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gallium
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Author
Age
Files
Lines
*
Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"
Dave Airlie
2014-12-16
1
-38
/
+12
*
vc4: Add support for 32-bit signed norm/scaled vertex attrs.
Eric Anholt
2014-12-15
2
-0
/
+18
*
vc4: Add support for 16-bit signed/unsigned norm/scaled vertex attrs.
Eric Anholt
2014-12-15
6
-6
/
+94
*
vc4: Rename the 16-bit unpack #define.
Eric Anholt
2014-12-15
2
-4
/
+4
*
vc4: Add support for 8-bit unnormalized vertex attrs.
Eric Anholt
2014-12-15
6
-11
/
+69
*
vc4: Refactor vertex attribute conversions a bit.
Eric Anholt
2014-12-15
1
-25
/
+40
*
vc4: Fix use of r3 as a temp in 8-bit unpacking.
Eric Anholt
2014-12-15
1
-10
/
+7
*
vc4: Rename UNPACK_8* to UNPACK_8*_F.
Eric Anholt
2014-12-15
5
-20
/
+20
*
vc4: Add support for UMAD.
Eric Anholt
2014-12-15
1
-0
/
+9
*
vc4: 0-initialize the screen again.
Eric Anholt
2014-12-15
1
-1
/
+1
*
vc4: Fix leaks of the compiled shaders' keys.
Eric Anholt
2014-12-14
1
-1
/
+1
*
vc4: Fix leaks of the CL contents.
Eric Anholt
2014-12-14
2
-1
/
+6
*
vc4: Fix leak of vc4_bos stashed in the context.
Eric Anholt
2014-12-14
1
-0
/
+5
*
vc4: Fix leak of the compiled shader programs in the cache.
Eric Anholt
2014-12-14
3
-0
/
+24
*
vc4: Fix leak of a copy of the scheduled QPU instructions.
Eric Anholt
2014-12-14
1
-2
/
+3
*
vc4: Switch to using the util/ hash table.
Eric Anholt
2014-12-14
2
-54
/
+33
*
vc4: Fix leak of simulator memory on screen cleanup.
Eric Anholt
2014-12-14
2
-3
/
+6
*
vc4: Fix a leak of the simulator's exec BO's actual vc4_bo.
Eric Anholt
2014-12-14
1
-0
/
+1
*
util/hash_table: Rework the API to know about hashing
Jason Ekstrand
2014-12-14
1
-3
/
+4
*
freedreno/a4xx: mipmaps
Rob Clark
2014-12-13
4
-24
/
+80
*
freedreno: update generated headers
Rob Clark
2014-12-13
5
-12
/
+20
*
freedreno: add is_a3xx()/is_a4xx() helpers
Rob Clark
2014-12-13
3
-7
/
+27
*
freedreno: helper to calc layer/level offset
Rob Clark
2014-12-13
5
-21
/
+31
*
util: add missing closing brace for __cplusplus
Brian Paul
2014-12-12
1
-0
/
+6
*
gallium: Remove Android files from distribution.
Matt Turner
2014-12-12
20
-27
/
+12
*
mesa: Add notes/readme files to distribution.
Matt Turner
2014-12-12
2
-0
/
+3
*
mesa: Add scons files to distribution.
Matt Turner
2014-12-12
2
-0
/
+3
*
docs: Add to distribution.
Matt Turner
2014-12-12
1
-0
/
+1
*
mesa: Add clean-local rule to remove .lib links.
Matt Turner
2014-12-12
1
-0
/
+6
*
dri: Add uninstall hooks to handle megadriver hardlinks.
Matt Turner
2014-12-12
1
-0
/
+5
*
targets/dri: Remove unnecessary variables in install-data-hook.
Matt Turner
2014-12-12
1
-10
/
+5
*
gallium/targets: Add *.sym files to distribution.
Matt Turner
2014-12-12
11
-4
/
+17
*
util: Add headers and python scripts for distribution.
Matt Turner
2014-12-12
1
-1
/
+0
*
vc4: Fix referencing of sync objects.
Eric Anholt
2014-12-12
1
-0
/
+1
*
util: Unbreak usage of assert()/debug_assert() inside expressions.
José Fonseca
2014-12-12
1
-1
/
+1
*
vc4: Consider FS backface color loads as color inputs as well.
Eric Anholt
2014-12-11
1
-1
/
+4
*
vc4: Drop redundant index size setting.
Eric Anholt
2014-12-11
1
-1
/
+0
*
vc4: Don't throw out the index offset in the shadow index buffer path.
Eric Anholt
2014-12-11
1
-2
/
+1
*
vc4: Fix triangle-guardband-viewport piglit test.
Eric Anholt
2014-12-11
1
-5
/
+14
*
vc4: Fix a memory leak in setting up QPU instructions for scheduling.
Eric Anholt
2014-12-11
1
-1
/
+2
*
draw: simplify prim id insertion in prim assembler
Roland Scheidegger
2014-12-10
1
-34
/
+5
*
draw: fix another decompose bug affecting constant interpolated attributes
Roland Scheidegger
2014-12-10
1
-2
/
+1
*
draw: fix flatshade stage for constant interpolated values
Roland Scheidegger
2014-12-10
3
-69
/
+126
*
draw: copy over prim id header in flatshade stage when emitting lines
Roland Scheidegger
2014-12-10
1
-3
/
+6
*
gallium/docs: clarify fragment shader position input w component.
Roland Scheidegger
2014-12-10
1
-2
/
+4
*
radeonsi: take into account NULL colorbuffers when computing CB_TARGET_MASK
Marek Olšák
2014-12-10
1
-4
/
+12
*
radeonsi: only emit line stippling and provoking vertex state when it changes
Marek Olšák
2014-12-10
5
-0
/
+9
*
radeonsi: fix SPI state dependency on sprite_coord_enable
Marek Olšák
2014-12-10
2
-2
/
+4
*
radeonsi: fix line stippling and provoking vertex state for GS primitives
Marek Olšák
2014-12-10
1
-1
/
+3
*
radeonsi: emit DRAW_PREAMBLE only if it changes
Marek Olšák
2014-12-10
3
-8
/
+17
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