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* radeonsi: dump buffer lists while debuggingMarek Olšák2015-10-034-1/+131
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* winsys/radeon: implement cs_get_buffer_listMarek Olšák2015-10-033-22/+47
| | | | | | | This is more complicated, because tracking priority_usage needed changing the relocs_bo type. Reviewed-by: Michel Dänzer <[email protected]>
* winsys/amdgpu: add winsys function cs_get_buffer_listMarek Olšák2015-10-033-0/+36
| | | | | | For debugging. Reviewed-by: Michel Dänzer <[email protected]>
* gallium/radeon: stop using "reloc" in a few placesMarek Olšák2015-10-0312-82/+81
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* gallium/radeon: tell the winsys the exact resource binding typesMarek Olšák2015-10-0324-131/+175
| | | | | | | Use the priority flags and expand them. This information will be used for debugging. Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: add an option for debugging VM faultsMarek Olšák2015-10-036-0/+124
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: move dumping the last IB into its own functionMarek Olšák2015-10-031-23/+28
| | | | | | v2: indentation fix Reviewed-by: Michel Dänzer <[email protected]>
* ddebug: separate creation of debug filesMarek Olšák2015-10-033-28/+74
| | | | | | This will be used by radeonsi for logging. Reviewed-by: Michel Dänzer <[email protected]>
* radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2Tom Stellard2015-10-021-0/+2
| | | | | | | | | | | | | | This fixes a race condition in the glx-multithreaded-shader-compile test. v2: - Replace gallivm_init_llvm_{begin,end}() with gallivm_init_llvm_targets(). Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Mathias Fröhlich <[email protected]> Reviewed-by: Emil Velikov <[email protected]> CC: "10.6 11.0" <[email protected]>
* gallivm: Allow drivers and state trackers to initialize gallivm LLVM targets v2Tom Stellard2015-10-023-8/+34
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Drivers and state trackers that use LLVM for generating code, must register the targets they use with LLVM's global TargetRegistry. The TargetRegistry is not thread-safe, so all targets must be added to the registry before it can be queried for target information. When drivers and state trackers initialize their own targets, they need a way to force gallivm to initialize its targets at the same time. Otherwise, there can be a race condition in some multi-threaded applications (e.g. glx-multihreaded-shader-compile in piglit), when one thread creates a context for a driver that uses LLVM (e.g. radeonsi) and another thread creates a gallivm context (glxContextCreate does this). The race happens when the driver thread initializes its LLVM targets and then starts using the registry before the gallivm thread has a chance to register its targets. This patch allows users to force gallivm to register its targets by calling the gallivm_init_llvm_targets() function. v2: - Use call_once and remove mutexes and static initializations. - Replace gallivm_init_llvm_{begin,end}() with gallivm_init_llvm_targets(). Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Mathias Fröhlich <[email protected]> Reviewed-by: Emil Velikov <[email protected]> CC: "10.6 11.0" <[email protected]>
* gallium/radeon: Use call_once() when initailizing LLVM targetsTom Stellard2015-10-021-13/+12
| | | | | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Mathias Fröhlich <[email protected]> Reviewed-by: Emil Velikov <[email protected]> CC: "10.6 11.0" <[email protected]>
* nouveau: wait to unref the transfer's bo until it's no longer usedIlia Mirkin2015-09-281-2/+3
| | | | | | | | | | The bo will often come from a slab in which case it doesn't matter. But for larger allocations this will be in its own bo, and we have to make sure to wait until it's no longer used in order for it to be freed. Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected] Tested-by: Marcin Ślusarz <[email protected]>
* nouveau: delay deleting buffer with unflushed fenceIlia Mirkin2015-09-282-2/+10
| | | | | | | | | | | If there is an unflushed fence on the bo, then the resource may still be used in commands built up in the local pushbuf. Flushing can cause all sorts of unwanted effects, so just free the bo when the relevant fence is hit. Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected] Tested-by: Marcin Ślusarz <[email protected]>
* nouveau: be more careful about freeing temporary transfer buffersIlia Mirkin2015-09-285-4/+30
| | | | | | | | | Deleting a buffer does not flush the command stream. Make sure that we wait for the copies to finish before deleting the temporary bo. Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected] Tested-by: Marcin Ślusarz <[email protected]>
* state_trackers/hgl: Fix missing include pathAlexander von Gluck IV2015-09-281-0/+1
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* clover: Implement clCreateImage?D w/ clCreateImage.Serge Martin2015-09-281-52/+8
| | | | | | | Remplace clCreateImage2D and clCreateImage3D implementation with call to clCreateImage. Reviewed-by: Francisco Jerez <[email protected]>
* clover: Implement CL1.2 clCreateImage().Serge Martin2015-09-281-10/+91
| | | | Reviewed-by: Francisco Jerez <[email protected]>
* clover: Move down canonicalization of memory object flags into validate_flags().Francisco Jerez2015-09-281-39/+40
| | | | | | | | This will be used to share the same logic between buffer and image creation. v2: Make memory flag set constants local to validate_flags. (Serge Martin)
* gallium/util: avoid unreferencing random memory on buffer alloc failureIlia Mirkin2015-09-281-1/+1
| | | | | | | | Found by Coverity Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Albert Freeman <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: add scratch buffer to the buffer list when it's re-allocatedMarek Olšák2015-09-261-0/+1
| | | | | Reviewed-by: Michel Dänzer <[email protected]> Cc: [email protected]
* radeon/vce: fix vui time_scale zero errorLeo Liu2015-09-251-0/+3
| | | | | | | | | if app pass 0 as frame_rate_num, it should not be encoded to the VUI. Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]> Cc: "10.6 11.0" <[email protected]>
* android: radeonsi: fix sid_tables.h missing LOCAL_MODULE_CLASSMauro Rossi2015-09-241-0/+1
| | | | Signed-off-by: Marek Olšák <[email protected]>
* gallium/radeon: remove the percentage symbol from HUD temperatureBenjamin Bellec2015-09-241-1/+1
| | | | | | | The HUD adds '%' if max == 100. Signed-off-by: Benjamin Bellec <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* gallium/u_blitter: handle allocation failuresMarek Olšák2015-09-241-0/+6
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: handle dummy constant buffer allocation failureMarek Olšák2015-09-241-0/+2
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: don't forget to update scratch relocations for LS, HS, ES shadersMarek Olšák2015-09-241-2/+6
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: skip drawing if updating the scratch buffer failsMarek Olšák2015-09-241-14/+49
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: skip drawing if PS fails to compile or uploadMarek Olšák2015-09-241-12/+3
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: skip drawing if VS, TCS, TES, GS fail to compile or uploadMarek Olšák2015-09-241-7/+23
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: handle fixed-func TCS shader create failureMarek Olšák2015-09-241-2/+5
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: handle shader precompile failuresMarek Olšák2015-09-241-1/+6
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: skip drawing if GS ring allocations failMarek Olšák2015-09-241-1/+10
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: skip drawing if the tess factor ring allocation failsMarek Olšák2015-09-243-5/+12
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: add malloc fail paths to si_create_shader_stateMarek Olšák2015-09-241-0/+8
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: report alloc failure from si_shader_binary_readMarek Olšák2015-09-241-1/+4
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* gallium/radeon: add a fail path for depth MSAA texture readbackMarek Olšák2015-09-241-0/+5
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* gallium/radeon: handle buffer alloc failures in r600_draw_rectangleMarek Olšák2015-09-241-0/+3
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* gallium/radeon: handle buffer_map staging buffer failures betterMarek Olšák2015-09-241-4/+3
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: handle constant buffer alloc failuresMarek Olšák2015-09-241-1/+7
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: handle index buffer alloc failuresMarek Olšák2015-09-241-0/+6
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* st/xa: Fixups for PIPE_FORMAT_R8_UNORM A8 usage v2.Thomas Hellstrom2015-09-242-11/+29
| | | | | | | | | | | | | | | | Check for PIPE_FORMAT_R8_UNORM when setting up the copy shader. Also re-enable the dest alpha blending with A8 destination that actually turned out to be correct. Verified using rendercheck that the composite operators overreverse, in, out, atop, atopreverse and xor seem to work fine with a8 destiation. v2: Fix a copy-paste error. Reported-by: Jose Fonseca <[email protected]> Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* r600g: update num_dw in scissor_enable workaroundGrazvydas Ignotas2015-09-231-0/+1
| | | | | | | | | | "r600g: apply disable workaround on all scissors" forgot to update num_dw, fix it. Fixes: fbb423b433 "r600g: apply disable workaround on all scissors" Reported-and-tested-by: Markus Trippelsdorf <[email protected]> Signed-off-by: Grazvydas Ignotas <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radeonsi: implement TXQS supportIlia Mirkin2015-09-212-25/+69
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Tested-by: Fredrik Bruhn <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: load fmask ptr relative to the resources arrayIlia Mirkin2015-09-211-1/+1
| | | | | | | | | | | res_ptr already contains the resource values. fmask_ptr needs to be looked up relative to the start of the resource params. Note that this only affects indirect loads of MS sampler arrays. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Cc: "11.0" <[email protected]>
* freedreno/ir3: use nir two-sided-color loweringRob Clark2015-09-181-21/+3
| | | | | | | | With this, we completely switch over to nir lowering passes instead of tgsi_lowering. So one step closer to supporting direct glsl or spirv to nir support for freedreno a3xx/a4xx. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: lower txp/clamp in NIRRob Clark2015-09-181-26/+30
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: add --gpu arg to cmdline compilerRob Clark2015-09-171-1/+10
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/a4xx: wire up ucp supportRob Clark2015-09-171-0/+1
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: add support for ucpRob Clark2015-09-174-13/+80
| | | | | | | | | Use nir_lower_clip pass for adding the VS/FS instructions to handle user-clip-planes and CLIPDIST. Wire up support for load_user_clip_plane intrinsic to fetch ucp[plane] values as driver-params (passed as const's to the shader). Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: convert from tgsi semantic/index to varying-slotRob Clark2015-09-177-193/+234
| | | | Signed-off-by: Rob Clark <[email protected]>