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* nv50: point vertex runout at a valid addressBen Skeggs2012-10-091-0/+12
* nvc0: point vertex runout at a valid addressBen Skeggs2012-10-091-5/+16
* nvc0: fix missing permanent bo reference on poly cacheBen Skeggs2012-10-091-0/+1
* softpipe: initialize quadColor2 to fix compile warningsMarek Olšák2012-10-091-1/+1
* r600g: remove unused variables to fix compile warningsMarek Olšák2012-10-092-4/+0
* llvmpipe: remove unused variables to fix compile warningsMarek Olšák2012-10-092-6/+3
* i915g: Don't clobber I915_NEW_FS on new framebuffer.Stéphane Marchesin2012-10-081-1/+1
* st/wgl: Don't cache HDC anywhere.José Fonseca2012-10-084-11/+12
* i915g: Call draw_set_mapped_vertex_buffer from draw_vboStéphane Marchesin2012-10-062-15/+17
* r600g: fix possible issue with stencil mipmap renderingMarek Olšák2012-10-061-1/+12
* r600g: ensure PERFECT_ZPASS+NOOP_CULL_DISABLE are 0 for blits+decompressionMarek Olšák2012-10-061-23/+22
* r600g: don't modify pipe_resource in resource_copy_region, fixing race conditionMarek Olšák2012-10-065-161/+139
* r600g: fix streamout on RS780 and RS880Marek Olšák2012-10-062-7/+14
* gallium: allow debug helpers in the release buildMarek Olšák2012-10-061-8/+0
* i915g: Get rid of the fixup state functions.Stéphane Marchesin2012-10-053-48/+0
* i915g: Remove the i915_context->saved_* stuff.Stéphane Marchesin2012-10-053-46/+23
* i915g: Don't update I915_HW_PROGRAM in update_framebufferStéphane Marchesin2012-10-051-2/+2
* Revert "i915g: Don't bind 0-length programs"Stéphane Marchesin2012-10-051-8/+2
* i915g: Don't bind 0-length programsStéphane Marchesin2012-10-041-2/+8
* i915g: Implement srgb textures the easy way.Stéphane Marchesin2012-10-023-102/+9
* i915g: Use X tiling for texturesStéphane Marchesin2012-10-021-7/+2
* radeonsi: Fix double compilation of shader variants.Michel Dänzer2012-10-022-6/+4
* radeonsi: Better indexing of parameters in the pixel shader.Michel Dänzer2012-10-023-8/+12
* radeon/llvm: Disable SI flow control again for now.Michel Dänzer2012-10-021-1/+2
* radeon/llvm: Only initialize the AMDGPU targetTom Stellard2012-10-011-7/+1
* radeon: Fix build with LLVM 3.1Tom Stellard2012-10-011-0/+1
* radeon: Support LLVM 3.2Tom Stellard2012-10-013-3/+11
* r600g: Re-enable growing of the compute memory poolTom Stellard2012-10-012-18/+4
* r600g: Fix bug when adding new items to the compute memory poolTom Stellard2012-10-011-6/+23
* r600g: Use a RAT buffer as the backing bo for the compute memory poolTom Stellard2012-10-012-34/+6
* r600g: Make sure to init the compute memory pool with enough memoryTom Stellard2012-10-011-1/+1
* r600g: Add evergreen_init_color_surface_rat() v2Tom Stellard2012-10-012-0/+59
* r600g: Add register field definitions for 028C70_RESOURCE_TYPETom Stellard2012-10-011-0/+7
* radeonsi: emit PA_SU_PRIM_FILTER_CNTLAlex Deucher2012-10-011-0/+2
* radeonsi: remove some old r600g cruftAlex Deucher2012-10-011-28/+0
* radeonsi: fix range checking for state regsAlex Deucher2012-10-011-3/+4
* radeonsi: drop some cayman remnantsAlex Deucher2012-10-014-24/+4
* radeonsi: define SGPR register numbersChristian König2012-10-016-25/+28
* nvc0: make sure handles for unbound textures/samplers are uploaded on nve4Christoph Bumiller2012-09-302-2/+8
* nv50,nvc0: fix 3d engine blit for nvc0Christoph Bumiller2012-09-302-4/+9
* nv50,nvc0: implement blitChristoph Bumiller2012-09-3016-715/+1398
* gallium: remove resource_resolveMarek Olšák2012-09-3012-207/+12
* st/mesa: implement decompress_with_blit using gallium blitMarek Olšák2012-09-302-36/+5
* svga: implement blitMarek Olšák2012-09-304-0/+78
* softpipe: implement blitMarek Olšák2012-09-303-0/+69
* radeonsi: implement blitMarek Olšák2012-09-301-0/+28
* r600g: implement blitMarek Olšák2012-09-305-23/+140
* r300g: implement blitMarek Olšák2012-09-301-0/+40
* nv30: implement blitMarek Olšák2012-09-306-0/+80
* nv30: use util_format_is_supportedMarek Olšák2012-09-301-10/+3