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Author
Age
Files
Lines
*
st/glx: improved depth/stencil format selection code
Brian Paul
2010-02-23
3
-43
/
+71
*
st/glx: added PIPE_FORMAT_Z24S8_UNORM code
Brian Paul
2010-02-23
1
-1
/
+6
*
llvmpipe: added assertions to verify that scene is empty
Brian Paul
2010-02-23
2
-0
/
+5
*
llvmpipe: added some assertions
Brian Paul
2010-02-23
1
-0
/
+3
*
r300g: fix texture swizzling for the SRGB formats
Marek Olšák
2010-02-24
1
-4
/
+20
*
pipebuffer: slab: if size < alignment, use alignment to find bucket
Luca Barbieri
2010-02-23
1
-1
/
+5
*
pipebuffer: fix inverted signalled checking
Luca Barbieri
2010-02-23
1
-1
/
+1
*
pipebuffer: avoid assert due to increasing a zeroed refcnt
Luca Barbieri
2010-02-23
1
-1
/
+1
*
st/egl: Unify surface creation.
Chia-I Wu
2010-02-23
1
-107
/
+97
*
i965g: Add fallthrough comments in switch statement.
Vinson Lee
2010-02-22
1
-3
/
+3
*
draw: Remove dead code.
Vinson Lee
2010-02-22
1
-7
/
+1
*
r300g: fix draw_elements for "start" != 0
Marek Olšák
2010-02-23
1
-7
/
+2
*
svga: Upload user buffers only once.
José Fonseca
2010-02-22
4
-29
/
+46
*
svga: Fix the guest offset of piecewise buffer DMAs.
José Fonseca
2010-02-22
3
-7
/
+9
*
svga: Emit a scalar rcp in shadow maps.
José Fonseca
2010-02-22
1
-4
/
+4
*
svga: Don't emit zero writemasks.
José Fonseca
2010-02-22
2
-28
/
+39
*
tgsi: Report an error when a destination has an empty writemask.
José Fonseca
2010-02-22
1
-0
/
+3
*
svga: Upload the dirty ranges instead of the whole buffer.
José Fonseca
2010-02-22
1
-45
/
+48
*
svga: Break uploads of big buffers into smaller pieces.
José Fonseca
2010-02-22
2
-22
/
+147
*
svga: Note ranges even when there is no hardware buffer around.
José Fonseca
2010-02-22
1
-5
/
+2
*
svga: Further cleanup/comment svga buffer code.
José Fonseca
2010-02-22
2
-112
/
+142
*
svga: Temporarily create a sw vertex buf when failed to create a hw buf.
José Fonseca
2010-02-22
1
-7
/
+20
*
svga: Remove unused buffer download code.
José Fonseca
2010-02-22
2
-45
/
+0
*
pipebuffer: Don't synchronize when checking for buffer overflows.
José Fonseca
2010-02-22
1
-1
/
+3
*
svga: Prevent buffer overflow in buffer ranges.
José Fonseca
2010-02-22
1
-8
/
+54
*
svga: Fix PIPE_LOGICOP_INVERT.
José Fonseca
2010-02-22
1
-6
/
+1
*
i965g: added missing texture cap queries
Brian Paul
2010-02-22
1
-0
/
+4
*
i915g: added missing texture cap queries
Brian Paul
2010-02-22
1
-0
/
+4
*
Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"
Dave Airlie
2010-02-22
23
-1247
/
+347
*
r300g: rebuild winsys/pipe buffer handling and add buffer map
Dave Airlie
2010-02-22
23
-347
/
+1247
*
r3OOg: support rendering of more than 65535 vertices per draw call (almost)
Marek Olšák
2010-02-22
2
-29
/
+83
*
i965g: Fix memory leak.
Vinson Lee
2010-02-21
1
-1
/
+2
*
r300g: Remove unnecessary header.
Vinson Lee
2010-02-21
1
-1
/
+0
*
r300g: precompute framebuffer register values
Marek Olšák
2010-02-21
6
-220
/
+250
*
r300g: add all missing colorbuffer formats
Marek Olšák
2010-02-21
2
-83
/
+165
*
r300g: make r300_translate_texformat private
Marek Olšák
2010-02-21
3
-235
/
+246
*
r300g: re-enable SRGB formats
Marek Olšák
2010-02-21
1
-1
/
+2
*
draw: Remove dead code.
Vinson Lee
2010-02-21
1
-7
/
+1
*
i965g: Remove dead code.
Vinson Lee
2010-02-21
1
-2
/
+0
*
i965g: Fix assertions that were always true.
Vinson Lee
2010-02-21
1
-4
/
+10
*
i965g: Fix use of out-of-scope variable.
Vinson Lee
2010-02-21
1
-8
/
+7
*
st/egl: Disable SHM in ximage backend.
Chia-I Wu
2010-02-21
1
-3
/
+10
*
st/egl: Properly convert vrefresh to refresh rate.
Chia-I Wu
2010-02-21
1
-1
/
+4
*
st/egl: Enable extensions before adding configs.
Chia-I Wu
2010-02-21
1
-6
/
+6
*
st/egl: Do not force validate when update_buffer is called.
Chia-I Wu
2010-02-21
1
-6
/
+0
*
st/egl: Clean up DRI2 surface.
Chia-I Wu
2010-02-21
1
-130
/
+182
*
st/egl: Clean up ximage surface.
Chia-I Wu
2010-02-21
1
-61
/
+109
*
st/xlib: Add assert to check for null pointer dereference.
Vinson Lee
2010-02-20
1
-0
/
+1
*
tgsi: ifdef out unused function micro_sqrt.
Vinson Lee
2010-02-20
1
-0
/
+2
*
r300g: fix rendering into the L8 and A8 texture formats
Marek Olšák
2010-02-19
1
-2
/
+2
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