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gallium
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Author
Age
Files
Lines
*
nine: allow fragment shader POSITION and FACE to be system values
Marek Olšák
2016-01-08
2
-12
/
+46
*
vl: allow fragment shader POSITION to be a system value
Marek Olšák
2016-01-08
1
-4
/
+8
*
util/pstipple: allow fragment shader POSITION to be a system value
Marek Olšák
2016-01-08
6
-11
/
+34
*
tgsi/scan: update for POSITION and FACE sytem values
Marek Olšák
2016-01-08
1
-1
/
+4
*
gallium: add caps for POSITION and FACE system values
Marek Olšák
2016-01-08
17
-6
/
+48
*
tgsi/ureg: handle redundant declarations in ureg_DECL_system_value
Marek Olšák
2016-01-08
1
-1
/
+9
*
tgsi/ureg: remove index parameter from ureg_DECL_system_value
Marek Olšák
2016-01-08
2
-7
/
+6
*
radeon, si: Use TGSI chan name defines in lp_build_emit_fetch() calls
Edward O'Callaghan
2016-01-08
2
-8
/
+8
*
gallium/aux: Use TGSI chan name defines inplace of literals
Edward O'Callaghan
2016-01-08
1
-6
/
+7
*
nvc0: add ARB_indirect_parameters support
Ilia Mirkin
2016-01-07
5
-6
/
+313
*
nvc0: add support for real ARB_multi_draw_indirect
Ilia Mirkin
2016-01-07
4
-18
/
+47
*
nvc0: adjust indirect draw macros to handle multiple draws at once
Ilia Mirkin
2016-01-07
3
-52
/
+101
*
gallium: add caps to expose support for multi indirect draws
Ilia Mirkin
2016-01-07
16
-0
/
+35
*
gallium: add sufficient draw interface to allow new indirect features
Ilia Mirkin
2016-01-07
1
-1
/
+10
*
llvmpipe: do 64bit plane calculations in the sse path
Roland Scheidegger
2016-01-08
3
-62
/
+150
*
llvmpipe: don't store eo as 64bit int
Roland Scheidegger
2016-01-08
4
-11
/
+16
*
llvmpipe: use aligned data for the assembly program in setup
Roland Scheidegger
2016-01-08
1
-17
/
+21
*
draw: initialize prim header flags when clipping lines
Roland Scheidegger
2016-01-08
1
-0
/
+2
*
draw: fix line stippling with unfilled prims
Roland Scheidegger
2016-01-08
1
-18
/
+38
*
llvmpipe: use sse2 conv code for altivec
Oded Gabbay
2016-01-07
1
-2
/
+2
*
radeonsi: adjust the parameters of si_shader_dump
Marek Olšák
2016-01-07
3
-20
/
+11
*
radeonsi: move si_shader_dump call out of si_compile_llvm
Marek Olšák
2016-01-07
2
-2
/
+11
*
radeonsi: inline si_shader_binary_read
Marek Olšák
2016-01-07
3
-11
/
+3
*
radeonsi: move si_shader_dump call out of si_shader_binary_read
Marek Olšák
2016-01-07
3
-20
/
+21
*
radeonsi: separate shader dumping code to si_shader_dump and *_dump_stats
Marek Olšák
2016-01-07
1
-12
/
+30
*
radeonsi: add si_shader_destroy_binary
Marek Olšák
2016-01-07
2
-5
/
+10
*
radeonsi: don't pass si_shader to si_compile_llvm
Marek Olšák
2016-01-07
3
-18
/
+28
*
radeonsi: move si_shader_binary_upload out of si_compile_llvm
Marek Olšák
2016-01-07
2
-4
/
+9
*
radeonsi: always keep shader code, rodata, and relocs in memory
Marek Olšák
2016-01-07
1
-7
/
+3
*
radeonsi: don't pass si_shader to si_shader_binary_read
Marek Olšák
2016-01-07
3
-14
/
+19
*
radeonsi: don't pass si_shader to si_shader_binary_read_config
Marek Olšák
2016-01-07
3
-17
/
+19
*
radeonsi: add struct si_shader_config
Marek Olšák
2016-01-07
5
-64
/
+68
*
radeonsi: move NULL exporting into a separate function
Marek Olšák
2016-01-07
1
-15
/
+22
*
radeonsi: move MRT color exporting into a separate function
Marek Olšák
2016-01-07
1
-41
/
+57
*
radeonsi: use EXP_NULL for pixel shaders without outputs
Marek Olšák
2016-01-07
2
-6
/
+3
*
radeonsi: only use LLVMBuildLoad once when updating color outputs at the end
Marek Olšák
2016-01-07
1
-47
/
+20
*
radeonsi: export "undef" values for undefined PS outputs
Marek Olšák
2016-01-07
1
-9
/
+10
*
radeonsi: move MRTZ export into a separate function
Marek Olšák
2016-01-07
1
-51
/
+62
*
radeonsi: simplify setting the DONE bit for PS exports
Marek Olšák
2016-01-07
2
-73
/
+55
*
radeonsi: set SPI color formats and CB_SHADER_MASK outside of compilation
Marek Olšák
2016-01-07
3
-16
/
+28
*
radeonsi: write all MRTs only if there is exactly one output
Marek Olšák
2016-01-07
2
-4
/
+5
*
radeonsi: determine SPI_SHADER_Z_FORMAT outside of shader compilation
Marek Olšák
2016-01-07
3
-9
/
+6
*
radeonsi: determine DB_SHADER_CONTROL outside of shader compilation
Marek Olšák
2016-01-07
3
-28
/
+40
*
tgsi/scan: set which color components are read by a fragment shader
Marek Olšák
2016-01-07
2
-8
/
+23
*
tgsi/scan: fix tgsi_shader_info::reads_z
Marek Olšák
2016-01-07
1
-2
/
+3
*
tgsi/scan: set if a fragment shader writes sample mask
Marek Olšák
2016-01-07
2
-0
/
+3
*
softpipe: tell draw about the vertex layout we want
Roland Scheidegger
2016-01-07
4
-58
/
+105
*
llvmpipe: use ints not unsigned for slots
Roland Scheidegger
2016-01-07
6
-67
/
+73
*
draw: nuke the interp parameter from vertex_info
Roland Scheidegger
2016-01-07
11
-92
/
+72
*
softpipe: don't abuse the draw vertex_info struct for something different
Roland Scheidegger
2016-01-07
5
-45
/
+53
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