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* i915g: Implement EGL_EXT_image_dma_buf_importStéphane Marchesin2015-04-015-7/+38
* configure: nuke --with-max-{width,height}Emil Velikov2015-04-011-1/+1
* gallium: ship tgsi_to_nir.h in the tarballEmil Velikov2015-04-011-1/+2
* automake,scons: Put NIR source files in a separate var to fix SCons build.Jose Fonseca2015-04-012-1/+4
* automake: Fix out-of-source builds.Jose Fonseca2015-04-011-0/+1
* vc4: Add shader-db dumping of NIR instruction count.Eric Anholt2015-04-011-0/+29
* vc4: Convert to consuming NIR.Eric Anholt2015-04-015-720/+707
* gallium: Add tgsi_to_nir to get a nir_shader for a TGSI shader.Eric Anholt2015-04-013-0/+1454
* vc4: Tell shader-db how big our UBOs are, if present.Eric Anholt2015-04-011-0/+6
* gallivm: (trivial) fix the logic deciding if function call should be used...Roland Scheidegger2015-04-011-3/+1
* egl: add initial EGL_MESA_image_dma_buf_export v2.4Dave Airlie2015-04-011-1/+31
* gallivm: do some hack heuristic to disable texture functionsRoland Scheidegger2015-04-011-0/+40
* nouveau: synchronize "scratch runout" destruction with the command streamMarcin Ślusarz2015-03-312-19/+37
* clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fa...Tom Stellard2015-03-311-0/+2
* radeonsi/compute: Default to the same PIPE_SHADER_CAP values as other shader ...Tom Stellard2015-03-311-1/+5
* radeon/vce: implement video usability information supportLeo Liu2015-03-313-0/+59
* st/omx/enc: export framerate to vce driverLeo Liu2015-03-311-4/+4
* llvmpipe: enable ARB_texture_gatherRoland Scheidegger2015-03-311-2/+3
* gallivm: implement TG4 for ARB_texture_gatherRoland Scheidegger2015-03-312-40/+133
* gallivm: add gather support to sampler interfaceRoland Scheidegger2015-03-313-21/+34
* gallivm: simplify sampler interfaceRoland Scheidegger2015-03-316-271/+218
* util/debug: Update MgwHelp link, drop BfdHelp link.Jose Fonseca2015-03-311-10/+2
* gallivm: Fix build against LLVM 3.7 SVN r233648Michel Dänzer2015-03-311-0/+5
* vc4: Drop integer multiplies with 0 to moves of 0.Eric Anholt2015-03-301-0/+8
* vc4: Add a constant folding pass.Eric Anholt2015-03-304-0/+113
* vc4: Don't bother masking out the low 24 bits for integer multipliesEric Anholt2015-03-301-12/+8
* vc4: Make integer multiply use 24 bits for the low parts.Eric Anholt2015-03-301-5/+5
* radeonsi: Cache LLVMTargetMachineRef in context instead of in screenMichel Dänzer2015-03-306-30/+41
* freedreno/a3xx: add support for point sprite coordinate replacementIlia Mirkin2015-03-284-30/+28
* freedreno/a3xx: make vs-set point size workIlia Mirkin2015-03-283-2/+10
* freedreno/a3xx: point size should not be divided by 2Ilia Mirkin2015-03-282-5/+5
* freedreno/a3xx: fix 3d texture layoutIlia Mirkin2015-03-282-7/+16
* freedreno/a3xx: LAYERSZ2 appears to have no effect on arraysIlia Mirkin2015-03-281-2/+1
* llvmpipe: simplify address calculation for 4x4 blocksRoland Scheidegger2015-03-284-76/+35
* gallivm: fix texture function name (key) when using txf/ldRoland Scheidegger2015-03-281-2/+5
* nv50/ir/gk110: fix offset flag position for TXD opcodeIlia Mirkin2015-03-271-0/+1
* nv50/ir: take postFactor into account when doing peephole optimizationsIlia Mirkin2015-03-271-4/+8
* gallivm: Fix build since llvm r233411Jan Vesely2015-03-271-0/+4
* gallivm: use llvm function calls for texturing instead of inliningRoland Scheidegger2015-03-272-26/+438
* gallivm: pass jit_context pointer through to samplingRoland Scheidegger2015-03-2711-112/+171
* gallium/vl: partially revert "Use util_cpu_to_le{16,32} in many more places."Christian König2015-03-271-1/+5
* tgsi: fix out-of-bounds access for cube arraysIlia Mirkin2015-03-261-1/+1
* gallium/util: remove u_linkageIlia Mirkin2015-03-265-220/+0
* gallium/hud: avoid overflowing hud graph name sizeIlia Mirkin2015-03-261-1/+2
* gallium/util: Use HAVE___BUILTIN_FFS* macros.Jonathan Gray2015-03-241-2/+16
* vc4: Add a dump-the-surface-contents routine.Eric Anholt2015-03-242-0/+101
* vc4: Allow DRI3 on simulation, as well.Eric Anholt2015-03-241-0/+5
* vc4: Fix pitch alignment of linear textures.Eric Anholt2015-03-241-1/+1
* vc4: Write the alignment of level width consistently in validation.Eric Anholt2015-03-241-2/+2
* vc4: Fix use of a bool as an enum.Eric Anholt2015-03-241-1/+1