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* radeonsi: move descriptor logs to after corresponding draw/compute packetNicolai Hähnle2017-09-292-8/+6
| | | | | | | | It has to happen after descriptor uploads since otherwise we'll print out the wrong GPU list / incorrectly claim descriptor corruption. Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* amd/common: remove ac_shader_abi::chip_classNicolai Hähnle2017-09-291-2/+0
| | | | | | | Redundant with the recently added ac_llvm_context::chip_class. Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/radeon: fix a commentNicolai Hähnle2017-09-291-1/+1
| | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* svga: add missing PIPE_SHADER_CAP_INT64_ATOMICS switch casesBrian Paul2017-09-281-0/+2
| | | | | | Silences a compiler warning. Reviewed-by: Roland Scheidegger <[email protected]>
* svga: trivial whitespace clean-ups in svga_screen.cBrian Paul2017-09-281-11/+13
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* gallium/util: use new util_vasprintf() functionBrian Paul2017-09-281-1/+2
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* svga: start advertising PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTIONNeha Bhende2017-09-281-1/+3
| | | | | | | | | | | Since our driver support arb_provoking_vertex, we can start advertising PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION Fixes ./clipflat & ./arb-provoking-vertex-render piglit tests Tested piglit, glretrace on Hw 11 and Hw 13 Reviewed-by: Charmaine Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* etnaviv: optimize RS transfersLucas Stach2017-09-281-4/+25
| | | | | | | | | | | | | Currently we are blitting the whole resource when the RS is used to de-/tile a resource. This can be very inefficient for large resources where the transfer is only changing a small part of the resource (happens a lot with glTexSubImage2D). Optimize this by only blitting the tile aligned subregion of the resource, which the transfer is going to change. Signed-off-by: Lucas Stach <[email protected]> Reviewed-By: Wladimir J. van der Laan <[email protected]>
* etnaviv: add resource subregion copyLucas Stach2017-09-282-0/+32
| | | | | | | | This is useful if we only need to copy part of a larger resource, mostly when using the RS engine to de-/tile on pipe transfers. Signed-off-by: Lucas Stach <[email protected]> Reviewed-By: Wladimir J. van der Laan <[email protected]>
* etnaviv: support tile aligned RS blitsLucas Stach2017-09-281-8/+78
| | | | | | | | The RS can blit abitrary tile aligned subregions of a resource by adjusting the buffer offset. Signed-off-by: Lucas Stach <[email protected]> Reviewed-By: Wladimir J. van der Laan <[email protected]>
* st/va: use pipe transfer_map to map upload bufferLeo Liu2017-09-281-3/+9
| | | | | | | | | | The function pipe_buffer_map() is only for linear pipe buffer, with height as 0, and it's not for any 2D textures. Signed-off-by: Leo Liu <[email protected]> Cc: [email protected] Cc: Mark Thompson <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/docs: add reference links for resource_create methodGwan-gyeong Mun2017-09-281-2/+2
| | | | | | | It adds reference links for arguments usage and bind of resource_create(). Signed-off-by: Mun Gwan-gyeong <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/docs: fix a reference link for get_paramfGwan-gyeong Mun2017-09-281-1/+1
| | | | | | | | Previous get_paramf links same as get_param. It changes the reference link to PIPE_CAPF_* Signed-off-by: Mun Gwan-gyeong <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* broadcom/vc4: Fix release buildEric Anholt2017-09-271-1/+1
| | | | | | | | | I remember thinking "gosh, it would be nice if I could do a kernel-style 'if (!IS_ENABLED(DEBUG))' instead of using an #ifdef, so the code was compiled on both builds", and then forgot to test a release build anyway. Fixes: a8fd58eae596 ("vc4: Add labels to BOs for debug builds or with VC4_DEBUG=surf set.") Reported-by: Derek Foreman <[email protected]>
* vc4: Add labels to BOs for debug builds or with VC4_DEBUG=surf set.Eric Anholt2017-09-274-0/+41
| | | | | | | This has proven to be incredibly useful for debugging CMA allocation failures and driving memory management improvements. However, we don't want to burden entry and exit from the BO cache with the labeling ioctl's overhead on release builds.
* st/dri: don't expose modifiers in EGL if the driver doesn't implement themMarek Olšák2017-09-271-3/+5
| | | | | | | | This unbreaks waffle/gbm (piglit/gbm) which fails initialization. v2: also don't set queryDmaBufFormats Reviewed-by: Daniel Stone <[email protected]>
* clover: Query and export int64 atomicsJan Vesely2017-09-273-2/+11
| | | | | Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* gallium/radeon: consolidate PIPE_BIND_SHARED/SCANOUT handlingMarek Olšák2017-09-272-13/+4
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: remove useless check in si_blit_decompress_color()Samuel Pitoiset2017-09-271-1/+3
| | | | | | | | That's unnecessary to double-check that dcc_offset is not 0 because all callers already check that. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: more use of vi_dcc_formats_are_incompatible()Samuel Pitoiset2017-09-271-2/+1
| | | | | | | Found by inspection. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* swr: Remove unneeeded comparisonGeorge Kyriazis2017-09-261-2/+1
| | | | | | No need to check if screen->pipe != pipe, so we can just assign it. Just do it. Reviewed-by: Bruce Cherniak <[email protected]>
* swr: Handle resource across context changesGeorge Kyriazis2017-09-264-10/+70
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Swr caches fb contents in tiles. Those tiles are stored on a per-context basis. When switching contexts that share resources we need to make sure that the tiles of the old context are being stored and the tiles of the new context are being invalidated (marked as invalid, hence contents need to be reloaded). The context does not get any dirty bits to identify this case. This has to be, then, coordinated by the resources that are being shared between the contexts. Add a "curr_pipe" hook in swr_resource that will allow us to identify a MakeCurrent of the above form during swr_update_derived(). At that time, we invalidate the tiles of the new context. The old context, will need to have already store its tiles by that time, which happens during glFlush(). glFlush() is being called at the beginning of MakeCurrent. So, the sequence of operations is: - At the beginning of glXMakeCurrent(), glFlush() will store the tiles of all bound surfaces of the old context. - After the store, a fence will guarantee that the all tile store make it to the surface - During swr_update_derived(), when we validate the new context, we check all resources to see what changed, and if so, we invalidate the current tiles. Fixes rendering problems with CEI/Ensight. Reviewed-by: Bruce Cherniak <[email protected]>
* gallium: Weaken assertion about u_mm's align2 field.Eric Anholt2017-09-261-1/+4
| | | | | | | | | vc5 MMU mappings are access-controlled at a 128kb boundary, so the 4kb here was too small for that purpose. Allowing any valid align2 value that u_mm's 32-bit addressing can represent will still catch most cases of people passing in a byte alignment. Reviewed-by: Nicolai Hähnle <[email protected]>
* broadcom/vc4: Fix infinite retry in vc4_bo_alloc()Boris Brezillon2017-09-261-6/+4
| | | | | | | | | | | | | | | cleared_and_retried is always reset to false when jumping to the retry label, thus leading to an infinite retry loop. Fix that by moving the cleared_and_retried variable definitions at the beginning of the function. While we're at it, move the create variable with the other local variables and explicitly reset its content in the retry path. Signed-off-by: Boris Brezillon <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Fixes: 78087676c98aa8884ba92 "vc4: Restructure the simulator mode."
* broadcom/vc4: Keep pipe_sampler_view->texture matching the original texture.Eric Anholt2017-09-266-39/+42
| | | | | | | | | | | I was overwriting view->texture with the shadow resource when we need to do shadow copies (retiling or baselevel rebase), but that tripped up some critical new sanity checking in state_tracker (making sure that stObj->pt hasn't changed from view->texture through TexImage-related paths). To avoid that, move the shadow resource to the vc4_sampler_view struct. Fixes: f0ecd36ef8e1 ("st/mesa: add an entirely separate codepath for setting up buffer views")
* svga: silence unused var warning in optimized build with MAYBE_UNUSEDBrian Paul2017-09-261-1/+1
| | | | Trivial
* r600: fork and import gallium/radeonMarek Olšák2017-09-2665-977/+15239
| | | | | | | | | | | This marks the end of code sharing between r600 and radeonsi. It's getting difficult to work on radeonsi without breaking r600. A lot of functions had to be renamed to prevent linker conflicts. There are also minor cleanups. Acked-by: Dave Airlie <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* swr/rast: Handle instanceID offset / Instance Stride enableTim Rowley2017-09-251-7/+39
| | | | | | | | | | Supported in JitGatherVertices(); FetchJit::JitLoadVertices() may require similar changes, will need address this if it is determined that this path is still in use. Handle Force Sequential Access in FetchJit::Create. Reviewed-by: Bruce Cherniak <[email protected]>
* swr/rast: Remove code supporting legacy llvm (<3.9)Tim Rowley2017-09-253-105/+15
| | | | Reviewed-by: Bruce Cherniak <[email protected]>
* swr/rast: Fix allocation of DS output data for USE_SIMD16_FRONTENDTim Rowley2017-09-251-10/+6
| | | | Reviewed-by: Bruce Cherniak <[email protected]>
* swr/rast: Slightly more efficient blend jitTim Rowley2017-09-251-20/+10
| | | | Reviewed-by: Bruce Cherniak <[email protected]>
* swr/rast: Properly sized null GS bufferTim Rowley2017-09-251-1/+1
| | | | Reviewed-by: Bruce Cherniak <[email protected]>
* swr/rast: Move SWR_GS_CONTEXT from thread local storage to stackTim Rowley2017-09-251-12/+11
| | | | | | | Move structure, as the size is significantly reduced due to dynamic allocation of the GS buffers. Reviewed-by: Bruce Cherniak <[email protected]>
* swr/rast: Fetch compile state changesTim Rowley2017-09-252-1/+12
| | | | | | | Add ForceSequentialAccessEnable and InstanceIDOffsetEnable bools to FETCH_COMPILE_STATE. Reviewed-by: Bruce Cherniak <[email protected]>
* swr/rast: New GS state/context APITim Rowley2017-09-253-212/+253
| | | | | | | One piglit regression, which was a false pass: [email protected]@execution@geometry@dynamic_input_array_index Reviewed-by: Bruce Cherniak <[email protected]>
* swr/rast: Add support for R10G10B10_FLOAT_A2_UNORM pixel formatTim Rowley2017-09-253-17/+28
| | | | Reviewed-by: Bruce Cherniak <[email protected]>
* st/va/postproc: implement the DRM prime grabberLeo Liu2017-09-251-2/+16
| | | | Acked-by: Christian König <[email protected]>
* vl/compositor: convert RGB buffer to YUV with color conversionLeo Liu2017-09-252-0/+81
| | | | Acked-by: Christian König <[email protected]>
* vl/csc: add a RGB to YUV CSC matrixLeo Liu2017-09-252-1/+11
| | | | Acked-by: Christian König <[email protected]>
* vl/compositor: create RGB to YUV fragment shaderLeo Liu2017-09-252-0/+51
| | | | Acked-by: Christian König <[email protected]>
* st/va/postproc: use progressive target buffer for scalingLeo Liu2017-09-251-0/+18
| | | | | | | | | Scaling between interlaced buffers, esp. for scale-up, because blit will scale up top filed and bottom field separately. it'll result in the weaving for these buffer with lack of accuracy. So use shader deint for the case. Acked-by: Christian König <[email protected]>
* st/va: make internal func vlVaHandleSurfaceAllocate() call simplerLeo Liu2017-09-253-7/+4
| | | | Acked-by: Christian König <[email protected]>
* st/va/postproc: add a full NV12 deint support from buffer I to PLeo Liu2017-09-251-1/+21
| | | | | | | | | | | Before it's impossible to transcode an interlaced video, becasue if in order for encoder to work, we have to force buffer to progessive, but the deint with buffer from I to P is missing. Now along With the new YUV deint full function, it works with weave and bob deint. Also this will benefit transcoding video with scaling parameters. Acked-by: Christian König <[email protected]>
* vl/compositor: add Bob top and bottom to YUV deint functionLeo Liu2017-09-251-6/+28
| | | | Acked-by: Christian König <[email protected]>
* vl/compositor: remove vl_compositor_yuv_deint() functionLeo Liu2017-09-252-40/+0
| | | | | | No longer used. Acked-by: Christian König <[email protected]>
* st/va: use new vl_compositor_yuv_deint_full() to deintLeo Liu2017-09-251-3/+11
| | | | | | | We also set src rectangle explicitly just in case of the mismatch of size between interlaced buffer and progressive buffer Acked-by: Christian König <[email protected]>
* st/omx: use new vl_compositor_yuv_deint_full() to deintLeo Liu2017-09-251-2/+9
| | | | | | v2: add dst rect to make sure no scale Acked-by: Christian König <[email protected]>
* vl/compositor: add a new function for YUV deintLeo Liu2017-09-252-0/+42
| | | | | | | It will replace previous deint function with abilities of scaling and field deinterlacing Acked-by: Christian König <[email protected]>
* vl/compositor: extend YUV deint function to do field deintLeo Liu2017-09-252-12/+26
| | | | | | It will add Bob deint ability to interlaced video for HW encoder Acked-by: Christian König <[email protected]>
* vl/compositor: separate YUV part from shader video buffer functionLeo Liu2017-09-251-13/+18
| | | | | | So that it can be re-used Acked-by: Christian König <[email protected]>