| Commit message (Collapse) | Author | Age | Files | Lines |
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Add ilo_shader_select_kernel() to replace the dependency table,
ilo_shader_variant_init(), and ilo_shader_state_use_variant().
With the changes, we no longer need to include ilo_shader_internal.h in
ilo_state.c.
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Replace ilo_shader_state_create() by
ilo_shader_create_vs()
ilo_shader_create_gs()
ilo_shader_create_fs()
ilo_shader_create_cs()
Rename ilo_shader_state_destroy() to ilo_shader_destroy(). The old
ilo_shader_destroy() is renamed to ilo_shader_destroy_kernel().
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Move it to ilo_shader_internal.h. The goal is to make files not part of the
compiler include only ilo_shader.h eventually.
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That confuses Gallium's memory debugging code where CALLOC/MALLOC
must be matched with FREE, not free().
Reviewed-by: Marek Olšák <[email protected]>
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To prevent segfaults in the AA line module, the code will check for a
valid pointer to the aaline_stage in the draw context.
Fixes segfault from backtrace:
* aaline_stage_from_pipe
aaline_delete_fs_state
Reviewed-by: Brian Paul <[email protected]>
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Cleaned/commented up the code, but forgot to actually test before
commiting...
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swrastGetImage rounds the pitch up to 4 bytes for compatibility reasons
that are explained in drisw_glx.c:bytes_per_line, so drisw_update_tex_buffer
must do the same.
Fixes window skew seen while running firefox over vnc on a 16-bit screen.
NOTE: This is a candidate for the stable branches.
[ajax: fixed typo in comment]
Reviewed-by: Stéphane Marchesin <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
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Squashed commit of the following:
commit 0857a7e105bfcbc4d1431b2cc56612094c747ca3
Author: Richard Sandiford <[email protected]>
Date: Tue Jun 18 12:25:07 2013 -0400
gallivm: Fix lp_build_rgba8_to_fi32_soa for big endian
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
commit 0d65131649a8aa140e2db228ba779d685c4333e3
Author: Richard Sandiford <[email protected]>
Date: Tue Jun 18 12:25:07 2013 -0400
gallivm: Fix big-endian machines
This adds a bit-shift count to the format table, and adds the concept of
vector or bitwise alignment on gathers.
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
commit 9740bda9b7dc894b629ed38be9b51059ce90818f
Author: Richard Sandiford <[email protected]>
Date: Tue Jun 18 12:25:07 2013 -0400
llvmpipe: Fix convert_to_blend_type on big-endian
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
commit ae037c2de0f029e4e99371c0de25560484f0d8df
Author: Richard Sandiford <[email protected]>
Date: Tue Jun 18 12:25:06 2013 -0400
util: Convert color pack to packed formats
This fixes them on big-endian.
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
commit 5b05ac0c89ae092ea8ba5bba9f739708d7396b5c
Author: Richard Sandiford <[email protected]>
Date: Tue Jun 18 12:25:06 2013 -0400
graw-xlib: Convert to packed formats
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
commit 51396e7d098cb6ff794391cf11afe4dbf86dbea0
Author: Richard Sandiford <[email protected]>
Date: Tue Jun 18 12:25:06 2013 -0400
format: Convert to packed formats
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
commit 417b60bc66eb450e68a92ab0e47f76e292b385e6
Author: Adam Jackson <[email protected]>
Date: Tue Jun 18 12:25:06 2013 -0400
st/dri: Convert to packed formats
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
commit 0934b2e022a5e0847d312c40734e2b44cac52fd8
Author: Richard Sandiford <[email protected]>
Date: Tue Jun 18 12:25:06 2013 -0400
st/xlib: Convert to packed formats
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
commit a307ea3c3716a706963acce7966b5e405ba11db9
Author: Richard Sandiford <[email protected]>
Date: Tue Jun 18 12:25:06 2013 -0400
gbm: Convert to packed formats
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
commit 53eebdd253e1960a645ea278f31d7ef6a6cf4aeb
Author: Richard Sandiford <[email protected]>
Date: Tue Jun 18 12:25:06 2013 -0400
tests: Convert to packed formats
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
commit 2f77fe3ee524945eacd546efcac34f7799fb3124
Author: Adam Jackson <[email protected]>
Date: Tue Jun 18 13:07:37 2013 -0400
gallium: Document packed formats
Signed-off-by: Adam Jackson <[email protected]>
commit 1f1017159ce951f922210a430de9229f91f62714
Author: Richard Sandiford <[email protected]>
Date: Tue Jun 18 12:25:06 2013 -0400
gallium: Introduce 32-bit packed format names
These are for interacting with buffers natively described in terms of
bit shifts, like X11 visuals:
uint32_t xyzw8888 = (x << 0) | (y << 8) | (z << 16) | (w << 24);
Define these in terms of (endian-dependent) aliases to the array-style
format names.
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
commit 6cc7ab1ee66ed668da78c1d951dfd7782b4e786a
Author: Adam Jackson <[email protected]>
Date: Mon Jun 3 12:10:32 2013 -0400
gallium: Document format name conventions
v2:
- Fix a channel name thinko (Michel Dänzer)
- Elaborate on SCALED versus INT
- Add links to DirectX and FOURCC docs
Signed-off-by: Adam Jackson <[email protected]>
commit df4d269e7fb62051a3c029b84147465001e5776e
Author: Adam Jackson <[email protected]>
Date: Tue Jun 18 12:25:06 2013 -0400
gallivm: Remove all notion of byte-swapping
Signed-off-by: Adam Jackson <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
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The result isn't always 0 in this case (depends on query type),
so instead of special casing this just use the ordinary path (should result
in correct values thanks to initialization in query_begin/end), just
skipping the fence wait.
Reviewed-by: Jose Fonseca <[email protected]>
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It should never be zero and for cube/cube_arrays it should be a
multiple of six.
Reviewed-by: Roland Scheidegger <[email protected]>
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Trivial.
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This fixes the bytestream parsing of mpeg-1 stream, but still leaves
open a number of issues with the interpretation:
- IDCT mismatch control is not correct for MPEG-1.
- Slices do not have to start and end on the same horizontal row of macroblocks.
- picture_coding_type = 4 (D-pictures) is not handled.
- full_pel_*_vector is not handled.
Signed-off-by: Maarten Lankhorst <[email protected]>
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The results of a bary.f do not appear to be immediatley available, but
there is no explicit sync bit. Instead the compiler must just ensure
that there are a minimum number of instructions following the bary
before use of the result of the bary. We aren't clever enough for that
so just throw in some nop's.
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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If we are accumulating result into tmp.x, and need a mov to final
destination, we want to move the .x component into all of the components
enabled from the read dest's writemask, ie. we want:
MOV dst.xyzw tmp.xxxx
rather than:
MOV dst.xyzw tmp.xyzw
Signed-off-by: Rob Clark <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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For TGSI diffing.
Reviewed-by: Brian Paul <[email protected]>
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Copied verbatim from apitrace's scripts/jsondiff.py
Reviewed-by: Brian Paul <[email protected]>
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Based from the code from the good old python state tracker.
Extremely handy to diagnose regressions in state trackers.
Reviewed-by: Brian Paul <[email protected]>
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To speed up parsing.
Reviewed-by: Brian Paul <[email protected]>
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Huge trace files with little value.
Reviewed-by: Brian Paul <[email protected]>
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bool is used internally. This is just cosmetic.
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It has been used as a bool since shader cache rework.
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Not used yet but there's a couple of places in llvmpipe which should use this
(occlusion count is currently very inefficent if there's no cpu popcnt
instruction).
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Some APIs require 64bit and at least for 64bit archs the overhead
should be minimal.
Reviewed-by: Jose Fonseca <[email protected]>
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Handle PIPE_QUERY_GPU_FINISHED and PIPE_QUERY_TIMESTAMP_DISJOINT, and
also fill out the ps_invocations and c_primitives from the
PIPE_QUERY_PIPELINE_STATISTICS (the others in there should already
be handled). Note that ps_invocations isn't pixel exact, just 16 pixel
exact but I guess it's better than nothing.
Doesn't really seem to work correctly but there's probably bugs elsewhere.
Reviewed-by: Jose Fonseca <[email protected]>
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The driver can do render_condition but wasn't handling the occlusion
and so_overflow predicates (though the latter might not work yet due
to gs support).
Reviewed-by: Jose Fonseca <[email protected]>
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The semantics didn't really make sense, not really matching neither d3d9
(though the docs are all broken there) nor d3d10. So make it match d3d10
semantics, which actually gives meaning to the "disjoint" part.
Drivers are fixed up in a very primitive way, I have no idea what could
actually cause the counter to become unreliable so just always return
FALSE for the disjoint part.
Reviewed-by: Jose Fonseca <[email protected]>
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Trivial.
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And clean up the svga_translate_prim() function with better
variable names.
Reviewed-by: Jose Fonseca <[email protected]>
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This is pretty complicated code with few/any comments. Here's a first stab.
Reviewed-by: Jose Fonseca <[email protected]>
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Reviewed-by: Jose Fonseca <[email protected]>
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Reviewed-by: Jose Fonseca <[email protected]>
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Move some functions from the svga_tgsi_insn.h header into the
svga_tgsi_insn.c file since they're only used there. Plus, add
comments and fix formatting.
Reviewed-by: Jose Fonseca <[email protected]>
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Reviewed-by: Jose Fonseca <[email protected]>
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It's no longer always true, and the video tilign aligment should
ensure the alignment is handled correctly regardless.
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The new code makes the shader cache manages all shaders and be able to upload
all of them to a caller-provided bo as a whole.
Previously, we uploaded only the bound shaders. When a different set of
shaders is bound, we had to allocate a new kernel bo to upload if the current
one is busy.
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When doing blit using the 3D engine, the rasterizer cso may be NULL.
Ported from nvc0 commit 8aa8b0539.
Signed-off-by: Emil Velikov <[email protected]>
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This reverts commit 41966fdb3b71c0b70aeb095e0eb3c5626c144a3a.
While it's a lot cleaner it causes regressions because
the draw interface is always called from the draw functions
of the drivers (because the buffers need to be mapped) which
means that the stream output buffers endup being cleared on
every draw rather than on setting.
Signed-off-by: Zack Rusin <[email protected]>
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honor render_condition for clear_render_target and clear_depth_stencil.
Also add minimal support for occlusion predicate, though it can't be active
at the same time as an occlusion query yet.
While here also switchify some large if-else (actually just mutually
exclusive if-if-if...) constructs.
Reviewed-by: Jose Fonseca <[email protected]>
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For conditional rendering this makes it possible to skip rendering
if either the predicate is true or false, as supported by d3d10
(in fact previously it was sort of implied skip rendering if predicate
is false for occlusion predicate, and true for so_overflow predicate).
There's no cap bit for this as presumably all drivers could do it trivially
(but this patch does not implement it for the drivers using true
hw predicates, nvxx, r600, radeonsi, no change is expected for OpenGL
functionality).
Reviewed-by: Jose Fonseca <[email protected]>
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Add ilo_gpe_init_zs_surface() to construct
3DSTATE_DEPTH_BUFFER
3DSTATE_STENCIL_BUFFER
3DSTATE_HIER_DEPTH_BUFFER
at surface creation time. This allows fast state emission in draw_vbo().
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I noticed this code didn't work as advertised while doing some passing around
of TGSI shaders and trying to reparse them, and things failing.
This seems to fix it here for at least the small test case I hacked into a
graw test.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Fixes window skew seen while running gnome on a 16-bit screen over vnc.
NOTE: This is a candidate for stable release branches.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
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Fixes a crash seen while running gnome on a 16-bit screen over vnc.
NOTE: This is a candidate for stable release branches.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
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