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* broadcom/vc5: Use the proper gallium format for our RGB10_A2.Eric Anholt2017-10-301-1/+1
* broadcom/vc5: Drop duplicated setup of clip_window_height_in_pixels.Eric Anholt2017-10-301-1/+0
* broadcom/vc5: Don't forget to actually turn on stencil testing.Eric Anholt2017-10-301-0/+3
* broadcom/vc5: Set up MSAA texture type according to the internal format.Eric Anholt2017-10-302-2/+39
* broadcom/vc5: Use the sampler view's format, not the resource's.Eric Anholt2017-10-303-8/+1
* broadcom/vc5: Emit raw loads for MSAA buffers.Eric Anholt2017-10-301-0/+58
* broadcom/vc5: Use raw stores for MSAA buffers.Eric Anholt2017-10-301-15/+97
* broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture.Eric Anholt2017-10-301-2/+0
* broadcom/vc5: Lay out MSAA textures/renderbuffers as UIF scaled by 4.Eric Anholt2017-10-302-14/+37
* broadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linear-filtered textures.Eric Anholt2017-10-301-2/+6
* broadcom/vc5: Disable GL_ARB_transform_feedback3.Eric Anholt2017-10-301-1/+1
* broadcom/vc5: Fix gl_FragCoord pixel center setup.Eric Anholt2017-10-301-3/+4
* broadcom/vc5: Always set up 1D textures as raster order.Eric Anholt2017-10-301-0/+5
* broadcom/vc5: Fix GPU hang with no vertex elements used by the VS.Eric Anholt2017-10-301-4/+24
* Android: move drivers' symlinks to /vendor (v2)Mauro Rossi2017-10-301-2/+3
* etnaviv: add ext_texture_srgb supportChristian Gmeiner2017-10-283-1/+10
* gallium: s/unsigned/enum pipe_prim_type/Brian Paul2017-10-276-7/+8
* draw: don't cull tris with zero areaRoland Scheidegger2017-10-272-3/+12
* meson: Add a dependency on nir_opcodes_h for freedrenoDylan Baker2017-10-271-1/+1
* meson: build gallium based osmesaDylan Baker2017-10-273-1/+102
* meson: move gallium include declarations to srcDylan Baker2017-10-272-3/+0
* gallium/os: fix align_malloc() / os_malloc_aligned() comment mix-upBrian Paul2017-10-271-1/+1
* vc4: fix release buildEric Engestrom2017-10-271-6/+6
* radeonsi: update hack for HTILE corruption in ARK: Survival EvolvedSamuel Pitoiset2017-10-274-9/+9
* radeonsi: add a workaround for weird s_buffer_load_dword behavior on SIMarek Olšák2017-10-261-3/+10
* winsys/svga/drm: add ERESTART define for *BSDGreg V2017-10-261-0/+5
* freedreno: implement pipe->invalidate_resource()Rob Clark2017-10-262-1/+28
* freedreno: GL_ARB_texture_barrierRob Clark2017-10-262-1/+13
* freedreno/a5xx: rename invalidate_resource()Rob Clark2017-10-261-8/+9
* freedreno/a5xx: mem2gmem is read-only for BORob Clark2017-10-261-1/+1
* freedreno: small renameRob Clark2017-10-261-4/+4
* radeon/video: add gfx9 offsets when rejoin the video surfaceLeo Liu2017-10-261-1/+4
* ac/llvm: consolidate find lsb function.Dave Airlie2017-10-261-25/+2
* ac/nir: move lds declaration/load/store into shared code.Dave Airlie2017-10-262-16/+5
* clover: Fix compilation after clang r315871Jan Vesely2017-10-252-5/+12
* gallium/util: remove some block alignment assertionsRoland Scheidegger2017-10-251-8/+0
* meson: build freedrenoRob Clark2017-10-244-1/+256
* freedreno/ir3: use a flag instead of setting PYTHONPATHRob Clark2017-10-243-6/+23
* freedreno: per-context fd_pipeRob Clark2017-10-249-12/+20
* freedreno: rename pipe -> vsc_pipeRob Clark2017-10-246-15/+15
* freedreno: pass context flags through to fd_context_init()Rob Clark2017-10-246-6/+6
* gallium/util: use util_snprintf() in u_socket_connect()Brian Paul2017-10-241-1/+2
* radeonsi: postponed KILL isn't postponed anymore, but maintains WQMMarek Olšák2017-10-241-0/+6
* radeonsi: use postponed KILL only when derivatives are usedMarek Olšák2017-10-244-3/+9
* ac: replace ac_build_kill with ac_build_kill_if_falseMarek Olšák2017-10-242-52/+38
* gallium/util: don't call close() on Windows in u_tests.cBrian Paul2017-10-231-0/+2
* mesa: use util_strdup() macro in u_debug_symbol.cBrian Paul2017-10-231-1/+1
* gallium/util: replace gethostbyname() with getaddrinfo()Brian Paul2017-10-231-13/+22
* meson: build imx driverDylan Baker2017-10-233-1/+36
* meson: build etnaviv driver + winsysDylan Baker2017-10-234-1/+135