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gallium
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Author
Age
Files
Lines
*
vc4: Add a bit of QPU validation for threaded shaders.
Eric Anholt
2016-11-12
1
-1
/
+102
*
vc4: Fix register class handling of DDX/DDY arguments.
Eric Anholt
2016-11-12
1
-1
/
+1
*
freedreno/ir3: fixup ralloc fallout
Rob Clark
2016-11-12
2
-2
/
+2
*
clover: fix building since llvm r286566
Laurent Carlier
2016-11-11
1
-0
/
+5
*
nvc0: support MP performance counters on Maxwell
Samuel Pitoiset
2016-11-10
3
-3
/
+721
*
gallium: detect avx512 cpu features
Tim Rowley
2016-11-10
2
-0
/
+36
*
radeonsi: fix r600_texture::tc_compatible_htile
Marek Olšák
2016-11-10
1
-3
/
+3
*
radeonsi: accept is_store in image_fetch_rsrc instead of dcc_off
Marek Olšák
2016-11-10
1
-4
/
+4
*
radeonsi: don't rely on tgsi_scan::images_buffers
Marek Olšák
2016-11-10
1
-8
/
+11
*
radeonsi: re-order cases in si_get_shader_param
Marek Olšák
2016-11-10
1
-28
/
+28
*
radeonsi: increase MAX_CONTROL_FLOW_DEPTH AKA MaxIfDepth
Marek Olšák
2016-11-10
1
-2
/
+1
*
radeonsi: fix/silence unused variable warnings in optimized builds
Nicolai Hähnle
2016-11-10
2
-3
/
+3
*
gallivm: fix [IU]MUL_HI regression harder
Nicolai Hähnle
2016-11-10
1
-8
/
+12
*
swr: correct setting of independentAlphaBlendEnable
Ilia Mirkin
2016-11-09
1
-1
/
+6
*
swr: [rasterizer] add a .dir-locals.el to support 4-space indents
Ilia Mirkin
2016-11-09
1
-0
/
+8
*
swr: set halfz rasterizer setting
Ilia Mirkin
2016-11-09
1
-0
/
+1
*
swr: [rasterizer core] allow an OpenGL driver to specify halfz clipping
Ilia Mirkin
2016-11-09
2
-7
/
+7
*
swr: fix support for inverted depth scales
Ilia Mirkin
2016-11-09
1
-7
/
+3
*
swr: [rasterizer jitter] fix logic op to work with unorm/snorm
Ilia Mirkin
2016-11-09
1
-17
/
+65
*
vc4: Clamp the shadow comparison value.
Eric Anholt
2016-11-09
1
-0
/
+9
*
vc4: Don't pair up TLB scoreboard locking instructions early in QPU sched.
Eric Anholt
2016-11-09
1
-0
/
+12
*
vc4: Print a reg pressure estimate in our reg allocation failure dump.
Eric Anholt
2016-11-09
1
-0
/
+5
*
vc4: Don't abort when a shader compile fails.
Eric Anholt
2016-11-09
6
-8
/
+32
*
llvmpipe: Fix build after removal of deprecated attribute API v2
Aaron Watry
2016-11-09
2
-3
/
+2
*
gallivm: Fix build after removal of deprecated attribute API v3
Tom Stellard
2016-11-09
6
-52
/
+138
*
Revert "draw: use vectorized calculations for fetch"
Roland Scheidegger
2016-11-09
2
-282
/
+159
*
swr: disable logic op when the rt format is float or srgb
Ilia Mirkin
2016-11-08
1
-0
/
+6
*
swr: fix AND_INVERTED logic op conversion
Ilia Mirkin
2016-11-08
1
-1
/
+1
*
swr: add support for EXT_depth_bounds_test
Ilia Mirkin
2016-11-08
2
-1
/
+7
*
swr: [rasterizer core] set depth hottile when depth bounds test enabled
Ilia Mirkin
2016-11-08
1
-1
/
+3
*
swr: allow alphatest without blend or logicop
Tim Rowley
2016-11-08
1
-1
/
+2
*
tgsi/scan: turn a huge if-else-if.. chain into a switch statement
Marek Olšák
2016-11-08
1
-14
/
+30
*
tgsi/scan: fix images_buffers regression
Marek Olšák
2016-11-08
1
-3
/
+2
*
gallivm: fix [IU]MUL_HI regression
Nicolai Hähnle
2016-11-08
3
-28
/
+90
*
draw: use vectorized calculations for fetch
Roland Scheidegger
2016-11-08
2
-159
/
+282
*
gallivm: introduce 32x32->64bit lp_build_mul_32_lohi function
Roland Scheidegger
2016-11-08
3
-38
/
+172
*
nvc0: simplify draw parameters upload for vertex shaders
Samuel Pitoiset
2016-11-07
1
-8
/
+6
*
gallium/hud: protect against and initialization race
Steven Toth
2016-11-07
4
-8
/
+41
*
gallium/hud: close a previously opened handle
Steven Toth
2016-11-07
3
-1
/
+6
*
gallium/hud: fix a problem where objects are free'd while in use.
Steven Toth
2016-11-07
4
-55
/
+0
*
clover: Add CL_PROGRAM_BINARY_TYPE support (CL1.2).
Serge Martin
2016-11-06
10
-11
/
+35
*
clover: add missing clGetDeviceInfo CL1.2 queries
Serge Martin
2016-11-06
3
-0
/
+35
*
nvc0: get rid of NVE4_COMPUTE_MP_PM_{A,B}_SIGSEL_XXX
Samuel Pitoiset
2016-11-05
1
-56
/
+56
*
gm107/ir: emit RED instead of ATOM when no dst
Samuel Pitoiset
2016-11-05
1
-1
/
+28
*
android: amd/common: add support for libmesa_amd_common
Mauro Rossi
2016-11-05
1
-1
/
+1
*
winsys/radeon: don't call surface_best for FMASK
Marek Olšák
2016-11-05
1
-1
/
+1
*
vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
Eric Anholt
2016-11-04
1
-1
/
+1
*
vc4: Make sure that vertex shader texture2D() calls use LOD 0.
Eric Anholt
2016-11-04
1
-0
/
+10
*
radeonsi: fix vertex fetches for 2_10_10_10 formats
Nicolai Hähnle
2016-11-04
5
-6
/
+78
*
Revert "st/vdpau: use linear layout for output surfaces"
Dave Airlie
2016-11-04
1
-1
/
+1
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