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* st/glx: improved depth/stencil format selection codeBrian Paul2010-02-233-43/+71
* st/glx: added PIPE_FORMAT_Z24S8_UNORM codeBrian Paul2010-02-231-1/+6
* llvmpipe: added assertions to verify that scene is emptyBrian Paul2010-02-232-0/+5
* llvmpipe: added some assertionsBrian Paul2010-02-231-0/+3
* r300g: fix texture swizzling for the SRGB formatsMarek Olšák2010-02-241-4/+20
* pipebuffer: slab: if size < alignment, use alignment to find bucketLuca Barbieri2010-02-231-1/+5
* pipebuffer: fix inverted signalled checkingLuca Barbieri2010-02-231-1/+1
* pipebuffer: avoid assert due to increasing a zeroed refcntLuca Barbieri2010-02-231-1/+1
* st/egl: Unify surface creation.Chia-I Wu2010-02-231-107/+97
* i965g: Add fallthrough comments in switch statement.Vinson Lee2010-02-221-3/+3
* draw: Remove dead code.Vinson Lee2010-02-221-7/+1
* r300g: fix draw_elements for "start" != 0Marek Olšák2010-02-231-7/+2
* svga: Upload user buffers only once.José Fonseca2010-02-224-29/+46
* svga: Fix the guest offset of piecewise buffer DMAs.José Fonseca2010-02-223-7/+9
* svga: Emit a scalar rcp in shadow maps.José Fonseca2010-02-221-4/+4
* svga: Don't emit zero writemasks.José Fonseca2010-02-222-28/+39
* tgsi: Report an error when a destination has an empty writemask.José Fonseca2010-02-221-0/+3
* svga: Upload the dirty ranges instead of the whole buffer.José Fonseca2010-02-221-45/+48
* svga: Break uploads of big buffers into smaller pieces.José Fonseca2010-02-222-22/+147
* svga: Note ranges even when there is no hardware buffer around.José Fonseca2010-02-221-5/+2
* svga: Further cleanup/comment svga buffer code.José Fonseca2010-02-222-112/+142
* svga: Temporarily create a sw vertex buf when failed to create a hw buf.José Fonseca2010-02-221-7/+20
* svga: Remove unused buffer download code.José Fonseca2010-02-222-45/+0
* pipebuffer: Don't synchronize when checking for buffer overflows.José Fonseca2010-02-221-1/+3
* svga: Prevent buffer overflow in buffer ranges.José Fonseca2010-02-221-8/+54
* svga: Fix PIPE_LOGICOP_INVERT.José Fonseca2010-02-221-6/+1
* i965g: added missing texture cap queriesBrian Paul2010-02-221-0/+4
* i915g: added missing texture cap queriesBrian Paul2010-02-221-0/+4
* Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie2010-02-2223-1247/+347
* r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie2010-02-2223-347/+1247
* r3OOg: support rendering of more than 65535 vertices per draw call (almost)Marek Olšák2010-02-222-29/+83
* i965g: Fix memory leak.Vinson Lee2010-02-211-1/+2
* r300g: Remove unnecessary header.Vinson Lee2010-02-211-1/+0
* r300g: precompute framebuffer register valuesMarek Olšák2010-02-216-220/+250
* r300g: add all missing colorbuffer formatsMarek Olšák2010-02-212-83/+165
* r300g: make r300_translate_texformat privateMarek Olšák2010-02-213-235/+246
* r300g: re-enable SRGB formatsMarek Olšák2010-02-211-1/+2
* draw: Remove dead code.Vinson Lee2010-02-211-7/+1
* i965g: Remove dead code.Vinson Lee2010-02-211-2/+0
* i965g: Fix assertions that were always true.Vinson Lee2010-02-211-4/+10
* i965g: Fix use of out-of-scope variable.Vinson Lee2010-02-211-8/+7
* st/egl: Disable SHM in ximage backend.Chia-I Wu2010-02-211-3/+10
* st/egl: Properly convert vrefresh to refresh rate.Chia-I Wu2010-02-211-1/+4
* st/egl: Enable extensions before adding configs.Chia-I Wu2010-02-211-6/+6
* st/egl: Do not force validate when update_buffer is called.Chia-I Wu2010-02-211-6/+0
* st/egl: Clean up DRI2 surface.Chia-I Wu2010-02-211-130/+182
* st/egl: Clean up ximage surface.Chia-I Wu2010-02-211-61/+109
* st/xlib: Add assert to check for null pointer dereference.Vinson Lee2010-02-201-0/+1
* tgsi: ifdef out unused function micro_sqrt.Vinson Lee2010-02-201-0/+2
* r300g: fix rendering into the L8 and A8 texture formatsMarek Olšák2010-02-191-2/+2