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* llvmpipe: handle z32s8x24 depth/stencil formatRoland Scheidegger2013-05-189-148/+259
* llvmpipe: get rid of unused tiled/linear logicRoland Scheidegger2013-05-187-713/+50
* llvmpipe: fix bogus handling of first_layer when setting up texture samplingRoland Scheidegger2013-05-182-14/+18
* gallivm: handle z32s8x24 format for samplingRoland Scheidegger2013-05-181-8/+51
* gallivm: Eliminate 8.8 fixed point intermediates from AoS sampling path.José Fonseca2013-05-175-242/+186
* gallivm: Add and use lp_build_lerp_3d.José Fonseca2013-05-173-26/+60
* radeon/llvm: Run standard optimization passes on conpute shader modulesTom Stellard2013-05-171-0/+15
* r600g: fixup for MSAA texture support checkingNiels Ole Salscheider2013-05-161-1/+1
* llvmpipe: Temporary workaround to prevent segfault on array textures.José Fonseca2013-05-161-0/+3
* gallivm: Support pointers in lp_build_print_value().José Fonseca2013-05-161-0/+2
* ilo: emit 3DSTATE_STENCIL_BUFFER on GEN7+Chia-I Wu2013-05-162-7/+21
* ilo: add support for stencil resources on GEN7+Chia-I Wu2013-05-168-33/+545
* winsys/intel: test for and expose address swizzlingChia-I Wu2013-05-162-0/+23
* r600g: cleanup MSAA texture support checkingMarek Olšák2013-05-157-72/+21
* r600g: rewrite FMASK allocation, fix FMASK texturing with 2 and 4 samplesMarek Olšák2013-05-157-36/+42
* draw: More defensive coding in DRAW_GET_IDX.José Fonseca2013-05-151-2/+2
* draw: Fix vsplit regression when the ib can be used directly.José Fonseca2013-05-151-1/+1
* ilo: clean up transfer format conversionChia-I Wu2013-05-151-34/+48
* ilo: rework transfer mapping method choosingChia-I Wu2013-05-151-102/+133
* ilo: refactor transfer mappingChia-I Wu2013-05-151-27/+52
* ilo: no writeback without PIPE_TRANSFER_WRITEChia-I Wu2013-05-151-0/+5
* ilo: minor cleanups for transfersChia-I Wu2013-05-151-41/+41
* ilo: simplify ilo_texture_get_slice_offset()Chia-I Wu2013-05-154-55/+40
* draw/gs: fix extracting of the clipZack Rusin2013-05-141-2/+4
* draw: try to prevent overflows on index buffersZack Rusin2013-05-1414-68/+137
* draw: use the total number of vertices for statisticsZack Rusin2013-05-142-2/+2
* draw: don't crash on vertex buffer overflowZack Rusin2013-05-1416-42/+137
* gallivm/soa: implement indirect addressing in immediatesZack Rusin2013-05-142-2/+82
* draw/gs: don't bind the tgsi state if we're using llvm pathsZack Rusin2013-05-141-1/+6
* gallivm: Fix build with LLVM >= 3.4 r181680.Vinson Lee2013-05-141-1/+3
* radeonsi: update r600_get_llvm_processor_name for hainanAlex Deucher2013-05-141-0/+1
* radeonsi: add support for hainan chipsAlex Deucher2013-05-144-0/+6
* draw: Fix io_ptr/num_prims name in IR.José Fonseca2013-05-141-1/+1
* graw/tgsi_dump: Fix gdb macro.José Fonseca2013-05-141-2/+2
* r600g/sb: add missing cases for ARUBA chipsVadim Girlin2013-05-142-0/+2
* r600g/sb: get rid of standard c++ streamsVadim Girlin2013-05-1424-545/+592
* r600g/sb: separate bytecode decoding and parsingVadim Girlin2013-05-146-144/+163
* vl/vdpau: fix PresentationQueueQuerySurfaceStatusChristian König2013-05-142-17/+19
* ilo: rework ilo_textureChia-I Wu2013-05-145-766/+1027
* ilo: rename ilo_resource to ilo_textureChia-I Wu2013-05-147-322/+322
* ilo: move transfer-related functions to a new fileChia-I Wu2013-05-146-450/+518
* gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GLMarek Olšák2013-05-1111-1/+19
* ilo: Initialize read_back in transfer_map_sys.Vinson Lee2013-05-101-1/+1
* r600g: increase array size for shader inputs and outputsMarek Olšák2013-05-102-2/+4
* targets/dri-i915: Force c++ linker in all casesChí-Thanh Christopher Nguyễn2013-05-091-8/+2
* ilo: Add support for HW primitive restart.Courtney Goeltzenleuchter2013-05-103-2/+194
* svga: misc whitespace and comment fixes in svga_cmd.cBrian Paul2013-05-091-82/+82
* ilo: add support for PIPE_FORMAT_ETC1_RGB8Chia-I Wu2013-05-092-5/+61
* ilo: support mapping with a staging system bufferChia-I Wu2013-05-091-0/+77
* ilo: allow for different mapping methodsChia-I Wu2013-05-091-115/+187