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gallium
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Author
Age
Files
Lines
*
radeon/llvm: Fix build with LLVM >= r180063
Tom Stellard
2013-04-23
1
-0
/
+1
*
gallivm: Fix build with LLVM >= r180063
Tom Stellard
2013-04-23
2
-0
/
+8
*
draw: use the prim count for ia primitives
Zack Rusin
2013-04-22
1
-1
/
+2
*
tgsi/scan: set correct input limits for geometry shader
Zack Rusin
2013-04-22
1
-0
/
+17
*
draw: add code to reset instance dependent data
Zack Rusin
2013-04-22
5
-1
/
+31
*
softpipe: fix streamout with an emptry geometry shader
Zack Rusin
2013-04-22
2
-12
/
+23
*
gallium: Add a new clip_halfz rasterizer state.
José Fonseca
2013-04-22
8
-24
/
+29
*
gallivm: Fix assignment of unsigned values to OUT register.
José Fonseca
2013-04-22
2
-77
/
+61
*
Revert "gallivm: Emit vector selects."
José Fonseca
2013-04-21
1
-2
/
+14
*
llvmpipe: verify function on blend test.
José Fonseca
2013-04-21
1
-0
/
+2
*
llvmpipe: Don't support Z32_FLOAT_S8X24_UINT texture sampling support either.
José Fonseca
2013-04-20
1
-4
/
+6
*
llvmpipe: Ignore depth-stencil state if format has no depth/stencil.
José Fonseca
2013-04-20
1
-4
/
+10
*
gallivm: Disable LLVM 2.7 workaround on other versions.
José Fonseca
2013-04-20
1
-2
/
+1
*
gallivm: Emit vector selects.
José Fonseca
2013-04-20
1
-12
/
+2
*
freedreno: move ir -> ir2
Rob Clark
2013-04-20
6
-283
/
+283
*
freedreno: cleanup some cruft left over from fdre
Rob Clark
2013-04-20
2
-133
/
+1
*
gallivm: implement switch opcode
Roland Scheidegger
2013-04-20
3
-12
/
+340
*
gallivm: use uint build context for mask instead of float
Roland Scheidegger
2013-04-20
1
-1
/
+1
*
gallivm/tgsi: fix up breakc
Roland Scheidegger
2013-04-20
3
-2
/
+6
*
svga: remove TGSI_OPCODE_BREAKC instruction translation
Roland Scheidegger
2013-04-20
1
-1
/
+0
*
gallium: document breakc and switch/case/default/endswitch
Roland Scheidegger
2013-04-20
1
-6
/
+51
*
gallivm: increase nesting limit to 66
Roland Scheidegger
2013-04-20
1
-2
/
+4
*
draw: implement primitive assembler
Zack Rusin
2013-04-18
7
-4
/
+386
*
util/prim: fix decomposed counts for adjacency primitives
Zack Rusin
2013-04-18
1
-4
/
+4
*
draw/so: uses the correct index with the pre clipped coordinates
Zack Rusin
2013-04-18
1
-6
/
+6
*
mesa: Use quotes on bool driconf options to prevent stdbool.h breakage.
Eric Anholt
2013-04-19
1
-4
/
+4
*
svga: whitespace, comment fixes in svga_pipe_query.c
Brian Paul
2013-04-19
1
-41
/
+49
*
svga: whitespace, comment fixes in svga_pipe_fs/vs.c
Brian Paul
2013-04-19
2
-48
/
+41
*
gallivm: Fix half floats with MCJIT.
José Fonseca
2013-04-19
1
-0
/
+3
*
radeonsi: add support for compressed texture v2
Jerome Glisse
2013-04-18
2
-2
/
+76
*
radeonsi: add 2d tiling support for texture v3
Jerome Glisse
2013-04-18
2
-72
/
+20
*
gallium: handle drirc disable_glsl_line_continuations option
Vadim Girlin
2013-04-19
3
-1
/
+5
*
llvmpipe: Take in consideration all current constant buffers when mapping.
José Fonseca
2013-04-18
1
-3
/
+9
*
nv50: add remaining RGBX formats
Christoph Bumiller
2013-04-18
1
-4
/
+12
*
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
2013-04-18
16
-3
/
+85
*
nv50: set BORDER_COLOR_SRGB in sampler objects
Christoph Bumiller
2013-04-18
2
-19
/
+35
*
nv50: fix 4th component of Lx_SINT/UINT formats
Christoph Bumiller
2013-04-18
1
-6
/
+6
*
r600g: Fix build with --enable-opencl
Tom Stellard
2013-04-18
1
-1
/
+2
*
gallivm: change cubemaps / derivatives handling, take 55
Roland Scheidegger
2013-04-18
3
-104
/
+119
*
gallivm: Add no_rho_approx debug option
Roland Scheidegger
2013-04-18
3
-118
/
+185
*
llvmpipe: Support half integer pixel center fs coord.
José Fonseca
2013-04-18
4
-3
/
+28
*
llvmpipe: Remove the static interpolation.
José Fonseca
2013-04-18
3
-384
/
+19
*
gallivm: Drop pos arg from lp_build_tgsi_soa.
José Fonseca
2013-04-18
4
-8
/
+2
*
i915g: Release old fragment shader sampler views with current pipe
Stuart Abercrombie
2013-04-17
1
-3
/
+8
*
draw/so: respect leading/provoking vertex info
Zack Rusin
2013-04-17
1
-1
/
+1
*
softpipe/so: use the correct variable for reporting stream out
Zack Rusin
2013-04-17
1
-5
/
+15
*
gallivm/gs: fix indirect addressing in geometry shaders
Zack Rusin
2013-04-17
3
-6
/
+30
*
st/wgl: fix issue with SwapBuffers of minimized windows
Brian Paul
2013-04-17
2
-9
/
+15
*
draw/gs: make sure geometry shaders don't overflow
Zack Rusin
2013-04-16
5
-11
/
+81
*
draw/gs: Return early if the passed geometry shader is null
Zack Rusin
2013-04-16
1
-0
/
+3
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