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*
st/nine: Rework update_vertex_buffers
Axel Davy
2015-04-29
1
-11
/
+4
*
st/nine: Fix computation of const_used_size
Xavier Bouchoux
2015-04-29
1
-3
/
+6
*
gallium/svga: Remove useless ARRAY_SIZE declaration
Axel Davy
2015-04-29
1
-4
/
+0
*
util/macros: Move DIV_ROUND_UP to util/macros.h
Axel Davy
2015-04-29
1
-2
/
+0
*
st/nine: Fix behaviour of D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING
Xavier Bouchoux
2015-04-29
1
-1
/
+2
*
st/nine: Improve D3DQUERYTYPE_TIMESTAMP
Xavier Bouchoux
2015-04-29
1
-2
/
+7
*
st/nine: Fix D3DQUERYTYPE_TIMESTAMPFREQ query
Xavier Bouchoux
2015-04-29
1
-1
/
+9
*
st/nine: Change x86 FPU Control word on device creation
Tiziano Bacocco
2015-04-29
1
-0
/
+31
*
st/nine: Do not advertise D3DDEVCAPS_TEXTURESYSTEMMEMORY
Axel Davy
2015-04-29
2
-9
/
+3
*
st/nine: Fix comment in update_viewport
Axel Davy
2015-04-29
1
-3
/
+2
*
st/nine: Workaround barycentrics issue on some cards
Axel Davy
2015-04-29
3
-1
/
+31
*
st/nine: Clear struct pipe_blit_info before use.
Xavier Bouchoux
2015-04-29
2
-0
/
+4
*
st/nine: NineDevice9_Clear skip fastpath for bigger depth-buffers
Patrick Rudolph
2015-04-29
1
-4
/
+13
*
st/nine: Fix wrong assert in nine_shader
Axel Davy
2015-04-29
1
-4
/
+4
*
st/nine: Handle special LIT case
Axel Davy
2015-04-29
1
-1
/
+18
*
nvc0/ir: flush denorms to zero in non-compute shaders
Ilia Mirkin
2015-04-28
2
-1
/
+25
*
nvc0: expose GLSL version 410
Ilia Mirkin
2015-04-28
1
-1
/
+1
*
st/va: add h264 decoder level support
Leo Liu
2015-04-28
1
-0
/
+5
*
st/omx/dec: add h264 decoder level support
Leo Liu
2015-04-28
1
-3
/
+7
*
vl: add level idc in sps
Leo Liu
2015-04-28
1
-0
/
+1
*
st/omx/dec: separate create_video_codec to different codecs
Leo Liu
2015-04-28
4
-18
/
+30
*
st/vdpau: add h264 decoder level support
Leo Liu
2015-04-28
1
-0
/
+5
*
gallium/util: get h264 level based on number of max references and resolution
Leo Liu
2015-04-28
1
-0
/
+36
*
r600g,radeonsi: add a driver query returning GPU load
Marek Olšák
2015-04-28
8
-2
/
+194
*
r600g,radeonsi: add driver queries for GPU temperature and shader+memory clocks
Marek Olšák
2015-04-28
5
-3
/
+58
*
gm107/ir: add lane/vertex count sysvals
Ilia Mirkin
2015-04-27
1
-0
/
+2
*
gk110/ir: add support for writing per-patch and shader outputs
Ilia Mirkin
2015-04-27
1
-7
/
+3
*
freedreno/a3xx: color masking works like a blend for some formats
Ilia Mirkin
2015-04-27
1
-0
/
+14
*
freedreno/a3xx: add support for S8 and Z32F_S8
Ilia Mirkin
2015-04-27
9
-44
/
+235
*
freedreno/a3xx: add Z32F support
Ilia Mirkin
2015-04-27
5
-10
/
+65
*
freedreno: add fd_transfer to wrap around pipe_transfer
Ilia Mirkin
2015-04-27
3
-2
/
+15
*
freedreno/a3xx: add support for disabling depth clipping
Ilia Mirkin
2015-04-27
2
-1
/
+3
*
softpipe: fix another stencil-as-float issue
Roland Scheidegger
2015-04-27
1
-2
/
+2
*
Fix a few typos
Zoë Blade
2015-04-27
24
-26
/
+26
*
scons: add target osmesa using gallium state tracker.
Olivier Pena
2015-04-27
7
-1
/
+110
*
radeonsi: set an optimal value for DB_Z_INFO.ZRANGE_PRECISION
Marek Olšák
2015-04-27
1
-7
/
+2
*
radeonsi: remove deprecated and useless registers
Marek Olšák
2015-04-27
1
-10
/
+0
*
radeonsi: remove useless includes
Marek Olšák
2015-04-27
1
-3
/
+0
*
gallium/radeon: print winsys info with R600_DEBUG=info
Marek Olšák
2015-04-27
2
-0
/
+28
*
winsys/radeon: make radeon_bo_vtbl static
Marek Olšák
2015-04-27
1
-2
/
+2
*
gallium/hud: add more options to customize HUD panes
Gediminas Jakutis
2015-04-26
2
-6
/
+161
*
os/os_memory_aligned.h: Handle integer overflow.
Jose Fonseca
2015-04-23
1
-1
/
+27
*
draw: fix prim ids when there's no gs
Roland Scheidegger
2015-04-23
3
-2
/
+15
*
gallium/radeon: don't crash when getting out-of-bounds TEMP references
Marek Olšák
2015-04-23
1
-0
/
+6
*
softpipe: fix stencil write to use an integer value
Dave Airlie
2015-04-23
1
-1
/
+1
*
freedreno: misc minor cleanups
Rob Clark
2015-04-22
3
-9
/
+10
*
freedreno/a4xx: (partial) gl_FragCoord.zw
Rob Clark
2015-04-22
1
-5
/
+11
*
freedreno/a4xx: primitive-restart
Rob Clark
2015-04-22
1
-0
/
+5
*
freedreno/nir: sysval fixes
Rob Clark
2015-04-22
2
-5
/
+12
*
freedreno/a4xx: wire up integer texture sampling
Rob Clark
2015-04-22
3
-5
/
+44
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