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* nv50: move onto shared fence codeBen Skeggs2011-03-0110-347/+45
| | | | Signed-off-by: Ben Skeggs <[email protected]>
* nouveau: move nv50/nvc0 fencing to common location, and modify slightlyBen Skeggs2011-03-015-4/+296
| | | | | | | Modified from original to remove chipset-specific code, and to be decoupled from the mm present in said drivers. Signed-off-by: Ben Skeggs <[email protected]>
* nv50-nvc0: set cur_ctx during init if none currently boundBen Skeggs2011-03-012-0/+4
| | | | Signed-off-by: Ben Skeggs <[email protected]>
* nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller2011-02-2841-6621/+8825
| | | | We'll have to do some unification now to reduce code duplication.
* r300g: disable hyper-z on rs6xx+Marek Olšák2011-02-281-6/+0
| | | | It doesn't work.
* rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.Dave Airlie2011-02-282-0/+10
| | | | | | So far I haven't implemented the u_format code for these. Signed-off-by: Dave Airlie <[email protected]>
* r300g: force swizzles for RGTCDave Airlie2011-02-281-0/+5
| | | | still can't get signed to work
* r600g: implement instanced drawing supportChristian König2011-02-286-103/+191
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* st/mesa & v_bug_mgr: two small instanced drawing fixesChristian König2011-02-281-1/+4
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* Revert "r600g: Don't negate result of ABS instruction"Dave Airlie2011-02-281-2/+0
| | | | | | This reverts commit b6d40213935da702570eca2c0861bd4b1d7f5254. This actually breaks gears here on my rv670.
* r600g: Process TRUNC with tgis_op2Fabian Bieler2011-02-281-2/+2
| | | | | | TRUNC is neither a scalar instruction nor exclusive to the Trans unit. Signed-off-by: Dave Airlie <[email protected]>
* r600g: Don't negate result of ABS instructionFabian Bieler2011-02-281-0/+2
| | | | Signed-off-by: Dave Airlie <[email protected]>
* i915g: implement cache flushingDaniel Vetter2011-02-276-8/+62
| | | | | | | | | | | With an extremely dumb strategy. But it's the same i915c employs. Also improve the hw_atom code slightly by statically specifying the required batch space. For extremely variably stuff (shaders, constants) it would probably be better to add a new parameter to the hw_atom->validate function. Signed-off-by: Daniel Vetter <[email protected]>
* i915g: buffer validation for blitterDaniel Vetter2011-02-271-0/+11
| | | | Signed-off-by: Daniel Vetter <[email protected]>
* i915g: buffer validation for render stateDaniel Vetter2011-02-273-0/+87
| | | | | | | | Also contains the first few bits for hw state atoms. v2: Implement suggestion by Jakob Bornecrantz. Signed-off-by: Daniel Vetter <[email protected]>
* i915g/winsys: buffer validation supportDaniel Vetter2011-02-273-0/+42
| | | | | | | v2: Add the batch bo to the libdrm validation lost, for otherwise libdrm won't take previously used buffers into account. Signed-off-by: Daniel Vetter <[email protected]>
* i915g: add raw batchbuffer dumping in drm winsysDaniel Vetter2011-02-273-0/+11
| | | | | | | | | These files can be decoded with intel_dump_decode from the intel-gpu-tools available at: http://cgit.freedesktop.org/xorg/app/intel-gpu-tools/ Signed-off-by: Daniel Vetter <[email protected]>
* i915g: cleanup static state calculation, part 2Daniel Vetter2011-02-273-48/+48
| | | | | | Now also for the DRAW_RECT command Signed-off-by: Daniel Vetter <[email protected]>
* i915g: cleanup static state calculation, part 1Daniel Vetter2011-02-273-89/+103
| | | | | | | Move it to i915_state_static.c This way i915_emit_state.c only emits state and doesn't (re)calculate it. Signed-off-by: Daniel Vetter <[email protected]>
* i915g: make dynamic state emission actually lazyDaniel Vetter2011-02-261-1/+1
| | | | | | Premature semicolon. Signed-off-by: Daniel Vetter <[email protected]>
* gallivm: Initialize stack valuesJakob Bornecrantz2011-02-261-8/+8
| | | | | valgrind gives me a warning with llvmpipe with profile builds but not debug builds, this seems to fix the issue at least.
* i915g: Handle null constants properlyJakob Bornecrantz2011-02-261-3/+6
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* i915g: fix null deref in draw_rect emissionDaniel Vetter2011-02-261-4/+8
| | | | Signed-off-by: Daniel Vetter <[email protected]>
* i915g: simplify math in constants emissionDaniel Vetter2011-02-261-1/+1
| | | | | | The old code even falls apart for nr == 0 (which is caught earlier, but)! Signed-off-by: Daniel Vetter <[email protected]>
* i915g: Use the same debug env vars in drm and sw winsysJakob Bornecrantz2011-02-261-1/+1
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* i915g: Use unchecked writes in sw winsys batchbufferJakob Bornecrantz2011-02-261-3/+3
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* Check for out of memory when creating fenceAlan Hourihane2011-02-261-0/+3
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* util: Don't destroy shaders null shadersJakob Bornecrantz2011-02-261-2/+4
| | | | Fixes regression from a08e612fd8e7ca2ac2fef8961e56e5b094033717
* util: Don't create array texture shaders if the driver doesn't support itJakob Bornecrantz2011-02-261-4/+6
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* gallium/tgsi: shuffle ureg_src structure to work around gcc4.6.0 issueJerome Glisse2011-02-251-14/+14
| | | | | | | | | | | | There is an issue with gcc 4.6.0 that leads to segfault/assert with mesa due to ureg_src size, reshuffling the structure member to better better alignment work around the issue. http://gcc.gnu.org/bugzilla/show_bug.cgi?id=47893 7.9 + 7.10 candidate Signed-off-by: Jerome Glisse <[email protected]>
* gallium/util: add 1d/2d mipmap generation supportDave Airlie2011-02-251-6/+37
| | | | | | | | so far only hw mipmap generation is testing on softpipe, passes test added to piglit. this requires another patch to mesa to let array textures mipmaps even start to happen.
* scons: Reduce all Cygwin platform names to 'cygwin'.Vinson Lee2011-02-241-1/+1
| | | | | | | | | | | platform.system in SCons on Cygwin includes the OS version number. Windows XP - CYGWIN_NT-5.1 Windows Vista - CYGWIN_NT-6.0 Windows 7 - CYGWIN_NT-6.1 Reduce all Cygwin platform variants to just 'cygwin' so anything downstream can simply use 'cygwin' instead of the different full platform names.
* r600g: explicity set sign bits for RGTCDave Airlie2011-02-251-2/+4
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* r600g: bc 4/5 or rgtc textures need to be tiled as well.Dave Airlie2011-02-252-10/+10
| | | | | | Make the s3tc upload code more generic. Signed-off-by: Dave Airlie <[email protected]>
* r300g: explicit sign bits on RGTC texturesDave Airlie2011-02-251-2/+4
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* nvc0: fix PointCoord enable in FP headerChristoph Bumiller2011-02-241-2/+5
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* nvc0: change TGSI CMP translation to use slctChristoph Bumiller2011-02-243-8/+15
| | | | Saves us the explicit compare instruction needed with selp.
* nvc0: sprite coord enable is per GENERIC, not overall indexChristoph Bumiller2011-02-241-5/+3
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* nvc0: fix new_value calls using type instead of sizeChristoph Bumiller2011-02-241-3/+3
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* nvc0: set local memory usage info in shader headerChristoph Bumiller2011-02-246-3/+34
| | | | Before this, l[] access was a no-op.
* nvc0: don't fold loads from local memoryChristoph Bumiller2011-02-241-0/+5
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* nvc0: presin and preex2 can load from const spaceChristoph Bumiller2011-02-241-2/+2
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* nvc0: kick out empty live rangesChristoph Bumiller2011-02-241-0/+3
| | | | They affect overlap tests even though they're actually empty.
* nvc0: preemptively insert branch at ENDIFChristoph Bumiller2011-02-242-1/+9
| | | | | | | Might be necessary if a block sneaks in somewhere, like a common block for moves of phi sources after a loop break. This is harmless and normally will be removed before emission.
* nvc0: correct allocation of constrained registersChristoph Bumiller2011-02-241-67/+154
| | | | | | | In linear scan we can't allocate multiple values with different live ranges at the same time to assign them consecutive regs. Maybe we should just switch to graph coloring for all values ...
* nvc0: sync textures with render targets ourselvesChristoph Bumiller2011-02-246-6/+35
| | | | Fixes for example piglit/fbo-flushing and nexuiz' bloom effect.
* nvc0: improve userspace fencingChristoph Bumiller2011-02-246-26/+46
| | | | | | Before, there were situations in which we never checked the fences for completion (some loading screens for example) and thus never released memory.
* nvc0: values for undefined outputs must have file GPRChristoph Bumiller2011-02-241-7/+4
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* nvc0: multiply polygon offset units by 2Christoph Bumiller2011-02-241-1/+1
| | | | | Wasn't sure if this still was necessary because the piglit test started to fail at some point on nv50 where we already do this.
* nvc0: fix SSGChristoph Bumiller2011-02-241-5/+5
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