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* vc4: Drop qir include from vc4_screen.hEric Anholt2015-06-091-1/+1
* vc4: Drop subdirectory in vc4 build.Eric Anholt2015-06-094-49/+5
* vc4: Update to current kernel validation code.Eric Anholt2015-06-093-35/+37
* android: build with libcxx on android lollipopChih-Wei Huang2015-06-093-1/+10
* android: enable the radeonsi driverChih-Wei Huang2015-06-094-0/+30
* android: add rules to build a gallium_dri.soChih-Wei Huang2015-06-094-2/+189
* android: add rules to build gallium/state_trackers/driChih-Wei Huang2015-06-092-2/+67
* rtasm: Generalize executable memory allocator to all Unices.Jose Fonseca2015-06-091-1/+1
* softpipe/query: force parenthesis around a logical notMartin Peres2015-06-081-1/+1
* radeonsi: Add CIK SDMA supportMichel Dänzer2015-06-087-21/+427
* r600g,radeonsi: Assert that there's enough space after flushingMichel Dänzer2015-06-081-3/+2
* clover: clarify and fix the EGL interop error caseMarek Olšák2015-06-051-1/+6
* tgsi/ureg: fix a coverity defect in emit_declsMarek Olšák2015-06-051-3/+4
* r600g: fix a coverity defect in streamout codeMarek Olšák2015-06-051-1/+1
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-0516-36/+158
* tgsi/ureg: add support for output array declarationsMarek Olšák2015-06-054-31/+78
* tgsi/ureg: add support for GS input array declarationsMarek Olšák2015-06-052-13/+28
* tgsi/ureg: merge input and fs_input arraysMarek Olšák2015-06-051-51/+33
* tgsi/ureg: rename and simplify ureg_DECL_gs_inputMarek Olšák2015-06-052-19/+19
* tgsi/ureg: add support for FS input array declarationsMarek Olšák2015-06-053-17/+60
* tgsi/scan: get more information about arrays and handle arrays correctly (v2)Marek Olšák2015-06-052-3/+25
* draw: (trivial) fix NULL pointer dereferenceRoland Scheidegger2015-06-051-2/+2
* llvmpipe: Implement stencil exportRoland Scheidegger2015-06-044-15/+21
* gallium/util: silence silence unused var warnings for non-debug buildBrian Paul2015-06-011-2/+1
* gallivm: silence unused var warnings for non-debug buildBrian Paul2015-06-011-0/+1
* pipebuffer: silence unused var warnings for non-debug buildBrian Paul2015-06-011-0/+1
* draw: silence unused var warnings for non-debug buildBrian Paul2015-06-011-0/+4
* gallivm: Remove stub disassemblerSymbolLookupCB.Jose Fonseca2015-06-011-13/+1
* vc4: Don't bother with safe list traversal in CSE.Eric Anholt2015-05-291-1/+1
* vc4: Convert from simple_list.h to list.hEric Anholt2015-05-2919-139/+87
* vc4: Make sure we allocate idle BOs from the cache.Eric Anholt2015-05-291-1/+11
* vc4: Fix return value handling for BO waits.Eric Anholt2015-05-291-12/+15
* gallivm: make sampling more robust when the sampler setup is bogusRoland Scheidegger2015-05-291-6/+32
* gallivm: Use the LLVM's C disassembly interface.Jose Fonseca2015-05-291-223/+37
* gallivm: Disable frame pointer omission on LLVM 3.7.Jose Fonseca2015-05-291-0/+10
* st/dri: fix postprocessing crash when there's no depth bufferMarek Olšák2015-05-291-5/+4
* radeon/llvm: reset temps_count on deallocationMarek Olšák2015-05-291-0/+1
* radeon/llvm: don't use a static array size for radeon_llvm_context::arrays (v2)Marek Olšák2015-05-292-7/+12
* softpipe: fix offset wrapping calculations (v2)Dave Airlie2015-05-291-78/+68
* gallivm: Workaround LLVM PR23628.Jose Fonseca2015-05-281-0/+11
* vc4: Just stream out fallback IB contents.Eric Anholt2015-05-276-42/+41
* vc4: Don't try to put our dmabuf-exported BOs into the BO cache.Eric Anholt2015-05-271-0/+1
* vc4: Don't forget to make our raster shadow textures non-raster.Eric Anholt2015-05-271-0/+3
* vc4: make vc4_begin_query() return a booleanSamuel Pitoiset2015-05-271-1/+2
* gallivm: Do not use NoFramePointerElim with LLVM 3.7.Vinson Lee2015-05-272-0/+4
* clover: Log build options when dumping clc source.EdB2015-05-271-1/+1
* xlib: fix X_GLXCreateContextAtrribs/Attribs typoBrian Paul2015-05-261-10/+17
* radeonsi: use a switch statement in si_delete_shader_selectorMarek Olšák2015-05-261-6/+13
* radeonsi: use a switch statement in si_shader_selector_keyMarek Olšák2015-05-261-9/+16
* radeonsi: fix scratch buffer setup for geometry shadersMarek Olšák2015-05-261-2/+9