use Rob's NIR-based user clip lowering.
Eric Anholt
2015-10-23
4
-69
/
+14
*
vc4: Also dump the decimation mode for resolved stores.
Eric Anholt
2015-10-23
1
-2
/
+4
*
vc4: Use VC4_GET_FIELD and other defines in dumping VC4_RENDER_CONFIG.
Eric Anholt
2015-10-23
1
-10
/
+10
*
vc4: Add a sentinel after simulator buffers for buffer overflow detection.
Eric Anholt
2015-10-23
1
-1
/
+11
*
ilo: add support for scratch spaces
Chia-I Wu
2015-10-23
10
-16
/
+133
*
ilo: fix scratch space setup in core
Chia-I Wu
2015-10-23
11
-133
/
+327
*
virgl/vtest: add vtest driver
Dave Airlie
2015-10-23
10
-2
/
+1242
*
virgl: add driver for virtio-gpu 3D (v2)
Dave Airlie
2015-10-23
28
-0
/
+5918
*
tgsi: try and handle overflowing shaders. (v2)
Dave Airlie
2015-10-23
2
-3
/
+9
*
tgsi: add option to dump floats as hex values
Dave Airlie
2015-10-23
3
-2
/
+30
*
svga: Condition preemptive flush on draw emission
Sinclair Yeh
2015-10-22
4
-5
/
+25
*
svga: try to avoid index generation for some primitive types
Brian Paul
2015-10-22
1
-0
/
+14
*
svga: avoid provoking vertex conversion when possible
Brian Paul
2015-10-22
1
-1
/
+14
*
svga: detect constant color writes in fragment shaders
Brian Paul
2015-10-22
5
-2
/
+77
*
radeon/uvd: don't expose HEVC on old UVD hw (v3)
Alex Deucher
2015-10-22
1
-32
/
+18
*
gallivm: Translate all util_cpu_caps bits to LLVM attributes.
Jose Fonseca
2015-10-22
1
-2
/
+34
*
ilo: make sure there is HiZ before resolving
Chia-I Wu
2015-10-22
1
-2
/
+4
*
ilo: fix max thread count for HS on Gen8
Chia-I Wu
2015-10-22
1
-3
/
+5
*
svga: fix clip plane regression after recent tgsi_scan change
Brian Paul
2015-10-21
1
-2
/
+2
*
osmesa: Expose GL entry points for Windows build via DEF file.
Nigel Stewart
2015-10-21
2
-0
/
+674
*
svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Brian Paul
2015-10-20
1
-0
/
+2
*
draw: fix splitting of line loops (v2)
Brian Paul
2015-10-20
4
-8
/
+32
*
gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Marek Olšák
2015-10-20
15
-1
/
+42
*
vc4: Switch our vertex attr lowering to being NIR-based.
Eric Anholt
2015-10-20
2
-143
/
+200
*
vc4: Add limited support for ibfe/ubfe.
Eric Anholt
2015-10-20
1
-0
/
+42
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